Player Matchup

Nemesis
Nemesis
Cry2Senpai
Nemesis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 26L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
Heaven
Cabrakan
Level 123
God Stats
4W - 3L
1,633 SR
Queue Stats
75W - 103L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
PeterGriffin
Ao Kuang
Level 124
God Stats
6W - 5L
1,103 SR
Queue Stats
75W - 96L
1,465 Elo+
Party 1
Team Averages
Level 88
1,412 SR
1,440 Elo+

VS

Team Averages
Level 102
1,527 SR
1,458 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tyman554
Tsukuyomi
Level 104
God Stats
13W - 9L
1,580 SR
Queue Stats
44W - 48L
1,498 Elo+
Solo
Ymir
Ymir
gusbus119
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cry2Senpai
Nemesis
18
1 / 3 / 7
13,285
604
6,337
21,698
16,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Heaven
Cabrakan
20
1 / 2 / 10
14,637
665
12,850
23,662
22,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
PeterGriffin
Ao Kuang
20
10 / 2 / 2
15,775
717
20,411
26,261
28,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
4 / 3 / 2
14,223
647
24,430
8,324
3,562
Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Tyman554
Tsukuyomi
19
3 / 4 / 4
13,611
619
24,924
17,785
8,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
0 / 5 / 5
13,532
615
9,226
18,778
20,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
7
7
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
2
1.67
W
Nemesis
Cry2Senpai
Nemesis
1
3
7
1.5
W
Cabrakan
Heaven
Cabrakan
1
2
10
3
W
Ao Kuang
PeterGriffin
Ao Kuang
10
2
2
5.5
L
Tsukuyomi
Tyman554
Tsukuyomi
3
4
4
1.25
L
Ymir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
58,580
71,621
Taken
44,887
67,377
Mitigated
32,467
16,678
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
24,430
7,252
614
935
8,324
3,562
607
7,028
1,213
80,148
0
W
Nemesis
Cry2Senpai
Nemesis
6,337
1,759
0
4,157
21,698
16,157
744
11,391
10,307
0
52,161
W
Cabrakan
Heaven
Cabrakan
12,850
1,045
148
1,138
23,662
22,990
1,059
11,504
12,158
52,055
0
W
Ao Kuang
PeterGriffin
Ao Kuang
20,411
5,368
0
11,235
26,261
28,230
1,100
11,582
14,679
74,251
0
L
Tsukuyomi
Tyman554
Tsukuyomi
24,924
5,847
0
3,381
17,785
8,694
0
13,476
4,045
0
66,324
L
Ymir
9,226
1,300
0
1,379
18,778
20,211
384
13,095
5,243
22,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
41,366
260
Minions Killed
223
9
Camps Cleared
10
1,193,343
Distance Traveled
1,159,727
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,223
647
132
6
6
392,217
5
W
Nemesis
13,285
604
71
3
2
409,956
3
W
Cabrakan
14,637
665
111
5
2
382,697
4
W
Ao Kuang
15,775
717
78
4
5
400,690
6
L
Tsukuyomi
13,611
619
69
3
4
428,415
7
L
Ymir
13,532
615
22
1
0
339,095
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role