Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KorkeeN
Pele
Level 35
God Stats
8W - 15L
1,465 SR
Queue Stats
59W - 74L
1,362 Elo+
Party 1
Merlin
Merlin
MIMS97
Merlin
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 113L
1,411 Elo+
Solo
Anhur
Anhur
Thildalph
Anhur
Level 103
God Stats
12W - 11L
1,445 SR
Queue Stats
144W - 173L
1,432 Elo+
Party 1
Cerberus
Cerberus
Triffel
Cerberus
Level 42
God Stats
21W - 36L
1,396 SR
Queue Stats
102W - 130L
1,381 Elo+
Party 1
Team Averages
Level 67
1,461 SR
1,417 Elo+

VS

Team Averages
Level 37
1,552 SR
1,235 Elo+
Vamana
Vamana
Brabra693
Vamana
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 20L
1,048 Elo+
Party 2
Hades
Hades
DonneNacho
Hades
Level 39
God Stats
5W - 2L
1,712 SR
Queue Stats
38W - 40L
1,312 Elo+
Party 2
Cabrakan
Cabrakan
MAKEDONSKY13
Cabrakan
Level 69
God Stats
3W - 1L
1,572 SR
Queue Stats
139W - 136L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Max200609
Danzaburou
Level 48
God Stats
7W - 6L
1,474 SR
Queue Stats
30W - 38L
1,308 Elo+
Party 2
Mercury
Mercury
gfdsgfvd
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
3 / 4 / 8
18,057
420
30,464
37,248
73,226
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
KorkeeN
Pele
20
15 / 8 / 5
22,304
519
48,241
42,890
27,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
MIMS97
Merlin
20
2 / 13 / 7
17,110
398
32,942
33,314
16,900
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Thildalph
Anhur
20
5 / 7 / 10
16,260
378
28,693
33,402
15,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Triffel
Cerberus
20
1 / 5 / 16
17,089
397
12,280
46,876
85,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Brabra693
Vamana
20
8 / 6 / 9
20,460
476
15,293
44,169
58,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
20
8 / 5 / 14
22,636
526
36,944
40,234
27,066
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
MAKEDONSKY13
Cabrakan
20
1 / 1 / 13
19,996
465
19,558
39,991
78,023
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Max200609
Danzaburou
20
17 / 8 / 7
25,463
592
70,361
60,814
30,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
gfdsgfvd
Mercury
20
3 / 7 / 13
20,956
487
16,846
35,505
18,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
93
26
Kills
37
37
Deaths
27
46
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
8
1.75
W
Vamana
Brabra693
Vamana
8
6
9
2.08
W
Hades
8
5
14
3
L
Pele
KorkeeN
Pele
15
8
5
2.19
W
Cabrakan
MAKEDONSKY13
Cabrakan
1
1
13
7.5
L
Merlin
MIMS97
Merlin
2
13
7
0.42
W
Danzaburou
Max200609
Danzaburou
17
8
7
2.56
L
Anhur
Thildalph
Anhur
5
7
10
1.43
L
Cerberus
Triffel
Cerberus
1
5
16
1.8
W
Mercury
gfdsgfvd
Mercury
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,620
Damage
159,002
193,730
Taken
220,713
219,125
Mitigated
213,258
37,785
Healing
92,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
30,464
2,187
1,023
6,004
37,248
73,226
2,450
10,537
26,711
136,575
2,367
W
Vamana
Brabra693
Vamana
15,293
6,090
0
15,708
44,169
58,900
3,212
20,925
23,244
43
79,393
W
Hades
36,944
5,260
1,967
18,877
40,234
27,066
2,106
15,124
25,110
209,083
0
L
Pele
KorkeeN
Pele
48,241
12,989
0
10,651
42,890
27,305
4,733
12,444
30,446
24
215,155
W
Cabrakan
MAKEDONSKY13
Cabrakan
19,558
1,867
1,668
13,451
39,991
78,023
271
14,221
25,770
59,340
0
L
Merlin
MIMS97
Merlin
32,942
1,947
0
1,560
33,314
16,900
460
11,864
21,450
145,313
0
W
Danzaburou
Max200609
Danzaburou
70,361
55,235
0
35,474
60,814
30,953
8,383
18,635
42,179
349
368,033
L
Anhur
Thildalph
Anhur
28,693
13,357
1,355
5,535
33,402
15,913
423
7,279
26,123
0
84,709
L
Cerberus
Triffel
Cerberus
12,280
339
0
11,657
46,876
85,781
249
14,946
31,930
46,482
0
W
Mercury
gfdsgfvd
Mercury
16,846
8,443
0
5,442
35,505
18,316
6,989
10,653
24,852
0
181,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,820
Gold Earned
109,511
825
Minions Killed
897
0
Camps Cleared
0
3,866,845
Distance Traveled
4,064,782
23
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
18,057
420
215
5
0
770,624
0
W
Vamana
20,460
476
107
2
0
756,135
17
W
Hades
22,636
526
230
5
0
803,624
15
L
Pele
22,304
519
254
6
0
829,697
3
W
Cabrakan
19,996
465
70
2
0
813,266
6
L
Merlin
17,110
398
199
5
0
660,174
7
W
Danzaburou
25,463
592
272
6
0
689,638
3
L
Anhur
16,260
378
109
3
0
766,104
12
L
Cerberus
17,089
397
48
1
0
840,246
1
W
Mercury
20,956
487
218
5
0
1,002,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role