Player Matchup

Nu Wa
Nu Wa
KiwiiBlack
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,436 Elo+
Solo
Janus
Janus
Paully Naz
Janus
Level 129
God Stats
6W - 5L
1,504 SR
Queue Stats
249W - 236L
1,508 Elo+
Party 2
Chang'e
Chang'e
Rockker66
Chang'e
Level 145
God Stats
6W - 3L
1,379 SR
Queue Stats
147W - 157L
1,496 Elo+
Solo
Thor
Thor
TuIly
Thor
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
360W - 325L
1,555 Elo+
Party 2
Freya
Freya
lAire57
Freya
Level 122
God Stats
1W - 1L
1,376 SR
Queue Stats
28W - 25L
1,491 Elo+
Solo
Team Averages
Level 130
1,452 SR
1,497 Elo+

VS

Team Averages
Level 98
1,559 SR
1,490 Elo+
Ravana
Ravana
IdiNahuiBlyat
Ravana
Level 138
God Stats
2W - 3L
1,499 SR
Queue Stats
303W - 272L
1,558 Elo+
Party 1
Ra
Ra
Masakiro
Ra
Level 103
God Stats
3W - 2L
1,548 SR
Queue Stats
233W - 203L
1,562 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TavoTėvas
Kumbhakarna
Level 116
God Stats
3W - 2L
1,600 SR
Queue Stats
264W - 246L
1,512 Elo+
Party 1
Baba Yaga
Baba Yaga
Xavlis
Baba Yaga
Level 109
God Stats
3W - 2L
1,645 SR
Queue Stats
281W - 260L
1,570 Elo+
Party 3
Kuzenbo
Kuzenbo
kichirosandesu
Kuzenbo
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 109L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
2 / 6 / 19
12,863
643
21,561
18,677
9,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
20
6 / 8 / 13
14,072
704
33,463
18,405
9,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Rockker66
Chang'e
20
6 / 3 / 19
14,208
710
14,833
27,186
32,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
TuIly
Thor
20
10 / 6 / 15
14,662
733
27,483
25,073
21,143
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
lAire57
Freya
20
8 / 4 / 14
14,017
701
26,362
30,098
17,150
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 9
14,904
745
29,886
30,579
43,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 8 / 11
11,863
593
15,297
29,585
31,666
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
TavoTėvas
Kumbhakarna
19
1 / 7 / 22
12,667
633
10,671
35,000
57,401
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Baba Yaga
Xavlis
Baba Yaga
20
7 / 4 / 13
13,942
697
33,034
24,206
15,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 8 / 12
11,020
551
11,319
29,950
59,659
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
93
32
Kills
26
27
Deaths
33
80
Assists
67
Player
Kills
Deaths
Assists
KDA
L
14
6
9
3.08
W
Nu Wa
2
6
19
1.92
L
3
8
11
1.06
W
Janus
6
8
13
1.56
W
Chang'e
Rockker66
Chang'e
6
3
19
5.17
L
Kumbhakarna
TavoTėvas
Kumbhakarna
1
7
22
1.71
W
Thor
TuIly
Thor
10
6
15
2.92
L
Baba Yaga
Xavlis
Baba Yaga
7
4
13
3.38
L
1
8
12
0.88
W
Freya
lAire57
Freya
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,702
Damage
100,207
119,439
Taken
149,320
90,047
Mitigated
207,591
61,469
Healing
59,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,886
5,295
2,570
8,837
30,579
43,526
221
18,382
12,197
0
52,423
W
Nu Wa
21,561
5,025
6,008
3,217
18,677
9,417
2,517
12,268
6,409
50,883
0
L
15,297
1,216
16,409
9,298
29,585
31,666
212
18,297
11,288
51,748
0
W
Janus
33,463
830
2,765
781
18,405
9,871
1,091
10,839
7,566
66,700
0
W
Chang'e
Rockker66
Chang'e
14,833
1,223
13,315
12,453
27,186
32,466
1,449
15,511
11,675
27,727
0
L
Kumbhakarna
TavoTėvas
Kumbhakarna
10,671
289
3,542
5,026
35,000
57,401
87
23,307
11,693
20,766
0
W
Thor
TuIly
Thor
27,483
4,189
1,203
2,732
25,073
21,143
1,489
15,145
9,928
0
58,738
L
Baba Yaga
Xavlis
Baba Yaga
33,034
1,150
3,706
8,195
24,206
15,339
412
16,697
7,509
76,088
0
L
11,319
3,391
1,092
1,229
29,950
59,659
204
19,536
10,414
20,283
0
W
Freya
lAire57
Freya
26,362
7,402
3,630
15,365
30,098
17,150
1,836
16,558
13,540
45,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,822
Gold Earned
64,396
237
Minions Killed
206
0
Camps Cleared
0
1,724,490
Distance Traveled
1,682,427
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,904
745
24
1
0
360,391
0
W
Nu Wa
12,863
643
39
2
0
336,314
0
L
Ra
11,863
593
78
4
0
301,390
0
W
Janus
14,072
704
91
5
0
356,103
3
W
Chang'e
14,208
710
19
1
0
366,480
1
L
Kumbhakarna
12,667
633
15
1
0
350,135
0
W
Thor
14,662
733
54
3
0
337,949
0
L
Baba Yaga
13,942
697
81
4
0
341,183
0
L
Kuzenbo
11,020
551
8
0
0
329,328
0
W
Freya
14,017
701
34
2
0
327,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role