Player Matchup

Nox
Nox
Diamond III
 
Nox
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
 
Bacchus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond II
 
Hun Batz
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
Ashbweh97
Mulan
Diamond V
Level 157
God Stats
35W - 10L
1,746 SR
Queue Stats
72W - 50L
2,204 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Incepatorul
Danzaburou
Diamond IV
Level 159
God Stats
4W - 4L
1,590 SR
Queue Stats
232W - 232L
2,226 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,567 SR
1,786 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,556 SR
2,088 MMR
Ishtar
Ishtar
Diamond I
 
Ishtar
Diamond I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond I
Feeleta
Scylla
Diamond I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
2,670 MMR
Party 1
Awilix
Awilix
Platinum I
LeDestinDesDieux
Awilix
Platinum I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 121L
2,033 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
RoninRen
Sylvanus
Diamond IV
Level 137
God Stats
6W - 1L
2,073 SR
Queue Stats
73W - 59L
2,131 MMR
Solo
Achilles
Achilles
Diamond V
UnchiulNicolas
Achilles
Diamond V
Level 144
God Stats
0W - 2L
1,208 SR
Queue Stats
123W - 115L
2,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 0
5,440
604
2,313
3,988
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
9
0 / 0 / 2
5,296
588
3,126
5,674
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
 
Hun Batz
9
0 / 0 / 2
5,293
588
2,181
5,903
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Ashbweh97
Mulan
10
1 / 0 / 0
5,733
637
4,014
7,567
5,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Incepatorul
Danzaburou
10
2 / 1 / 0
6,179
687
2,290
4,863
1,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasKaliAresUllrAh Muzen Cab

VS

Bans
HadesKhepriYu HuangLancelotNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 1 / 0
5,345
594
3,842
4,594
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Feeleta
Scylla
10
1 / 0 / 0
5,545
616
1,265
3,376
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,784
532
1,832
6,520
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
RoninRen
Sylvanus
7
0 / 1 / 1
4,678
520
1,625
4,010
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
10
0 / 1 / 0
4,983
554
2,738
6,493
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
2
2
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
1
0
0
W
Bacchus
 
Bacchus
0
0
2
1
W
Hun Batz
 
Hun Batz
0
0
2
1
L
Ishtar
 
Ishtar
1
1
0
1
W
Mulan
Ashbweh97
Mulan
1
0
0
1
L
Scylla
Feeleta
Scylla
1
0
0
1
W
Danzaburou
Incepatorul
Danzaburou
2
1
0
2
L
0
0
1
0.5
L
Sylvanus
RoninRen
Sylvanus
0
1
1
0.5
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
11,302
27,995
Taken
24,993
14,713
Mitigated
11,907
8,792
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,313
191
0
1,280
3,988
1,536
0
1,092
2,896
42,190
0
W
Bacchus
 
Bacchus
3,126
629
0
2,522
5,674
3,995
0
980
4,694
15,115
2,128
W
Hun Batz
 
Hun Batz
2,181
368
0
678
5,903
2,046
27
642
5,261
0
33,509
L
Ishtar
 
Ishtar
3,842
2,365
0
1,172
4,594
1,703
0
851
3,743
0
40,361
W
Mulan
Ashbweh97
Mulan
4,014
117
0
2,595
7,567
5,501
0
0
6,856
0
37,635
L
Scylla
Feeleta
Scylla
1,265
239
0
578
3,376
1,338
0
1,848
1,528
47,184
0
W
Danzaburou
Incepatorul
Danzaburou
2,290
635
0
1,717
4,863
1,635
96
176
4,687
0
46,863
L
1,832
850
0
746
6,520
2,229
0
996
5,524
0
31,663
L
Sylvanus
RoninRen
Sylvanus
1,625
478
317
1,510
4,010
2,156
0
1,613
2,397
9,330
0
L
Achilles
2,738
344
0
3,044
6,493
4,481
0
0
6,493
0
27,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
25,335
336
Minions Killed
310
0
Camps Cleared
0
976,371
Distance Traveled
942,593
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,440
604
89
10
0
180,420
1
W
Bacchus
5,296
588
20
2
0
206,329
6
W
Hun Batz
5,293
588
72
8
0
223,797
2
L
Ishtar
5,345
594
88
10
0
173,213
3
W
Mulan
5,733
637
74
8
0
196,415
6
L
Scylla
5,545
616
92
10
0
179,310
4
W
Danzaburou
6,179
687
81
9
0
169,410
1
L
Awilix
4,784
532
64
7
0
228,906
2
L
Sylvanus
4,678
520
13
1
0
154,229
1
L
Achilles
4,983
554
53
6
0
206,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role