Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DaeronI
Nu Wa
Level 107
God Stats
10W - 13L
1,414 SR
Queue Stats
285W - 278L
1,561 Elo+
Solo
Scylla
Scylla
FierYRus
Scylla
Level 118
God Stats
2W - 0L
1,734 SR
Queue Stats
57W - 56L
1,488 Elo+
Party 2
Mercury
Mercury
SanchoPanchoo
Mercury
Level 114
God Stats
6W - 16L
1,257 SR
Queue Stats
1,011W - 1,068L
1,497 Elo+
Solo
Team Averages
Level 121
1,481 SR
1,509 Elo+

VS

Team Averages
Level 86
1,491 SR
1,499 Elo+
Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Giola
Achilles
Level 107
God Stats
7W - 10L
1,331 SR
Queue Stats
69W - 68L
1,494 Elo+
Solo
Tiamat
Tiamat
LASRaphax
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,503 Elo+
Party 1
Ishtar
Ishtar
Yoshie21
Ishtar
Level 62
God Stats
11W - 11L
1,622 SR
Queue Stats
97W - 80L
1,505 Elo+
Solo
Nemesis
Nemesis
mochuishIe
Nemesis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 66L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 0 / 6
8,673
1,239
3,441
8,338
9,388
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
 
Ishtar
14
2 / 1 / 9
8,527
1,218
9,669
6,175
2,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
DaeronI
Nu Wa
14
1 / 1 / 6
7,695
1,099
8,676
6,810
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
FierYRus
Scylla
14
3 / 1 / 5
8,164
1,166
4,952
5,100
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
13
2 / 1 / 9
7,897
1,128
6,693
5,038
2,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

358

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 3 / 2
7,613
1,088
10,226
6,824
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Giola
Achilles
13
3 / 3 / 0
8,076
1,154
8,008
15,717
16,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
LASRaphax
Tiamat
13
0 / 5 / 3
7,459
1,066
6,604
8,643
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Yoshie21
Ishtar
11
0 / 0 / 0
6,450
921
0
446
201
Nemesis
mochuishIe
Nemesis
12
0 / 1 / 2
7,091
1,013
2,235
4,143
1,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
12
Kills
4
4
Deaths
12
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
6
7
W
Ishtar
 
Ishtar
2
1
9
6.5
L
Zeus
 
Zeus
1
3
2
0.67
W
Nu Wa
DaeronI
Nu Wa
1
1
6
4
W
Scylla
FierYRus
Scylla
3
1
5
5.5
L
Achilles
Giola
Achilles
3
3
0
1
L
Tiamat
LASRaphax
Tiamat
0
5
3
0.3
W
Mercury
2
1
9
6.5
L
Ishtar
Yoshie21
Ishtar
0
0
0
0
L
Nemesis
mochuishIe
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
27,073
31,461
Taken
35,773
19,649
Mitigated
27,081
2,470
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,441
397
0
0
8,338
9,388
0
4,131
3,947
6,372
0
W
Ishtar
 
Ishtar
9,669
7,186
0
2,333
6,175
2,871
0
3,481
2,522
0
22,904
L
Zeus
 
Zeus
10,226
1,165
0
0
6,824
2,526
0
3,230
3,458
24,725
0
W
Nu Wa
DaeronI
Nu Wa
8,676
1,288
0
137
6,810
2,999
0
4,082
2,636
21,012
0
W
Scylla
FierYRus
Scylla
4,952
314
0
0
5,100
2,163
0
2,040
2,968
17,997
0
L
Achilles
Giola
Achilles
8,008
2,007
0
870
15,717
16,209
0
7,190
8,305
0
12,779
L
Tiamat
LASRaphax
Tiamat
6,604
488
0
1,390
8,643
6,443
0
3,537
4,941
23,907
0
W
Mercury
6,693
2,285
0
0
5,038
2,228
0
3,096
1,865
0
15,822
L
Ishtar
Yoshie21
Ishtar
0
0
0
0
446
201
0
412
0
0
0
L
Nemesis
mochuishIe
Nemesis
2,235
742
0
102
4,143
1,702
0
2,069
2,000
0
10,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
36,689
137
Minions Killed
106
9
Camps Cleared
3
789,034
Distance Traveled
507,552
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,673
1,239
14
2
1
175,850
0
W
Ishtar
8,527
1,218
48
7
3
132,393
0
L
Zeus
7,613
1,088
31
4
2
137,004
0
W
Nu Wa
7,695
1,099
21
3
0
147,077
0
W
Scylla
8,164
1,166
38
5
1
146,024
1
L
Achilles
8,076
1,154
15
2
1
138,022
0
L
Tiamat
7,459
1,066
34
5
0
140,937
1
W
Mercury
7,897
1,128
16
2
4
187,690
2
L
Ishtar
6,450
921
0
0
0
0
0
L
Nemesis
7,091
1,013
26
4
0
91,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role