Player Matchup

Osiris
Osiris
 
Osiris
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SOPHIAVeLgas
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 42L
1,333 Elo+
Solo
Janus
Janus
bullyboulder
Janus
Level 138
God Stats
3W - 3L
1,303 SR
Queue Stats
252W - 274L
1,400 Elo+
Party 2
Horus
Horus
thijswel187
Horus
Level 129
God Stats
3W - 0L
1,804 SR
Queue Stats
186W - 177L
1,400 Elo+
Party 2
Team Averages
Level 98
1,521 SR
1,427 Elo+

VS

Team Averages
Level 100
1,488 SR
1,476 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Apidron
Kali
Level 59
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
Spatarner
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,412 Elo+
Solo
Sylvanus
Sylvanus
martylibo
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
xPlxyer
Da Ji
Level 101
God Stats
0W - 2L
1,569 SR
Queue Stats
89W - 85L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 1 / 12
9,304
846
8,741
13,332
11,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yu Huang
 
Yu Huang
17
4 / 0 / 12
9,161
833
10,951
7,831
3,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SOPHIAVeLgas
Artemis
15
3 / 0 / 11
8,345
759
9,104
4,473
2,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 5 / 4
8,762
797
12,244
8,656
3,648
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 11
8,444
768
5,295
11,580
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 3 / 2
7,481
680
6,320
10,576
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Apidron
Kali
11
0 / 6 / 2
7,161
651
6,903
11,710
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Spatarner
Chernobog
14
2 / 5 / 3
7,431
676
12,416
10,975
4,917
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
martylibo
Sylvanus
15
0 / 3 / 4
7,644
695
2,673
12,205
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
xPlxyer
Da Ji
14
1 / 2 / 3
7,019
638
4,494
7,337
3,471
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
19
Kills
6
7
Deaths
19
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
12
10
W
Yu Huang
 
Yu Huang
4
0
12
10
L
Achilles
 
Achilles
3
3
2
1.33
L
Kali
Apidron
Kali
0
6
2
0.17
W
Artemis
SOPHIAVeLgas
Artemis
3
0
11
8.5
L
Chernobog
Spatarner
Chernobog
2
5
3
0.7
W
7
5
4
1.8
L
Sylvanus
martylibo
Sylvanus
0
3
4
0.67
W
1
1
11
6.5
L
Da Ji
xPlxyer
Da Ji
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
32,806
45,872
Taken
52,803
33,131
Mitigated
33,436
25,926
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,741
3,097
2,363
3,220
13,332
11,155
642
983
12,107
0
17,923
W
Yu Huang
 
Yu Huang
10,951
899
4,012
3,414
7,831
3,893
886
563
7,224
30,395
0
L
Achilles
 
Achilles
6,320
1,137
1,036
3,730
10,576
6,923
0
3,837
6,739
0
8,350
L
Kali
Apidron
Kali
6,903
1,373
741
1,163
11,710
5,247
0
4,409
7,301
0
17,896
W
Artemis
SOPHIAVeLgas
Artemis
9,104
4,503
0
1,152
4,473
2,074
931
46
4,389
0
16,262
L
Chernobog
Spatarner
Chernobog
12,416
6,729
97
548
10,975
4,917
14
5,292
5,683
0
25,600
W
12,244
940
374
135
8,656
3,648
711
394
8,178
22,489
0
L
Sylvanus
martylibo
Sylvanus
2,673
762
3,519
4,195
12,205
12,878
0
7,438
4,767
7,190
0
W
5,295
2,370
5,613
5,643
11,580
12,361
0
687
10,671
0
7,964
L
Da Ji
xPlxyer
Da Ji
4,494
792
639
1,508
7,337
3,471
0
2,219
5,118
0
10,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
36,736
130
Minions Killed
77
0
Camps Cleared
0
1,094,133
Distance Traveled
833,098
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,304
846
21
2
0
218,978
0
W
Yu Huang
9,161
833
43
4
0
252,056
1
L
Achilles
7,481
680
14
1
0
161,991
3
L
Kali
7,161
651
13
1
0
185,144
0
W
Artemis
8,345
759
29
3
0
178,960
0
L
Chernobog
7,431
676
35
3
0
156,466
0
W
Janus
8,762
797
24
2
0
204,775
0
L
Sylvanus
7,644
695
5
0
0
155,254
0
W
Horus
8,444
768
13
1
0
239,364
0
L
Da Ji
7,019
638
10
1
0
174,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role