Player Matchup

Danzaburou
Danzaburou
Blankgalaxie
Danzaburou
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Solo
Chaac
Chaac
CONNORTRON12
Chaac
Level 18
God Stats
6W - 5L
1,879 SR
Queue Stats
16W - 13L
1,596 Elo+
Party 1
Olorun
Olorun
DYNAMITE 420886
Olorun
Level 120
God Stats
1W - 3L
1,220 SR
Queue Stats
176W - 177L
1,570 Elo+
Party 1
Arachne
Arachne
Redstone Robber
Arachne
Level 124
God Stats
55W - 43L
1,661 SR
Queue Stats
174W - 180L
1,560 Elo+
Party 1
Horus
Horus
ThirdEYEgree
Horus
Level 74
God Stats
46W - 39L
1,576 SR
Queue Stats
373W - 392L
1,356 Elo+
Solo
Team Averages
Level 73
1,567 SR
1,516 Elo+

VS

Team Averages
Level 62
1,439 SR
1,342 Elo+
Yemoja
Yemoja
Angel1234589
Yemoja
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 117L
1,351 Elo+
Party 3
Hun Batz
Hun Batz
Gezy5489
Hun Batz
Level 39
God Stats
1W - 3L
1,656 SR
Queue Stats
2W - 10L
1,264 Elo+
Solo
Chaac
Chaac
Manuel00
Chaac
Level 103
God Stats
24W - 10L
1,626 SR
Queue Stats
236W - 240L
1,419 Elo+
Party 3
Yu Huang
Yu Huang
SenJu_TOQUIMA
Yu Huang
Level 81
God Stats
0W - 2L
1,198 SR
Queue Stats
178W - 187L
1,333 Elo+
Party 2
Chiron
Chiron
TeoVoa
Chiron
Level 48
God Stats
0W - 3L
1,217 SR
Queue Stats
152W - 186L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blankgalaxie
Danzaburou
18
3 / 2 / 2
12,547
502
21,217
26,515
13,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 7 / 8
12,897
516
16,192
26,030
27,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 1 / 3
17,338
694
35,776
31,094
19,601
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 3 / 2
15,323
613
19,471
28,319
17,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 0 / 5
10,727
429
8,701
26,674
25,029
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 2
10,109
404
9,178
28,845
36,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Gezy5489
Hun Batz
16
1 / 7 / 1
10,324
413
13,995
24,985
12,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Manuel00
Chaac
20
9 / 7 / 1
13,872
555
28,805
36,026
46,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
SenJu_TOQUIMA
Yu Huang
18
1 / 10 / 1
11,422
457
13,660
19,450
10,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
TeoVoa
Chiron
15
0 / 3 / 1
9,202
368
18,085
17,561
7,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
29
Kills
12
13
Deaths
29
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
2
1
W
Danzaburou
Blankgalaxie
Danzaburou
3
2
2
2
W
2
7
8
0.86
W
16
1
3
17.5
L
Hun Batz
Gezy5489
Hun Batz
1
7
1
0.21
L
Chaac
Manuel00
Chaac
9
7
1
1.36
W
8
3
2
3
L
Yu Huang
SenJu_TOQUIMA
Yu Huang
1
10
1
0.15
L
Chiron
TeoVoa
Chiron
0
3
1
0.17
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,357
Damage
83,723
138,632
Taken
126,867
102,963
Mitigated
113,210
79,491
Healing
38,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
9,178
1,945
7,976
7,123
28,845
36,308
218
7,053
21,792
40,505
0
W
Danzaburou
Blankgalaxie
Danzaburou
21,217
14,284
0
9,935
26,515
13,773
3,006
5,012
21,503
0
105,855
W
16,192
5,193
0
6,262
26,030
27,046
242
701
25,329
0
78,200
W
35,776
21,936
623
24,239
31,094
19,601
2,700
11,723
19,371
172,525
20,586
L
Hun Batz
Gezy5489
Hun Batz
13,995
4,154
0
6,188
24,985
12,402
0
5,034
19,951
0
90,046
L
Chaac
Manuel00
Chaac
28,805
7,770
0
12,612
36,026
46,425
516
7,080
28,946
0
122,284
W
19,471
13,661
0
16,935
28,319
17,514
931
3,736
24,583
0
183,239
L
Yu Huang
SenJu_TOQUIMA
Yu Huang
13,660
1,493
0
230
19,450
10,841
0
11,127
8,323
99,493
0
L
Chiron
TeoVoa
Chiron
18,085
6,401
2,084
2,271
17,561
7,234
1,205
1,536
16,025
0
75,697
W
8,701
4,087
8,614
12,883
26,674
25,029
822
4,106
22,568
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,832
Gold Earned
54,929
733
Minions Killed
682
0
Camps Cleared
0
2,428,502
Distance Traveled
2,133,869
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,109
404
53
2
0
393,080
2
W
Danzaburou
12,547
502
142
6
0
445,243
1
W
Chaac
12,897
516
121
5
0
515,271
2
W
Olorun
17,338
694
231
9
0
445,304
2
L
Hun Batz
10,324
413
147
6
0
488,062
1
L
Chaac
13,872
555
210
8
0
430,651
1
W
Arachne
15,323
613
197
8
0
518,624
4
L
Yu Huang
11,422
457
153
6
0
423,080
0
L
Chiron
9,202
368
119
5
0
398,996
2
W
Horus
10,727
429
42
2
0
504,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role