Player Matchup

Cabrakan
Cabrakan
GhastlyJurge
Cabrakan
Level 29
God Stats
2W - 0L
1,792 SR
Queue Stats
5W - 2L
1,561 Elo+
Party 1
Aphrodite
Aphrodite
savi420
Aphrodite
Level 153
God Stats
6W - 6L
1,617 SR
Queue Stats
238W - 208L
1,492 Elo+
Party 1
Izanami
Izanami
voltaichealer
Izanami
Level 128
God Stats
1W - 0L
1,310 SR
Queue Stats
61W - 34L
1,593 Elo+
Party 1
Team Averages
Level 103
1,573 SR
1,549 Elo+

VS

Team Averages
Level 83
1,372 SR
1,354 Elo+
Da Ji
Da Ji
DeadDesolaTion
Da Ji
Level 104
God Stats
38W - 61L
1,428 SR
Queue Stats
354W - 477L
1,347 Elo+
Solo
Chronos
Chronos
Ehli98
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,371 Elo+
Solo
Hou Yi
Hou Yi
ElKevino69
Hou Yi
Level 83
God Stats
2W - 13L
1,189 SR
Queue Stats
105W - 136L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GhastlyJurge
Cabrakan
14
0 / 0 / 8
9,706
607
7,420
15,161
22,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
savi420
Aphrodite
16
3 / 0 / 5
10,707
669
13,848
12,021
12,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
17
6 / 0 / 3
11,733
733
18,541
9,492
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
8,668
542
3,825
11,237
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Ehli98
Chronos
15
0 / 5 / 0
9,333
583
12,077
20,431
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
ElKevino69
Hou Yi
15
0 / 1 / 0
9,656
604
9,502
13,716
6,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Chronos
Ehli98
Chronos
0
5
0
0
L
Hou Yi
ElKevino69
Hou Yi
0
1
0
0
W
Cabrakan
GhastlyJurge
Cabrakan
0
0
8
4
W
Aphrodite
savi420
Aphrodite
3
0
5
5.5
W
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,809
Damage
25,404
36,674
Taken
45,384
40,394
Mitigated
21,674
20,389
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,825
740
0
1,556
11,237
5,490
0
5,215
6,022
0
22,822
L
Chronos
Ehli98
Chronos
12,077
5,137
0
3,752
20,431
9,825
0
9,189
11,242
45,361
3,295
L
Hou Yi
ElKevino69
Hou Yi
9,502
3,263
0
3,634
13,716
6,359
0
7,537
6,179
0
44,386
W
Cabrakan
GhastlyJurge
Cabrakan
7,420
1,425
0
0
15,161
22,896
88
6,334
8,827
15,464
0
W
Aphrodite
savi420
Aphrodite
13,848
463
7,766
8,773
12,021
12,081
585
2,187
9,834
43,086
0
W
Izanami
18,541
12,685
0
3,850
9,492
5,417
2,649
2,414
7,078
0
73,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
27,657
202
Minions Killed
197
7
Camps Cleared
6
918,564
Distance Traveled
841,347
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,668
542
41
3
2
289,223
4
L
Chronos
9,333
583
64
4
1
258,480
3
L
Hou Yi
9,656
604
92
6
3
293,644
4
W
Cabrakan
9,706
607
6
0
0
292,293
4
W
Aphrodite
10,707
669
58
4
3
324,885
1
W
Izanami
11,733
733
138
9
4
301,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role