Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Frenki048
Thor
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 17L
1,470 Elo+
Party 1
Bacchus
Bacchus
KillerYani
Bacchus
Level 47
God Stats
5W - 6L
1,500 SR
Queue Stats
159W - 176L
1,488 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SirenaSongg
Ah Muzen Cab
Level 37
God Stats
2W - 0L
1,767 SR
Queue Stats
81W - 88L
1,532 Elo+
Party 1
Sol
Sol
Vielt
Sol
Level 67
God Stats
35W - 24L
1,567 SR
Queue Stats
199W - 189L
1,499 Elo+
Party 3
Team Averages
Level 54
1,567 SR
1,498 Elo+

VS

Team Averages
Level 91
1,494 SR
1,530 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
DerAsiate
Merlin
Level 101
God Stats
10W - 9L
1,577 SR
Queue Stats
129W - 120L
1,578 Elo+
Party 4
Cernunnos
Cernunnos
FraggedBySmokey
Cernunnos
Level 18
God Stats
2W - 2L
1,621 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 2
Nemesis
Nemesis
Smokis123
Nemesis
Level 67
God Stats
0W - 1L
1,285 SR
Queue Stats
76W - 84L
1,508 Elo+
Party 2
Ares
Ares
lordofshadow7
Ares
Level 148
God Stats
0W - 1L
1,486 SR
Queue Stats
27W - 22L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 4
8,567
571
4,650
6,128
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
8 / 3 / 3
8,376
558
4,388
10,269
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
KillerYani
Bacchus
12
2 / 2 / 10
7,867
524
8,808
11,085
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
SirenaSongg
Ah Muzen Cab
13
5 / 0 / 6
8,237
549
9,158
9,170
3,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Vielt
Sol
15
3 / 1 / 4
9,266
618
10,431
11,010
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 3 / 0
7,211
481
4,194
10,777
12,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
DerAsiate
Merlin
14
5 / 2 / 0
8,127
542
5,669
7,330
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
FraggedBySmokey
Cernunnos
11
0 / 6 / 3
6,622
441
5,134
11,582
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Smokis123
Nemesis
11
1 / 4 / 4
7,213
481
5,415
11,263
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 3
6,683
446
6,436
13,055
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
7
7
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
4
4
L
Osiris
 
Osiris
1
3
0
0.33
L
Merlin
DerAsiate
Merlin
5
2
0
2.5
L
Cernunnos
FraggedBySmokey
Cernunnos
0
6
3
0.25
W
Thor
8
3
3
3.17
W
Bacchus
KillerYani
Bacchus
2
2
10
3.5
W
Ah Muzen Cab
SirenaSongg
Ah Muzen Cab
5
0
6
8
L
Nemesis
Smokis123
Nemesis
1
4
4
0.75
W
Sol
Vielt
Sol
3
1
4
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
26,848
47,662
Taken
54,007
22,378
Mitigated
33,863
18,605
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,650
163
0
500
6,128
2,457
0
1,989
4,139
71,949
0
L
Osiris
 
Osiris
4,194
1,180
0
3,000
10,777
12,379
0
6,641
4,082
0
43,920
L
Merlin
DerAsiate
Merlin
5,669
0
0
230
7,330
2,396
0
2,175
5,107
61,238
2,214
L
Cernunnos
FraggedBySmokey
Cernunnos
5,134
2,396
0
2,249
11,582
3,767
144
4,182
7,315
0
50,512
W
Thor
4,388
1,607
0
4,257
10,269
3,437
0
1,265
9,004
0
46,007
W
Bacchus
KillerYani
Bacchus
8,808
1,379
0
3,057
11,085
8,366
0
4,152
6,933
28,536
0
W
Ah Muzen Cab
SirenaSongg
Ah Muzen Cab
9,158
4,137
0
3,930
9,170
3,401
744
4,044
5,126
0
69,656
L
Nemesis
Smokis123
Nemesis
5,415
1,893
0
2,350
11,263
5,377
0
4,282
6,911
0
48,293
W
Sol
Vielt
Sol
10,431
4,327
0
6,861
11,010
4,717
925
1,575
9,435
63,610
8,801
L
6,436
113
0
2,100
13,055
9,944
0
5,036
7,949
19,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,313
Gold Earned
35,856
485
Minions Killed
413
0
Camps Cleared
0
1,463,832
Distance Traveled
1,372,841
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,567
571
140
9
0
331,542
4
L
Osiris
7,211
481
90
6
0
281,856
6
L
Merlin
8,127
542
115
8
0
256,436
5
L
Cernunnos
6,622
441
97
6
0
250,940
2
W
Thor
8,376
558
84
6
0
269,336
5
W
Bacchus
7,867
524
24
2
0
311,052
1
W
Ah Muzen Cab
8,237
549
103
7
0
285,849
7
L
Nemesis
7,213
481
84
6
0
312,038
4
W
Sol
9,266
618
134
9
0
266,053
3
L
Ares
6,683
446
27
2
0
271,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role