Player Matchup

Ymir
Ymir
Adam7980
Ymir
Level 151
God Stats
22W - 4L
1,850 SR
Queue Stats
137W - 65L
1,716 Elo+
Party 2
He Bo
He Bo
XxSteamVaporxX
He Bo
Level 155
God Stats
4W - 1L
1,678 SR
Queue Stats
280W - 155L
1,722 Elo+
Party 2
Ullr
Ullr
tonyhomy
Ullr
Level 154
God Stats
3W - 1L
1,650 SR
Queue Stats
87W - 47L
1,712 Elo+
Party 2
Team Averages
Level 153
1,726 SR
1,717 Elo+

VS

Team Averages
Level 86
1,548 SR
1,439 Elo+
Lancelot
Lancelot
SGT Painal
Lancelot
Level 96
God Stats
2W - 5L
1,221 SR
Queue Stats
59W - 74L
1,502 Elo+
Party 1
Chang'e
Chang'e
TheBidetClub
Chang'e
Level 45
God Stats
1W - 2L
1,715 SR
Queue Stats
45W - 50L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
luckfy
Guan Yu
Level 116
God Stats
3W - 4L
1,709 SR
Queue Stats
48W - 64L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 0 / 11
8,769
877
8,991
9,732
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 0 / 13
7,958
796
7,083
5,308
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
7 / 3 / 7
8,241
824
12,216
8,830
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SGT Painal
Lancelot
8
0 / 9 / 0
5,651
565
5,390
12,217
6,695
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TheBidetClub
Chang'e
9
2 / 5 / 0
6,405
641
3,764
9,005
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
luckfy
Guan Yu
11
1 / 3 / 2
7,110
711
6,022
12,139
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
3
3
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
11
11.5
L
Lancelot
SGT Painal
Lancelot
0
9
0
0
L
Chang'e
TheBidetClub
Chang'e
2
5
0
0.4
W
4
0
13
10.5
L
Guan Yu
luckfy
Guan Yu
1
3
2
0.67
W
Ullr
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
15,176
23,870
Taken
33,361
16,825
Mitigated
22,883
2,460
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,991
3,507
0
1,050
9,732
10,974
200
1,647
8,085
17,922
0
L
Lancelot
SGT Painal
Lancelot
5,390
1,058
0
609
12,217
6,695
0
6,407
5,810
0
11,612
L
Chang'e
TheBidetClub
Chang'e
3,764
217
482
1,845
9,005
3,692
0
4,262
4,743
13,981
0
W
7,083
494
0
450
5,308
2,081
272
825
4,483
20,526
0
L
Guan Yu
luckfy
Guan Yu
6,022
548
870
2,601
12,139
12,496
0
5,586
6,553
0
17,289
W
Ullr
12,216
7,683
0
960
8,830
3,770
1,066
1,615
7,215
0
33,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
19,166
107
Minions Killed
72
7
Camps Cleared
0
551,641
Distance Traveled
446,484
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,769
877
14
1
3
184,522
0
L
Lancelot
5,651
565
11
1
0
130,594
1
L
Chang'e
6,405
641
21
2
0
123,137
3
W
He Bo
7,958
796
37
4
1
194,805
0
L
Guan Yu
7,110
711
40
4
0
192,753
1
W
Ullr
8,241
824
56
6
3
172,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role