Player Matchup

Ah Puch
Ah Puch
Dodekoekjes
Ah Puch
Level 127
God Stats
1W - 3L
1,526 SR
Queue Stats
221W - 200L
1,495 Elo+
Party 3
Horus
Horus
JammerG
Horus
Level 84
God Stats
0W - 2L
1,345 SR
Queue Stats
187W - 173L
1,536 Elo+
Party 2
Da Ji
Da Ji
Jeml81198
Da Ji
Level 127
God Stats
6W - 2L
1,895 SR
Queue Stats
53W - 46L
1,536 Elo+
Party 3
Sol
Sol
Okamixel
Sol
Level 62
God Stats
2W - 4L
1,499 SR
Queue Stats
116W - 109L
1,529 Elo+
Party 2
Ra
Ra
ted822
Ra
Level 103
God Stats
0W - 1L
1,278 SR
Queue Stats
10W - 14L
1,476 Elo+
Party 3
Team Averages
Level 101
1,509 SR
1,514 Elo+

VS

Team Averages
Level 138
1,588 SR
1,512 Elo+
Freya
Freya
 
Freya
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LilGob
Hou Yi
Level 142
God Stats
9W - 10L
1,523 SR
Queue Stats
295W - 292L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Neronul
Cu Chulainn
Level 138
God Stats
2W - 0L
1,794 SR
Queue Stats
121W - 139L
1,531 Elo+
Solo
Merlin
Merlin
SERSAMA
Merlin
Level 153
God Stats
9W - 6L
1,476 SR
Queue Stats
463W - 456L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
robersanblas
Ratatoskr
Level 144
God Stats
5W - 1L
1,649 SR
Queue Stats
124W - 108L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dodekoekjes
Ah Puch
20
3 / 1 / 5
12,917
461
20,327
27,932
19,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
JammerG
Horus
17
2 / 5 / 8
11,596
414
13,442
36,161
32,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Jeml81198
Da Ji
19
6 / 4 / 5
12,287
439
16,639
30,860
19,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
2 / 7 / 5
13,010
465
13,015
22,978
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
17
3 / 7 / 5
11,605
414
19,087
22,486
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
5 / 3 / 9
15,657
559
28,155
32,177
17,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
LilGob
Hou Yi
20
7 / 2 / 3
16,573
592
19,694
19,287
9,995
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Neronul
Cu Chulainn
20
5 / 6 / 13
14,428
515
20,446
38,941
38,102
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
SERSAMA
Merlin
20
0 / 2 / 12
13,497
482
22,400
17,721
8,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
robersanblas
Ratatoskr
20
7 / 4 / 9
15,012
536
20,052
29,098
16,431
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
16
Kills
24
24
Deaths
17
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
3
9
3.17
L
Ah Puch
Dodekoekjes
Ah Puch
3
1
5
5.5
L
Horus
JammerG
Horus
2
5
8
1.2
L
Da Ji
Jeml81198
Da Ji
6
4
5
2.13
W
Hou Yi
LilGob
Hou Yi
7
2
3
4.25
W
Cu Chulainn
Neronul
Cu Chulainn
5
6
13
1.92
L
2
7
5
0.64
W
Merlin
SERSAMA
Merlin
0
2
12
3
W
Ratatoskr
robersanblas
Ratatoskr
7
4
9
2.88
L
Ra
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,510
Damage
110,747
140,417
Taken
137,224
92,893
Mitigated
89,736
65,229
Healing
52,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
28,155
8,448
0
21,357
32,177
17,010
3,505
13,612
18,565
165,885
4,520
L
Ah Puch
Dodekoekjes
Ah Puch
20,327
1,027
0
16,619
27,932
19,353
0
8,637
19,295
102,865
0
L
Horus
JammerG
Horus
13,442
5,275
9,123
13,448
36,161
32,830
0
14,532
21,629
0
37,769
L
Da Ji
Jeml81198
Da Ji
16,639
4,237
0
9,821
30,860
19,926
0
8,848
22,012
0
101,338
W
Hou Yi
LilGob
Hou Yi
19,694
13,134
0
9,300
19,287
9,995
1,074
9,503
9,784
0
170,580
W
Cu Chulainn
Neronul
Cu Chulainn
20,446
3,968
3,978
8,299
38,941
38,102
0
14,914
24,027
507
77,440
L
13,015
5,612
0
6,691
22,978
11,047
164
6,824
16,154
104,741
20,486
W
Merlin
SERSAMA
Merlin
22,400
1,266
0
7,009
17,721
8,198
255
6,330
11,391
123,988
0
W
Ratatoskr
robersanblas
Ratatoskr
20,052
5,932
0
2,609
29,098
16,431
0
7,132
21,966
0
161,821
L
Ra
19,087
2,049
3,956
5,571
22,486
9,737
0
11,992
10,494
95,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,415
Gold Earned
75,167
714
Minions Killed
877
0
Camps Cleared
0
2,611,980
Distance Traveled
2,669,998
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,657
559
222
8
0
501,341
3
L
Ah Puch
12,917
461
179
6
0
556,157
9
L
Horus
11,596
414
37
1
0
522,216
14
L
Da Ji
12,287
439
127
5
0
544,360
4
W
Hou Yi
16,573
592
251
9
0
554,370
1
W
Cu Chulainn
14,428
515
67
2
0
497,146
7
L
Sol
13,010
465
189
7
0
470,269
2
W
Merlin
13,497
482
165
6
0
498,424
2
W
Ratatoskr
15,012
536
172
6
0
618,717
8
L
Ra
11,605
414
182
7
0
518,978
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role