Player Matchup

Mulan
Mulan
Gamb1t0
Mulan
Level 49
God Stats
1W - 1L
1,335 SR
Queue Stats
134W - 131L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
Kuykendall
Baron Samedi
Level 48
God Stats
1W - 3L
1,191 SR
Queue Stats
51W - 41L
1,584 Elo+
Party 1
Medusa
Medusa
Unubtanium
Medusa
Level 127
God Stats
5W - 4L
1,932 SR
Queue Stats
34W - 32L
1,675 Elo+
Solo
Team Averages
Level 75
1,486 SR
1,587 Elo+

VS

Team Averages
Level 104
1,721 SR
1,658 Elo+
Cu Chulainn
Cu Chulainn
Amishgaygnome
Cu Chulainn
Level 151
God Stats
1W - 4L
1,598 SR
Queue Stats
354W - 265L
1,712 Elo+
Party 2
Chaac
Chaac
Franram05
Chaac
Level 32
God Stats
2W - 2L
1,685 SR
Queue Stats
11W - 17L
1,533 Elo+
Solo
Olorun
Olorun
Mizukagezzz
Olorun
Level 128
God Stats
3W - 1L
1,880 SR
Queue Stats
517W - 304L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gamb1t0
Mulan
13
7 / 1 / 2
8,690
790
12,021
11,702
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Kuykendall
Baron Samedi
13
3 / 1 / 9
8,265
751
8,296
7,478
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Unubtanium
Medusa
13
2 / 1 / 9
8,340
758
14,144
9,299
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Amishgaygnome
Cu Chulainn
11
1 / 3 / 1
7,046
641
8,153
13,240
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Franram05
Chaac
10
0 / 3 / 2
6,646
604
6,021
11,264
8,422
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
2 / 6 / 0
7,677
698
6,871
12,649
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Amishgaygnome
Cu Chulainn
1
3
1
0.5
L
Chaac
Franram05
Chaac
0
3
2
0.33
W
Mulan
Gamb1t0
Mulan
7
1
2
8
W
Baron Samedi
Kuykendall
Baron Samedi
3
1
9
7.5
L
Olorun
2
6
0
0.33
W
Medusa
Unubtanium
Medusa
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
21,045
28,479
Taken
37,153
21,710
Mitigated
24,900
12,460
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Amishgaygnome
Cu Chulainn
8,153
1,521
0
1,560
13,240
10,800
0
3,033
9,987
0
22,210
L
Chaac
Franram05
Chaac
6,021
752
0
2,861
11,264
8,422
0
3,136
7,873
0
18,305
W
Mulan
Gamb1t0
Mulan
12,021
2,969
0
4,856
11,702
12,722
259
3,112
8,244
0
23,128
W
Baron Samedi
Kuykendall
Baron Samedi
8,296
519
2,034
3,158
7,478
4,353
1,169
981
6,211
23,214
0
L
Olorun
6,871
2,728
882
3,502
12,649
5,678
0
2,579
9,692
24,258
0
W
Medusa
Unubtanium
Medusa
14,144
6,494
0
2,412
9,299
4,635
853
3,001
6,020
0
43,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
21,369
136
Minions Killed
110
6
Camps Cleared
3
651,707
Distance Traveled
615,461
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,046
641
32
3
1
222,607
0
L
Chaac
6,646
604
27
2
0
213,937
4
W
Mulan
8,690
790
29
3
0
227,098
1
W
Baron Samedi
8,265
751
41
4
2
216,863
0
L
Olorun
7,677
698
51
5
2
178,917
4
W
Medusa
8,340
758
66
6
4
207,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role