Player Matchup

Sol
Sol
AlexDragneel88
Sol
Level 127
God Stats
2W - 2L
1,447 SR
Queue Stats
23W - 24L
1,396 Elo+
Party 2
Shiva
Shiva
ReneBlasey
Shiva
Level 83
God Stats
11W - 6L
1,571 SR
Queue Stats
93W - 88L
1,411 Elo+
Party 2
Discordia
Discordia
Shy1173
Discordia
Level 121
God Stats
2W - 4L
1,466 SR
Queue Stats
73W - 98L
1,384 Elo+
Party 2
Arachne
Arachne
Xx_COOPDOG_xX
Arachne
Level 98
God Stats
111W - 65L
1,624 SR
Queue Stats
628W - 696L
1,388 Elo+
Solo
Amaterasu
Amaterasu
ok0kok
Amaterasu
Level 160
God Stats
1W - 0L
1,491 SR
Queue Stats
103W - 153L
1,346 Elo+
Party 2
Team Averages
Level 118
1,520 SR
1,385 Elo+

VS

Team Averages
Level 74
1,526 SR
1,358 Elo+
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GoldenKami
Thanatos
Level 40
God Stats
1W - 1L
1,762 SR
Queue Stats
4W - 8L
1,311 Elo+
Solo
Charybdis
Charybdis
JOAOv-vG006
Charybdis
Level 38
God Stats
6W - 13L
1,336 SR
Queue Stats
40W - 70L
1,237 Elo+
Solo
Chang'e
Chang'e
ThingManXP
Chang'e
Level 107
God Stats
2W - 2L
1,532 SR
Queue Stats
205W - 203L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
shadowd65
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 0
6,518
652
10,072
9,107
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
12
4 / 1 / 0
7,052
705
7,141
7,996
3,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Shy1173
Discordia
11
4 / 0 / 1
6,432
643
6,200
4,333
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
9
1 / 0 / 2
5,909
591
2,521
6,947
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ok0kok
Amaterasu
8
0 / 1 / 3
5,760
576
900
6,145
2,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 1
5,220
522
2,298
9,492
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
GoldenKami
Thanatos
8
2 / 4 / 0
5,186
519
2,418
8,780
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
JOAOv-vG006
Charybdis
6
0 / 3 / 2
4,348
435
3,018
5,734
2,044
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ThingManXP
Chang'e
10
1 / 1 / 1
4,998
500
2,465
7,224
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
shadowd65
Cthulhu
7
1 / 4 / 1
4,864
486
2,524
10,131
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
4
5
Deaths
14
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
W
5
3
0
1.67
L
Thanatos
GoldenKami
Thanatos
2
4
0
0.5
L
Charybdis
JOAOv-vG006
Charybdis
0
3
2
0.33
W
Shiva
4
1
0
4
W
Discordia
Shy1173
Discordia
4
0
1
4.5
L
Chang'e
ThingManXP
Chang'e
1
1
1
1.5
W
Arachne
1
0
2
2
W
Amaterasu
ok0kok
Amaterasu
0
1
3
1.5
L
Cthulhu
shadowd65
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
12,723
34,528
Taken
41,361
13,732
Mitigated
20,510
13,503
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,298
602
0
4,278
9,492
6,983
0
0
9,492
0
30,788
W
10,072
5,934
0
4,525
9,107
2,733
6,952
2,258
6,849
40,573
0
L
Thanatos
GoldenKami
Thanatos
2,418
758
0
3,923
8,780
3,603
44
2,314
6,466
0
23,710
L
Charybdis
JOAOv-vG006
Charybdis
3,018
1,839
0
0
5,734
2,044
0
2,464
3,270
0
19,255
W
Shiva
7,141
1,898
0
2,791
7,996
3,913
171
0
7,996
0
42,660
W
Discordia
Shy1173
Discordia
6,200
544
0
1,070
4,333
1,529
860
1,274
3,059
39,933
0
L
Chang'e
ThingManXP
Chang'e
2,465
331
245
2,506
7,224
2,804
0
3,803
3,421
31,652
0
W
Arachne
2,521
1,645
32
2,475
6,947
2,970
0
468
6,479
0
37,968
W
Amaterasu
ok0kok
Amaterasu
900
64
1,042
1,568
6,145
2,587
0
989
5,156
0
11,139
L
Cthulhu
shadowd65
Cthulhu
2,524
657
0
540
10,131
5,076
0
7,691
2,440
17,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
24,616
300
Minions Killed
190
0
Camps Cleared
0
989,710
Distance Traveled
914,747
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,220
522
49
5
0
183,130
5
W
Sol
6,518
652
60
6
0
165,867
4
L
Thanatos
5,186
519
49
5
0
204,163
3
L
Charybdis
4,348
435
37
4
0
162,836
2
W
Shiva
7,052
705
72
7
0
200,838
2
W
Discordia
6,432
643
72
7
0
205,321
4
L
Chang'e
4,998
500
40
4
0
182,698
3
W
Arachne
5,909
591
72
7
0
231,175
1
W
Amaterasu
5,760
576
24
2
0
186,509
5
L
Cthulhu
4,864
486
15
2
0
181,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role