Player Matchup

Ra
Ra
 
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AmberFire974333
Chaac
Level 28
God Stats
1W - 0L
1,573 SR
Queue Stats
18W - 14L
1,543 Elo+
Party 1
Izanami
Izanami
Positive2472711
Izanami
Level 28
God Stats
4W - 0L
1,714 SR
Queue Stats
19W - 6L
1,684 Elo+
Party 1
Lancelot
Lancelot
ZombieManI37
Lancelot
Level 66
God Stats
24W - 28L
1,681 SR
Queue Stats
401W - 394L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
pump1tup
Cthulhu
Level 105
God Stats
42W - 33L
1,523 SR
Queue Stats
66W - 56L
1,531 Elo+
Party 1
Team Averages
Level 76
1,598 SR
1,549 Elo+

VS

Team Averages
Level 42
1,502 SR
1,406 Elo+
Ratatoskr
Ratatoskr
Deso Dopp
Ratatoskr
Level 38
God Stats
9W - 12L
1,543 SR
Queue Stats
213W - 268L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Ess slipknot V
Heimdallr
Level 47
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Hachiman
Hachiman
STRIKER4910
Hachiman
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 47L
1,399 Elo+
Solo
Scylla
Scylla
TroubledEconomy
Scylla
Level 49
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
VenomRay-
Hera
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 5
7,966
664
7,996
8,166
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 1 / 3
7,505
625
4,883
9,009
4,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 0
8,108
676
4,736
5,969
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
ZombieManI37
Lancelot
13
5 / 1 / 8
8,045
670
7,665
8,672
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
pump1tup
Cthulhu
12
6 / 0 / 3
7,663
639
3,062
6,519
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Deso Dopp
Ratatoskr
9
0 / 1 / 2
5,687
474
1,095
8,502
3,094
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Heimdallr
Ess slipknot V
Heimdallr
7
0 / 8 / 0
4,925
410
2,432
10,871
4,163
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
STRIKER4910
Hachiman
9
1 / 3 / 0
5,460
455
2,487
7,521
2,194
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
5,287
441
2,680
9,112
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
9
1 / 5 / 2
5,636
470
7,779
7,645
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
22
Kills
3
3
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
5
6.5
W
4
1
3
5.5
L
Ratatoskr
Deso Dopp
Ratatoskr
0
1
2
1
L
Heimdallr
Ess slipknot V
Heimdallr
0
8
0
0
W
3
0
0
3
L
Hachiman
STRIKER4910
Hachiman
1
3
0
0.33
L
1
5
0
0.2
L
Hera
1
5
2
0.4
W
Lancelot
ZombieManI37
Lancelot
5
1
8
9
W
Cthulhu
pump1tup
Cthulhu
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,342
Damage
16,473
38,335
Taken
43,651
18,821
Mitigated
15,589
13,618
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,996
808
180
2,671
8,166
3,299
44
3,650
4,516
59,859
0
W
4,883
982
0
2,834
9,009
4,916
369
2,607
6,402
0
43,844
L
Ratatoskr
Deso Dopp
Ratatoskr
1,095
649
0
3,388
8,502
3,094
0
1,428
7,074
0
30,638
L
Heimdallr
Ess slipknot V
Heimdallr
2,432
1,122
0
1,085
10,871
4,163
138
1,966
8,905
0
18,808
W
4,736
2,830
0
2,341
5,969
2,708
4,112
107
5,862
0
70,901
L
Hachiman
STRIKER4910
Hachiman
2,487
1,273
0
1,121
7,521
2,194
0
1,030
6,491
0
22,876
L
2,680
456
0
0
9,112
3,217
0
4,227
4,885
22,408
0
L
Hera
7,779
2,492
180
534
7,645
2,921
0
2,407
5,238
39,747
0
W
Lancelot
ZombieManI37
Lancelot
7,665
1,427
0
2,830
8,672
3,648
442
1,429
7,243
0
43,789
W
Cthulhu
pump1tup
Cthulhu
3,062
0
684
2,078
6,519
4,250
97
2,666
3,853
22,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
26,995
428
Minions Killed
213
0
Camps Cleared
0
1,312,994
Distance Traveled
1,119,531
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,966
664
107
9
0
251,371
1
W
Chaac
7,505
625
58
5
0
264,928
1
L
Ratatoskr
5,687
474
65
5
0
253,402
1
L
Heimdallr
4,925
410
29
2
0
189,182
0
W
Izanami
8,108
676
139
12
0
224,139
0
L
Hachiman
5,460
455
30
3
0
207,499
0
L
Scylla
5,287
441
32
3
0
238,254
1
L
Hera
5,636
470
57
5
0
231,194
0
W
Lancelot
8,045
670
81
7
0
306,595
2
W
Cthulhu
7,663
639
43
4
0
265,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role