Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver V
Pking01
Osiris
Silver V
Level 118
God Stats
8W - 7L
1,717 SR
Queue Stats
240W - 358L
880 MMR
Solo
Cthulhu
Cthulhu
Silver II
xAPxYouNgLegenD
Cthulhu
Silver II
Level 122
God Stats
99W - 105L
1,519 SR
Queue Stats
484W - 557L
848 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,579 SR
1,076 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,443 SR
955 MMR
Kukulkan
Kukulkan
Silver III
Na_Cachopa
Kukulkan
Silver III
Level 154
God Stats
114W - 140L
1,461 SR
Queue Stats
343W - 372L
956 MMR
Solo
Neith
Neith
Silver III
Wolf_Webster
Neith
Silver III
Level 80
God Stats
30W - 37L
1,426 SR
Queue Stats
386W - 453L
887 MMR
Solo
Chaac
Chaac
Silver II
flvcko_6
Chaac
Silver II
Level 139
God Stats
12W - 20L
1,442 SR
Queue Stats
149W - 173L
1,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 0
5,980
598
1,579
514
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Pking01
Osiris
9
0 / 1 / 0
6,169
617
3,296
6,881
5,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 0 / 0
6,458
646
3,216
5,475
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AtlasGebBastetGilgameshBaron Samedi

VS

Bans
Baba YagaMedusaChironSkadiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Na_Cachopa
Kukulkan
12
0 / 0 / 1
6,664
666
3,264
2,062
985
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 1
6,164
616
3,434
4,052
1,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
flvcko_6
Chaac
11
1 / 0 / 0
6,580
658
3,769
4,568
2,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Kukulkan
Na_Cachopa
Kukulkan
0
0
1
0.5
L
Osiris
Pking01
Osiris
0
1
0
0
W
0
0
1
0.5
W
Chaac
flvcko_6
Chaac
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,091
Damage
10,467
12,870
Taken
10,682
11,034
Mitigated
5,371
4,579
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,579
0
0
48
514
181
0
185
329
21,322
0
W
Kukulkan
Na_Cachopa
Kukulkan
3,264
301
0
250
2,062
985
0
1,130
932
26,315
0
L
Osiris
Pking01
Osiris
3,296
1,478
1,025
1,958
6,881
5,790
0
1,356
5,525
0
9,514
W
3,434
865
0
1,607
4,052
1,558
339
2,288
1,764
0
16,560
W
Chaac
flvcko_6
Chaac
3,769
1,214
0
2,203
4,568
2,828
0
1,713
2,855
0
20,875
L
3,216
272
0
1,548
5,475
5,063
0
2,058
3,417
12,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,607
Gold Earned
19,408
94
Minions Killed
129
2
Camps Cleared
7
407,174
Distance Traveled
522,876
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,980
598
47
5
1
152,859
1
W
Kukulkan
6,664
666
65
7
4
177,611
2
L
Osiris
6,169
617
23
2
1
132,943
2
W
Neith
6,164
616
37
4
2
170,406
3
W
Chaac
6,580
658
27
3
1
174,859
4
L
Cthulhu
6,458
646
24
2
0
121,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role