Player Matchup

He Bo
He Bo
Anikies
He Bo
Level 156
God Stats
8W - 8L
1,440 SR
Queue Stats
700W - 705L
1,325 Elo+
Solo
Mulan
Mulan
ObliTiroN__
Mulan
Level 48
God Stats
4W - 6L
1,322 SR
Queue Stats
382W - 477L
1,427 Elo+
Solo
Hera
Hera
XGODZILAX9947
Hera
Level 158
God Stats
6W - 5L
1,538 SR
Queue Stats
525W - 553L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
missjullye
Sun Wukong
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,307 Elo+
Solo
Fenrir
Fenrir
xJWSGxSPACESHIPx
Fenrir
Level 103
God Stats
2W - 7L
1,376 SR
Queue Stats
156W - 170L
1,435 Elo+
Solo
Team Averages
Level 113
1,435 SR
1,380 Elo+

VS

Team Averages
Level 77
1,425 SR
1,348 Elo+
Heimdallr
Heimdallr
Kalypso TL
Heimdallr
Level 88
God Stats
2W - 2L
1,078 SR
Queue Stats
121W - 127L
1,381 Elo+
Solo
Jormungandr
Jormungandr
KupoKel
Jormungandr
Level 18
God Stats
11W - 8L
1,500 SR
Queue Stats
711W - 743L
1,310 Elo+
Solo
Atlas
Atlas
Mode1209
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Solo
Achilles
Achilles
TWOGalOfMiltank
Achilles
Level 137
God Stats
3W - 0L
1,557 SR
Queue Stats
219W - 236L
1,406 Elo+
Solo
Bacchus
Bacchus
alexyuh2bad
Bacchus
Level 58
God Stats
6W - 4L
1,490 SR
Queue Stats
105W - 145L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Anikies
He Bo
18
5 / 3 / 5
10,784
719
10,002
9,251
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 11
9,560
637
14,249
26,245
17,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 3 / 11
9,766
651
20,976
8,538
4,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
missjullye
Sun Wukong
19
6 / 3 / 9
10,997
733
14,179
16,998
20,570
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 10 / 6
9,734
649
13,281
17,219
8,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kalypso TL
Heimdallr
17
1 / 5 / 17
10,018
668
17,043
14,767
8,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
KupoKel
Jormungandr
19
2 / 3 / 21
10,913
728
12,215
17,563
19,762
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Atlas
Mode1209
Atlas
19
6 / 3 / 13
11,045
736
13,917
20,863
22,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
18
6 / 4 / 9
11,017
734
13,310
19,953
24,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
alexyuh2bad
Bacchus
19
10 / 2 / 12
12,621
841
14,390
19,489
28,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
16
Kills
25
25
Deaths
17
42
Assists
72
Player
Kills
Deaths
Assists
KDA
L
He Bo
Anikies
He Bo
5
3
5
2.5
W
Heimdallr
Kalypso TL
Heimdallr
1
5
17
1.9
W
Jormungandr
KupoKel
Jormungandr
2
3
21
4.17
W
Atlas
Mode1209
Atlas
6
3
13
4.17
L
1
6
11
1.08
W
Achilles
6
4
9
2.63
L
0
3
11
1.83
W
Bacchus
alexyuh2bad
Bacchus
10
2
12
8
L
Sun Wukong
missjullye
Sun Wukong
6
3
9
3.5
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,687
Damage
70,875
78,251
Taken
92,635
55,284
Mitigated
104,085
22,478
Healing
33,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Anikies
He Bo
10,002
714
3,404
2,416
9,251
4,298
984
5,864
3,387
29,419
0
W
Heimdallr
Kalypso TL
Heimdallr
17,043
7,156
2,334
2,353
14,767
8,717
3,271
6,178
8,366
0
39,293
W
Jormungandr
KupoKel
Jormungandr
12,215
3,826
1,572
1,775
17,563
19,762
460
4,744
12,781
36,642
0
W
Atlas
Mode1209
Atlas
13,917
6,398
1,680
3,981
20,863
22,570
81
8,433
12,343
29,850
0
L
14,249
1,676
575
8,474
26,245
17,325
0
11,888
13,847
62
21,611
W
Achilles
13,310
3,103
2,484
5,791
19,953
24,304
1,614
5,262
14,231
0
20,124
L
20,976
3,769
865
1,327
8,538
4,151
418
4,837
3,558
40,639
0
W
Bacchus
alexyuh2bad
Bacchus
14,390
1,141
5,171
6,426
19,489
28,732
520
6,533
12,766
25,325
0
L
Sun Wukong
missjullye
Sun Wukong
14,179
1,989
1,103
3,180
16,998
20,570
0
8,489
8,038
110
25,941
L
13,281
1,067
303
831
17,219
8,940
0
9,444
7,437
0
16,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,841
Gold Earned
55,614
139
Minions Killed
155
0
Camps Cleared
0
1,407,996
Distance Traveled
1,327,751
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,784
719
51
3
0
285,391
4
W
Heimdallr
10,018
668
38
3
0
226,566
3
W
Jormungandr
10,913
728
40
3
0
234,218
0
W
Atlas
11,045
736
36
2
0
292,471
1
L
Mulan
9,560
637
15
1
0
277,370
0
W
Achilles
11,017
734
21
1
0
268,922
0
L
Hera
9,766
651
35
2
0
254,224
0
W
Bacchus
12,621
841
20
1
0
305,574
0
L
Sun Wukong
10,997
733
30
2
0
301,466
1
L
Fenrir
9,734
649
8
1
0
289,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role