Player Matchup

Danzaburou
Danzaburou
Silver I
Arcanletia
Danzaburou
Silver I
Level 63
God Stats
75W - 49L
1,623 SR
Queue Stats
156W - 184L
992 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
Athenstoad
Zhong Kui
Silver II
Level 61
God Stats
7W - 7L
1,425 SR
Queue Stats
51W - 64L
1,102 MMR
Solo
King Arthur
King Arthur
Silver II
ElBrayanOMG
King Arthur
Silver II
Level 99
God Stats
57W - 59L
1,460 SR
Queue Stats
122W - 126L
945 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,503 SR
1,013 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,531 SR
918 MMR
Vulcan
Vulcan
Silver V
Hair Metal 82
Vulcan
Silver V
Level 125
God Stats
0W - 2L
1,583 SR
Queue Stats
5W - 9L
1,115 MMR
Solo
Chiron
Chiron
Silver III
Wolf_Webster
Chiron
Silver III
Level 80
God Stats
146W - 133L
1,528 SR
Queue Stats
386W - 453L
824 MMR
Solo
Bacchus
Bacchus
Silver III
palme_xerez
Bacchus
Silver III
Level 126
God Stats
3W - 5L
1,481 SR
Queue Stats
107W - 152L
814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arcanletia
Danzaburou
17
3 / 7 / 8
13,105
728
16,486
19,203
8,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Athenstoad
Zhong Kui
17
3 / 7 / 8
12,070
671
12,539
22,603
13,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ElBrayanOMG
King Arthur
19
8 / 4 / 6
14,290
794
21,291
23,006
20,344
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
BastetAh Muzen CabHorusAtlasBaba Yaga

VS

Bans
ZeusYmirAresArtioXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 4
12,721
707
21,448
14,207
9,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
5 / 3 / 12
12,254
681
26,167
22,835
11,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
palme_xerez
Bacchus
16
3 / 8 / 10
12,376
688
7,736
28,669
47,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
18
18
Deaths
14
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arcanletia
Danzaburou
3
7
8
1
W
Zhong Kui
Athenstoad
Zhong Kui
3
7
8
1
W
King Arthur
ElBrayanOMG
King Arthur
8
4
6
2.75
L
10
3
4
4
L
Chiron
5
3
12
3.67
L
Bacchus
palme_xerez
Bacchus
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,316
Damage
55,351
64,812
Taken
65,711
42,069
Mitigated
69,364
10,681
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arcanletia
Danzaburou
16,486
4,939
0
2,172
19,203
8,388
2,123
8,488
10,715
0
67,061
W
Zhong Kui
Athenstoad
Zhong Kui
12,539
1,743
0
6,101
22,603
13,337
730
9,174
13,429
43,527
0
W
King Arthur
ElBrayanOMG
King Arthur
21,291
1,931
0
2,408
23,006
20,344
0
12,565
10,441
843
53,220
L
21,448
10,696
0
250
14,207
9,693
1,126
1,218
12,989
58,639
0
L
Chiron
26,167
10,206
2,060
6,449
22,835
11,816
1,198
6,390
16,400
0
53,334
L
Bacchus
palme_xerez
Bacchus
7,736
1,101
0
1,619
28,669
47,855
414
5,704
22,965
21,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
37,351
221
Minions Killed
186
9
Camps Cleared
3
935,232
Distance Traveled
903,230
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,105
728
91
5
1
294,481
1
W
Zhong Kui
12,070
671
79
4
3
292,097
4
W
King Arthur
14,290
794
51
3
5
348,654
2
L
Vulcan
12,721
707
98
5
2
304,052
5
L
Chiron
12,254
681
68
4
1
291,283
0
L
Bacchus
12,376
688
20
1
0
307,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role