Player Matchup

Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Masters
Himuto
Poseidon
Masters
Level 160
God Stats
13W - 14L
1,482 SR
Queue Stats
259W - 242L
2,818 MMR
Solo
Ravana
Ravana
Masters
ScrollerCoaster
Ravana
Masters
Level 149
God Stats
13W - 11L
1,623 SR
Queue Stats
337W - 298L
2,826 MMR
Party 1
Ares
Ares
Masters
StormyQ
Ares
Masters
Level 160
God Stats
12W - 7L
1,590 SR
Queue Stats
331W - 318L
2,549 MMR
Solo
Tyr
Tyr
Masters
Árek
Tyr
Masters
Level 154
God Stats
15W - 9L
1,663 SR
Queue Stats
266W - 252L
2,357 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,572 SR
2,410 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,543 SR
1,762 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
CryBByzZz
Thanatos
Masters
Level 94
God Stats
103W - 69L
1,717 SR
Queue Stats
199W - 170L
2,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 1 / 2
8,442
649
8,743
10,154
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Himuto
Poseidon
15
2 / 0 / 3
8,345
642
8,930
7,263
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 5
7,934
610
5,616
4,124
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
StormyQ
Ares
10
1 / 1 / 6
6,920
532
4,352
7,852
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
Árek
Tyr
14
4 / 0 / 1
8,684
668
7,688
11,545
7,551
Mystical Earring

Mystical Earring

+15
Mp 5

Bans
KaliAh Muzen CabEsetYu Huang

VS

Bans
HadesNe ZhaSusanoShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 5 / 0
6,649
511
8,940
11,990
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
 
King Arthur
11
0 / 5 / 0
6,503
500
6,762
13,906
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
 
Sobek
10
0 / 1 / 2
6,404
493
2,418
12,457
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
 
Thoth
10
0 / 1 / 0
6,198
477
941
3,973
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
CryBByzZz
Thanatos
11
1 / 2 / 0
6,410
493
1,606
8,764
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
2
5
L
Charybdis
 
Charybdis
2
5
0
0.4
L
King Arthur
 
King Arthur
0
5
0
0
L
Sobek
 
Sobek
0
1
2
1
L
Thoth
 
Thoth
0
1
0
0
L
Thanatos
CryBByzZz
Thanatos
1
2
0
0.5
W
Poseidon
Himuto
Poseidon
2
0
3
3.5
W
3
1
5
5.5
W
Ares
StormyQ
Ares
1
1
6
4
W
Tyr
Árek
Tyr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
20,667
40,938
Taken
51,090
21,688
Mitigated
30,123
20,205
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,743
6,120
0
3,550
10,154
4,796
361
863
9,291
0
67,986
L
Charybdis
 
Charybdis
8,940
4,708
0
3,971
11,990
3,838
0
1,737
10,253
0
57,606
L
King Arthur
 
King Arthur
6,762
937
0
5,491
13,906
9,224
0
1,957
11,949
0
53,135
L
Sobek
 
Sobek
2,418
338
0
5,353
12,457
11,137
0
4,455
8,002
24,663
0
L
Thoth
 
Thoth
941
33
0
500
3,973
1,541
0
2,432
1,541
45,351
0
L
Thanatos
CryBByzZz
Thanatos
1,606
219
0
7,490
8,764
4,383
0
2,282
6,482
0
40,666
W
Poseidon
Himuto
Poseidon
8,930
2,081
0
5,520
7,263
2,544
0
648
6,568
92,238
0
W
5,616
1,961
0
1,578
4,124
1,502
47
220
3,898
0
57,725
W
Ares
StormyQ
Ares
4,352
385
0
2,378
7,852
5,295
0
1,628
6,224
12,755
2,359
W
Tyr
Árek
Tyr
7,688
1,619
0
7,179
11,545
7,551
0
0
10,737
0
60,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,325
Gold Earned
32,164
502
Minions Killed
406
0
Camps Cleared
0
1,416,452
Distance Traveled
1,157,276
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,442
649
131
10
0
271,579
1
L
Charybdis
6,649
511
95
7
0
223,787
0
L
King Arthur
6,503
500
94
7
0
239,541
6
L
Sobek
6,404
493
28
2
0
266,967
4
L
Thoth
6,198
477
103
8
0
184,452
3
L
Thanatos
6,410
493
86
7
0
242,529
1
W
Poseidon
8,345
642
151
12
0
288,883
4
W
Ravana
7,934
610
94
7
0
310,086
1
W
Ares
6,920
532
17
1
0
247,556
5
W
Tyr
8,684
668
109
8
0
298,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role