Player Matchup

Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FenRiR0PI
Tsukuyomi
Level 149
God Stats
9W - 5L
1,598 SR
Queue Stats
333W - 335L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Myst DANGER
Guan Yu
Level 125
God Stats
6W - 1L
1,709 SR
Queue Stats
418W - 409L
1,474 Elo+
Party 2
Cernunnos
Cernunnos
Myst Vixen
Cernunnos
Level 160
God Stats
4W - 6L
1,391 SR
Queue Stats
399W - 414L
1,442 Elo+
Party 2
Team Averages
Level 145
1,539 SR
1,473 Elo+

VS

Team Averages
Level 127
1,533 SR
1,427 Elo+
Vamana
Vamana
BazyloR
Vamana
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,184 Elo+
Solo
Ganesha
Ganesha
SonicSyndicate1
Ganesha
Level 159
God Stats
3W - 6L
1,417 SR
Queue Stats
418W - 384L
1,524 Elo+
Party 1
Neith
Neith
adgamon88
Neith
Level 127
God Stats
4W - 4L
1,420 SR
Queue Stats
315W - 325L
1,497 Elo+
Party 3
Thoth
Thoth
itsMartinFdez
Thoth
Level 116
God Stats
7W - 8L
1,492 SR
Queue Stats
160W - 155L
1,473 Elo+
Party 3
Guan Yu
Guan Yu
shiva1966
Guan Yu
Level 160
God Stats
10W - 5L
1,835 SR
Queue Stats
492W - 484L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
2 / 2 / 22
11,785
786
14,976
30,610
34,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
 
Kuzenbo
16
1 / 2 / 16
9,973
665
13,085
23,725
31,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
FenRiR0PI
Tsukuyomi
18
8 / 3 / 14
11,556
770
34,900
24,129
11,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Myst DANGER
Guan Yu
19
6 / 1 / 18
12,381
825
11,950
30,745
35,051
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Myst Vixen
Cernunnos
19
8 / 2 / 15
12,013
801
42,752
20,127
10,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BazyloR
Vamana
17
3 / 6 / 2
10,252
683
17,891
33,345
33,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 6 / 6
9,611
641
12,881
32,639
37,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
adgamon88
Neith
18
4 / 3 / 4
10,331
689
39,831
19,093
10,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 4
9,097
606
25,227
19,059
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
shiva1966
Guan Yu
16
1 / 5 / 4
9,984
666
5,404
30,165
28,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
25
Kills
9
10
Deaths
25
85
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
22
6.5
W
Kuzenbo
 
Kuzenbo
1
2
16
4.5
L
Vamana
BazyloR
Vamana
3
6
2
0.67
W
Tsukuyomi
FenRiR0PI
Tsukuyomi
8
3
14
5
W
Guan Yu
Myst DANGER
Guan Yu
6
1
18
15
W
Cernunnos
Myst Vixen
Cernunnos
8
2
15
7.75
L
0
6
6
0.5
L
Neith
adgamon88
Neith
4
3
4
2
L
1
5
4
0.6
L
Guan Yu
shiva1966
Guan Yu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,663
Damage
101,234
129,336
Taken
134,301
123,263
Mitigated
118,650
80,354
Healing
58,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,976
2,204
12,451
8,301
30,610
34,234
476
7,533
23,077
21,760
0
W
Kuzenbo
 
Kuzenbo
13,085
5,442
5,691
4,419
23,725
31,892
1,214
7,936
15,789
18,655
0
L
Vamana
BazyloR
Vamana
17,891
6,341
2,072
9,443
33,345
33,981
344
9,009
24,336
303
36,802
W
Tsukuyomi
FenRiR0PI
Tsukuyomi
34,900
8,731
2,798
5,550
24,129
11,864
1,897
8,103
16,026
0
52,799
W
Guan Yu
Myst DANGER
Guan Yu
11,950
2,266
23,757
14,214
30,745
35,051
1,017
8,079
22,666
0
22,347
W
Cernunnos
Myst Vixen
Cernunnos
42,752
15,411
1,473
1,700
20,127
10,222
3,205
6,643
13,484
0
88,569
L
12,881
945
5,181
2,917
32,639
37,700
156
5,622
27,017
25,320
0
L
Neith
adgamon88
Neith
39,831
12,173
2,561
6,236
19,093
10,202
613
4,473
14,620
0
66,090
L
25,227
1,361
1,502
1,560
19,059
8,439
456
3,580
15,479
43,667
0
L
Guan Yu
shiva1966
Guan Yu
5,404
846
16,937
10,271
30,165
28,328
202
5,377
24,788
0
12,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
49,275
163
Minions Killed
157
0
Camps Cleared
0
1,524,790
Distance Traveled
1,365,986
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,785
786
19
1
0
323,076
1
W
Kuzenbo
9,973
665
12
1
0
299,953
2
L
Vamana
10,252
683
34
2
0
275,144
1
W
Tsukuyomi
11,556
770
31
2
0
331,409
1
W
Guan Yu
12,381
825
18
1
0
326,620
3
W
Cernunnos
12,013
801
83
6
0
243,732
3
L
Ganesha
9,611
641
1
0
0
257,584
1
L
Neith
10,331
689
54
4
0
290,393
1
L
Thoth
9,097
606
45
3
0
262,856
0
L
Guan Yu
9,984
666
23
2
0
280,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role