Player Matchup

Thor
Thor
BaneOfTheKnight
Thor
Level 89
God Stats
11W - 13L
1,469 SR
Queue Stats
64W - 61L
1,423 Elo+
Solo
Ah Puch
Ah Puch
Boifita
Ah Puch
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 235L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
Wolfmanjack808
Zhong Kui
Level 52
God Stats
5W - 10L
1,185 SR
Queue Stats
202W - 237L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jwesley03
Ah Muzen Cab
Level 65
God Stats
5W - 4L
1,469 SR
Queue Stats
176W - 185L
1,387 Elo+
Solo
King Arthur
King Arthur
tukilino22
King Arthur
Level 82
God Stats
16W - 15L
1,499 SR
Queue Stats
334W - 340L
1,377 Elo+
Solo
Team Averages
Level 75
1,425 SR
1,404 Elo+

VS

Team Averages
Level 78
1,480 SR
1,392 Elo+
Sobek
Sobek
HarleHeal
Sobek
Level 106
God Stats
8W - 14L
1,382 SR
Queue Stats
127W - 131L
1,471 Elo+
Solo
Horus
Horus
ThirdEYEgree
Horus
Level 74
God Stats
46W - 39L
1,584 SR
Queue Stats
373W - 392L
1,366 Elo+
Solo
Vulcan
Vulcan
supperpig11
Vulcan
Level 40
God Stats
1W - 2L
1,600 SR
Queue Stats
11W - 16L
1,345 Elo+
Solo
Ishtar
Ishtar
unapologeticsoul
Ishtar
Level 84
God Stats
6W - 9L
1,333 SR
Queue Stats
128W - 163L
1,349 Elo+
Solo
Mercury
Mercury
wildcatNA
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,116
623
557
2,734
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Boifita
Ah Puch
6
0 / 0 / 0
3,533
707
1,346
2,093
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Wolfmanjack808
Zhong Kui
7
2 / 1 / 0
4,509
902
2,257
4,169
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
jwesley03
Ah Muzen Cab
5
0 / 0 / 0
3,343
669
2,300
1,921
520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
tukilino22
King Arthur
5
1 / 1 / 0
3,744
749
1,827
4,087
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HarleHeal
Sobek
5
1 / 0 / 0
3,561
712
1,128
4,419
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 0
3,629
726
1,651
4,284
2,360
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
6
0 / 0 / 0
3,394
679
1,694
2,312
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 1
3,212
642
1,232
3,452
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
wildcatNA
Mercury
1
0 / 0 / 0
2,577
515
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
2
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ah Puch
Boifita
Ah Puch
0
0
0
0
L
Sobek
HarleHeal
Sobek
1
0
0
1
L
1
2
0
0.5
W
Zhong Kui
Wolfmanjack808
Zhong Kui
2
1
0
2
W
Ah Muzen Cab
jwesley03
Ah Muzen Cab
0
0
0
0
L
Vulcan
0
0
0
0
W
King Arthur
tukilino22
King Arthur
1
1
0
1
L
0
1
1
0.5
L
Mercury
wildcatNA
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,287
Damage
5,705
15,004
Taken
14,467
6,089
Mitigated
6,297
5,400
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
557
118
0
500
2,734
855
0
683
2,051
0
10,775
W
Ah Puch
Boifita
Ah Puch
1,346
41
0
1,025
2,093
717
0
1,011
1,082
16,045
0
L
Sobek
HarleHeal
Sobek
1,128
226
0
1,761
4,419
2,318
0
0
4,419
6,720
0
L
1,651
981
0
1,070
4,284
2,360
0
2,003
2,027
0
12,049
W
Zhong Kui
Wolfmanjack808
Zhong Kui
2,257
511
0
1,586
4,169
2,094
300
0
4,169
18,624
0
W
Ah Muzen Cab
jwesley03
Ah Muzen Cab
2,300
769
233
564
1,921
520
0
545
1,376
0
20,275
L
Vulcan
1,694
586
0
0
2,312
752
0
1,126
966
13,051
0
W
King Arthur
tukilino22
King Arthur
1,827
354
60
1,432
4,087
1,903
0
583
3,504
0
10,635
L
1,232
908
0
1,888
3,452
867
0
0
3,452
0
17,444
L
Mercury
wildcatNA
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,245
Gold Earned
16,373
149
Minions Killed
101
0
Camps Cleared
0
526,563
Distance Traveled
402,036
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,116
623
24
5
0
91,763
1
W
Ah Puch
3,533
707
33
7
0
104,130
0
L
Sobek
3,561
712
18
4
0
107,787
4
L
Horus
3,629
726
15
3
0
110,707
1
W
Zhong Kui
4,509
902
48
10
0
104,029
0
W
Ah Muzen Cab
3,343
669
25
5
0
108,493
2
L
Vulcan
3,394
679
37
7
0
89,467
0
W
King Arthur
3,744
749
19
4
0
118,148
0
L
Ishtar
3,212
642
31
6
0
94,075
0
L
Mercury
2,577
515
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role