Player Matchup

Neith
Neith
DinoSxmmy
Neith
Level 89
God Stats
7W - 2L
1,553 SR
Queue Stats
134W - 164L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
Louisroy01
Sun Wukong
Level 69
God Stats
2W - 1L
1,728 SR
Queue Stats
63W - 52L
1,431 Elo+
Solo
Da Ji
Da Ji
dylaan_691d
Da Ji
Level 68
God Stats
17W - 17L
1,371 SR
Queue Stats
272W - 294L
1,419 Elo+
Solo
Anubis
Anubis
mrgarrett23
Anubis
Level 47
God Stats
9W - 9L
1,644 SR
Queue Stats
62W - 98L
1,318 Elo+
Solo
Cerberus
Cerberus
w_feras_w
Cerberus
Level 42
God Stats
46W - 36L
1,554 SR
Queue Stats
168W - 162L
1,420 Elo+
Solo
Team Averages
Level 63
1,570 SR
1,376 Elo+

VS

Team Averages
Level 62
1,547 SR
1,387 Elo+
Awilix
Awilix
BUBUKPO09
Awilix
Level 104
God Stats
63W - 75L
1,431 SR
Queue Stats
96W - 127L
1,373 Elo+
Solo
Rama
Rama
Harenward
Rama
Level 91
God Stats
2W - 1L
1,698 SR
Queue Stats
39W - 47L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
Leenale9
Nu Wa
Level 79
God Stats
26W - 32L
1,466 SR
Queue Stats
319W - 376L
1,359 Elo+
Solo
Merlin
Merlin
RhArr_Shish
Merlin
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 25L
1,500 Elo+
Solo
Athena
Athena
matteo2991
Athena
Level 7
God Stats
3W - 3L
1,640 SR
Queue Stats
11W - 11L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DinoSxmmy
Neith
9
4 / 0 / 3
5,866
652
5,911
4,818
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Louisroy01
Sun Wukong
10
1 / 0 / 0
6,060
673
1,032
2,979
1,305
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 1
5,903
656
3,290
7,584
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
10
0 / 0 / 0
6,018
669
1,472
2,958
1,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
w_feras_w
Cerberus
8
1 / 1 / 5
5,785
643
6,033
9,148
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BUBUKPO09
Awilix
6
0 / 2 / 1
4,277
475
2,077
8,053
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
7
1 / 2 / 0
4,487
499
5,283
5,958
1,557
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Leenale9
Nu Wa
9
0 / 1 / 1
4,841
538
2,861
3,738
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
5
0 / 1 / 0
3,697
411
560
1,430
346
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
matteo2991
Athena
6
0 / 3 / 1
4,438
493
2,333
9,366
3,664
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
1
1
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
BUBUKPO09
Awilix
0
2
1
0.25
W
Neith
DinoSxmmy
Neith
4
0
3
5.5
L
Rama
1
2
0
0.5
L
Nu Wa
Leenale9
Nu Wa
0
1
1
0.5
W
Sun Wukong
Louisroy01
Sun Wukong
1
0
0
1
L
Merlin
0
1
0
0
W
3
0
1
3.5
L
Athena
matteo2991
Athena
0
3
1
0.17
W
Anubis
0
0
0
0
W
Cerberus
w_feras_w
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
13,114
27,487
Taken
28,545
13,066
Mitigated
8,783
12,980
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BUBUKPO09
Awilix
2,077
767
0
3,405
8,053
2,079
0
1,763
6,290
0
18,582
W
Neith
DinoSxmmy
Neith
5,911
2,324
0
2,038
4,818
1,877
23
908
3,910
0
32,518
L
Rama
5,283
4,896
0
1,648
5,958
1,557
210
2,217
3,741
0
27,139
L
Nu Wa
Leenale9
Nu Wa
2,861
950
0
215
3,738
1,137
0
488
3,250
29,605
0
W
Sun Wukong
Louisroy01
Sun Wukong
1,032
56
0
586
2,979
1,305
834
751
2,228
0
32,946
L
Merlin
560
108
0
0
1,430
346
0
0
1,430
7,390
0
W
3,290
525
0
4,528
7,584
2,838
0
1,097
6,487
0
40,632
L
Athena
matteo2991
Athena
2,333
1,021
876
2,382
9,366
3,664
88
2,667
6,699
9,271
0
W
Anubis
1,472
98
0
2,226
2,958
1,480
1,038
1,174
1,784
44,428
0
W
Cerberus
w_feras_w
Cerberus
6,033
991
150
3,452
9,148
5,566
0
1,824
7,324
19,313
2,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
21,740
345
Minions Killed
163
0
Camps Cleared
0
919,634
Distance Traveled
775,149
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,277
475
46
5
0
210,357
0
W
Neith
5,866
652
49
5
0
185,802
0
L
Rama
4,487
499
41
5
0
152,770
1
L
Nu Wa
4,841
538
50
6
0
168,568
3
W
Sun Wukong
6,060
673
76
8
0
188,021
2
L
Merlin
3,697
411
7
1
0
65,293
0
W
Da Ji
5,903
656
72
8
0
219,844
3
L
Athena
4,438
493
19
2
0
178,161
1
W
Anubis
6,018
669
94
10
0
150,589
4
W
Cerberus
5,785
643
54
6
0
175,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role