Player Matchup

Tsukuyomi
Tsukuyomi
AllTronCat
Tsukuyomi
Level 114
God Stats
10W - 9L
1,431 SR
Queue Stats
68W - 101L
1,278 Elo+
Party 1
Chang'e
Chang'e
ArashiHebi
Chang'e
Level 9
God Stats
3W - 5L
1,548 SR
Queue Stats
8W - 15L
1,254 Elo+
Party 1
Bellona
Bellona
eNVy_122
Bellona
Level 44
God Stats
3W - 2L
1,583 SR
Queue Stats
28W - 25L
1,359 Elo+
Solo
Team Averages
Level 56
1,521 SR
1,297 Elo+

VS

Team Averages
Level 124
1,444 SR
1,408 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
MaestroJeff
Atlas
Level 105
God Stats
34W - 53L
1,385 SR
Queue Stats
218W - 395L
1,259 Elo+
Party 2
Hercules
Hercules
lTRUE ORDERl
Hercules
Level 121
God Stats
0W - 3L
1,448 SR
Queue Stats
34W - 38L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AllTronCat
Tsukuyomi
13
9 / 4 / 6
8,760
876
11,530
12,024
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
ArashiHebi
Chang'e
13
3 / 0 / 12
8,113
811
8,188
9,507
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
eNVy_122
Bellona
12
4 / 1 / 10
7,673
767
5,304
8,471
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 7 / 1
7,506
751
7,996
8,555
3,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 6 / 1
6,158
616
5,920
11,470
9,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
lTRUE ORDERl
Hercules
11
1 / 3 / 3
7,240
724
7,129
11,243
14,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
5
5
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
7
1
0.5
W
Tsukuyomi
AllTronCat
Tsukuyomi
9
4
6
3
W
Chang'e
ArashiHebi
Chang'e
3
0
12
9
L
1
6
1
0.25
W
Bellona
eNVy_122
Bellona
4
1
10
9
L
Hercules
lTRUE ORDERl
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,022
Damage
21,045
30,002
Taken
31,268
15,618
Mitigated
27,257
15,493
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,996
2,003
0
780
8,555
3,844
17
1,861
6,517
26,652
2,632
W
Tsukuyomi
AllTronCat
Tsukuyomi
11,530
4,443
508
1,917
12,024
4,999
0
5,077
6,947
0
27,548
W
Chang'e
ArashiHebi
Chang'e
8,188
297
4,542
7,019
9,507
4,162
56
3,562
5,945
29,657
0
L
5,920
1,058
14
684
11,470
9,348
0
3,517
7,953
13,912
0
W
Bellona
eNVy_122
Bellona
5,304
2,642
0
1,507
8,471
6,457
424
3,071
5,400
0
17,559
L
Hercules
lTRUE ORDERl
Hercules
7,129
2,052
341
3,559
11,243
14,065
0
3,250
7,993
0
16,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
20,904
110
Minions Killed
84
6
Camps Cleared
3
616,758
Distance Traveled
481,549
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,506
751
41
4
3
143,551
3
W
Tsukuyomi
8,760
876
43
4
2
206,061
0
W
Chang'e
8,113
811
47
5
2
213,401
3
L
Atlas
6,158
616
15
2
0
154,150
5
W
Bellona
7,673
767
20
2
2
197,296
3
L
Hercules
7,240
724
28
3
0
183,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role