Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
 
Olorun
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dragonboy131
Jormungandr
Level 101
God Stats
1W - 0L
1,621 SR
Queue Stats
6W - 3L
1,732 Elo+
Party 3
Loki
Loki
SaggyKnight
Loki
Level 160
God Stats
3W - 2L
1,673 SR
Queue Stats
42W - 40L
1,552 Elo+
Party 3
Ao Kuang
Ao Kuang
ThEsNaKee13
Ao Kuang
Level 68
God Stats
41W - 20L
1,714 SR
Queue Stats
68W - 58L
1,612 Elo+
Party 4
Team Averages
Level 116
1,601 SR
1,579 Elo+

VS

Team Averages
Level 142
1,359 SR
1,599 Elo+
Hades
Hades
Ghost87Andreas
Hades
Level 120
God Stats
37W - 23L
1,508 SR
Queue Stats
390W - 429L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
Jeffanie
Ratatoskr
Level 149
God Stats
2W - 5L
1,318 SR
Queue Stats
109W - 65L
1,596 Elo+
Party 1
Odin
Odin
Maekus95
Odin
Level 129
God Stats
3W - 2L
1,488 SR
Queue Stats
38W - 17L
1,697 Elo+
Party 1
Zeus
Zeus
SweGoD ALQUOF
Zeus
Level 160
God Stats
1W - 3L
1,179 SR
Queue Stats
86W - 89L
1,579 Elo+
Party 2
Poseidon
Poseidon
iSwaaiZ
Poseidon
Level 151
God Stats
2W - 3L
1,299 SR
Queue Stats
100W - 90L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
11 / 0 / 10
12,959
864
18,929
18,182
20,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
 
Olorun
18
2 / 6 / 11
11,025
735
15,462
18,831
10,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Dragonboy131
Jormungandr
18
2 / 0 / 16
10,966
731
9,847
12,925
14,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 2 / 7
11,566
771
14,256
13,175
6,866
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
ThEsNaKee13
Ao Kuang
18
5 / 2 / 10
12,036
802
11,160
23,547
18,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 4
11,471
765
14,420
15,501
11,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Jeffanie
Ratatoskr
18
4 / 6 / 2
11,010
734
13,512
17,917
9,138
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
16
1 / 4 / 4
10,452
697
7,244
16,364
15,886
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 7 / 4
9,921
661
13,578
14,606
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
iSwaaiZ
Poseidon
16
0 / 8 / 4
9,618
641
10,913
15,027
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
28
Kills
10
10
Deaths
28
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
0
10
16
W
Olorun
 
Olorun
2
6
11
1.25
W
Jormungandr
Dragonboy131
Jormungandr
2
0
16
10
L
4
3
4
2
L
Ratatoskr
Jeffanie
Ratatoskr
4
6
2
0.83
L
Odin
1
4
4
0.75
W
8
2
7
5.75
L
1
7
4
0.43
W
Ao Kuang
ThEsNaKee13
Ao Kuang
5
2
10
5
L
Poseidon
iSwaaiZ
Poseidon
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,654
Damage
59,667
86,660
Taken
79,415
71,455
Mitigated
48,783
18,139
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,929
2,755
0
3,858
18,182
20,604
76
6,934
11,056
0
50,179
W
Olorun
 
Olorun
15,462
8,269
935
4,465
18,831
10,451
2,073
6,378
12,375
58,135
0
W
Jormungandr
Dragonboy131
Jormungandr
9,847
1,416
0
0
12,925
14,777
42
5,587
7,236
41,150
0
L
14,420
1,200
553
8,545
15,501
11,408
0
10,547
4,954
48,380
0
L
Ratatoskr
Jeffanie
Ratatoskr
13,512
2,118
0
1,190
17,917
9,138
0
7,564
10,353
0
43,130
L
Odin
7,244
952
792
1,457
16,364
15,886
0
10,126
6,238
338
28,527
W
14,256
4,720
0
0
13,175
6,866
1,259
6,081
6,849
0
34,219
L
13,578
1,049
0
820
14,606
6,083
0
4,180
10,426
32,495
0
W
Ao Kuang
ThEsNaKee13
Ao Kuang
11,160
3,030
1,416
7,465
23,547
18,757
776
13,026
9,952
37,425
0
L
Poseidon
iSwaaiZ
Poseidon
10,913
800
0
125
15,027
6,268
0
4,052
10,975
31,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,552
Gold Earned
52,472
301
Minions Killed
294
0
Camps Cleared
0
1,653,033
Distance Traveled
1,436,877
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,959
864
82
5
0
342,420
3
W
Olorun
11,025
735
73
5
0
277,247
1
W
Jormungandr
10,966
731
55
4
0
334,508
2
L
Hades
11,471
765
98
7
0
303,249
0
L
Ratatoskr
11,010
734
50
3
0
294,495
3
L
Odin
10,452
697
46
3
0
291,644
3
W
Loki
11,566
771
33
2
0
355,351
0
L
Zeus
9,921
661
47
3
0
273,618
4
W
Ao Kuang
12,036
802
58
4
0
343,507
1
L
Poseidon
9,618
641
53
4
0
273,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role