Player Matchup

Heimdallr
Heimdallr
BloodKnight99
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,304 Elo+
Party 2
Bacchus
Bacchus
KnightGyuri
Bacchus
Level 107
God Stats
5W - 0L
1,510 SR
Queue Stats
16W - 19L
1,406 Elo+
Party 2
Aphrodite
Aphrodite
XvTracer
Aphrodite
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
dima23san
Cliodhna
Level 86
God Stats
53W - 41L
1,531 SR
Queue Stats
113W - 129L
1,444 Elo+
Party 3
Anubis
Anubis
slooupook
Anubis
Level 28
God Stats
3W - 4L
1,229 SR
Queue Stats
53W - 69L
1,483 Elo+
Party 3
Team Averages
Level 57
1,454 SR
1,422 Elo+

VS

Team Averages
Level 37
1,337 SR
1,265 Elo+
Anubis
Anubis
BoneyLizard
Anubis
Level 41
God Stats
2W - 4L
1,316 SR
Queue Stats
58W - 86L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
Fobox
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,174 Elo+
Party 1
Artemis
Artemis
Lolipopa12
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
hi4a
Cthulhu
Level 28
God Stats
9W - 14L
1,207 SR
Queue Stats
82W - 95L
1,098 Elo+
Party 1
Ao Kuang
Ao Kuang
krakenshoy
Ao Kuang
Level 65
God Stats
0W - 4L
1,164 SR
Queue Stats
101W - 105L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodKnight99
Heimdallr
20
6 / 10 / 9
14,730
508
34,776
29,720
14,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
KnightGyuri
Bacchus
19
8 / 6 / 10
15,130
522
14,848
35,137
65,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
XvTracer
Aphrodite
20
3 / 3 / 6
15,635
539
19,398
22,238
12,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
dima23san
Cliodhna
20
15 / 4 / 10
18,443
636
29,883
30,220
15,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
slooupook
Anubis
20
2 / 6 / 10
13,719
473
20,469
24,828
14,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 8 / 5
13,332
460
12,785
26,539
13,729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Fobox
Sun Wukong
19
0 / 4 / 7
13,095
452
9,947
31,321
26,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Lolipopa12
Artemis
20
8 / 9 / 9
14,525
501
33,195
25,564
12,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
hi4a
Cthulhu
18
3 / 7 / 13
11,719
404
11,790
28,843
37,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
krakenshoy
Ao Kuang
20
14 / 6 / 4
15,607
538
28,949
36,501
21,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
67
34
Kills
29
29
Deaths
34
45
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BloodKnight99
Heimdallr
6
10
9
1.05
L
Anubis
4
8
5
0.81
L
Sun Wukong
Fobox
Sun Wukong
0
4
7
0.88
W
Bacchus
KnightGyuri
Bacchus
8
6
10
2.17
L
Artemis
Lolipopa12
Artemis
8
9
9
1.39
W
Aphrodite
XvTracer
Aphrodite
3
3
6
2
W
Cliodhna
dima23san
Cliodhna
15
4
10
5
L
Cthulhu
hi4a
Cthulhu
3
7
13
1.36
L
Ao Kuang
krakenshoy
Ao Kuang
14
6
4
2.67
W
Anubis
slooupook
Anubis
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,374
Damage
96,666
142,143
Taken
148,768
122,596
Mitigated
111,518
59,010
Healing
49,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BloodKnight99
Heimdallr
34,776
17,786
0
5,966
29,720
14,518
3,507
15,570
14,150
47
115,302
L
Anubis
12,785
605
0
10,607
26,539
13,729
1,211
11,561
14,978
103,168
0
L
Sun Wukong
Fobox
Sun Wukong
9,947
1,946
0
9,628
31,321
26,349
3,249
13,364
17,957
0
92,773
W
Bacchus
KnightGyuri
Bacchus
14,848
2,598
643
3,623
35,137
65,925
227
12,757
22,380
51,893
0
L
Artemis
Lolipopa12
Artemis
33,195
23,246
0
5,306
25,564
12,619
437
8,341
17,223
0
124,977
W
Aphrodite
XvTracer
Aphrodite
19,398
3,365
8,028
14,638
22,238
12,531
1,580
8,068
14,170
137,895
0
W
Cliodhna
dima23san
Cliodhna
29,883
2,787
0
15,555
30,220
15,123
1,350
7,664
22,556
0
199,285
L
Cthulhu
hi4a
Cthulhu
11,790
798
2,070
3,258
28,843
37,435
84
10,009
18,834
28,051
2,638
L
Ao Kuang
krakenshoy
Ao Kuang
28,949
9,271
0
18,618
36,501
21,386
177
11,487
25,014
126,966
17,440
W
Anubis
slooupook
Anubis
20,469
1,159
0
10,557
24,828
14,499
195
8,619
16,209
109,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,657
Gold Earned
68,278
695
Minions Killed
658
0
Camps Cleared
0
2,571,177
Distance Traveled
2,453,232
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,730
508
126
4
0
450,780
0
L
Anubis
13,332
460
155
5
0
395,087
12
L
Sun Wukong
13,095
452
157
5
0
497,649
2
W
Bacchus
15,130
522
46
2
0
517,062
6
L
Artemis
14,525
501
151
5
0
426,813
2
W
Aphrodite
15,635
539
201
7
0
508,049
3
W
Cliodhna
18,443
636
207
7
0
645,448
5
L
Cthulhu
11,719
404
36
1
0
615,224
1
L
Ao Kuang
15,607
538
159
5
0
518,459
2
W
Anubis
13,719
473
115
4
0
449,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role