Player Matchup

Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AidenWreckwolf
Athena
Level 88
God Stats
10W - 6L
1,635 SR
Queue Stats
211W - 226L
1,494 Elo+
Solo
Pele
Pele
WomanSexer24
Pele
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 30L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
itsNapash
Kuzenbo
Level 125
God Stats
9W - 16L
1,467 SR
Queue Stats
255W - 268L
1,424 Elo+
Solo
Team Averages
Level 87
1,520 SR
1,501 Elo+

VS

Team Averages
Level 55
1,591 SR
1,520 Elo+
Bakasura
Bakasura
ELPeeta
Bakasura
Level 22
God Stats
8W - 6L
1,500 SR
Queue Stats
51W - 60L
1,851 Elo+
Party 1
Shiva
Shiva
Kamehamayhem
Shiva
Level 63
God Stats
1W - 5L
1,517 SR
Queue Stats
39W - 35L
1,506 Elo+
Solo
Rama
Rama
TheRomiu700
Rama
Level 68
God Stats
7W - 5L
1,596 SR
Queue Stats
269W - 279L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
oxxycolton
Heimdallr
Level 110
God Stats
107W - 97L
1,614 SR
Queue Stats
196W - 217L
1,487 Elo+
Solo
Merlin
Merlin
phtoyphoto
Merlin
Level 14
God Stats
1W - 1L
1,729 SR
Queue Stats
44W - 48L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 4
7,061
588
5,449
7,474
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
 
Izanami
11
1 / 1 / 2
6,593
549
2,553
5,216
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 2
6,299
525
4,794
6,467
5,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 0
7,223
602
8,972
11,454
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
itsNapash
Kuzenbo
11
2 / 0 / 2
6,486
541
1,922
6,429
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELPeeta
Bakasura
10
1 / 3 / 1
6,111
509
5,840
10,231
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,545
545
8,663
13,107
6,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 1 / 0
6,364
530
3,459
6,698
2,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
oxxycolton
Heimdallr
8
0 / 6 / 0
4,944
412
523
9,367
3,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
phtoyphoto
Merlin
11
0 / 1 / 1
6,048
504
4,565
4,805
2,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
4
3
W
Izanami
 
Izanami
1
1
2
2
W
4
0
2
5
L
Bakasura
ELPeeta
Bakasura
1
3
1
0.5
L
2
1
0
2
L
1
1
0
1
W
3
2
0
1.5
W
Kuzenbo
itsNapash
Kuzenbo
2
0
2
3
L
Heimdallr
oxxycolton
Heimdallr
0
6
0
0
L
Merlin
phtoyphoto
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
23,050
37,040
Taken
44,208
19,244
Mitigated
18,675
15,511
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,449
1,225
551
3,658
7,474
3,021
256
3,606
3,208
54,095
0
W
Izanami
 
Izanami
2,553
1,455
0
1,757
5,216
1,985
1,215
0
5,166
0
49,198
W
4,794
1,062
0
1,450
6,467
5,910
21
0
6,412
22,472
6,246
L
Bakasura
ELPeeta
Bakasura
5,840
3,312
0
4,238
10,231
4,762
0
2,901
7,292
0
32,946
L
8,663
3,155
0
4,863
13,107
6,612
0
1,511
11,456
0
45,503
L
3,459
2,777
0
1,793
6,698
2,042
58
1,488
5,114
0
44,901
W
8,972
3,328
0
5,730
11,454
4,138
0
0
11,300
0
49,723
W
Kuzenbo
itsNapash
Kuzenbo
1,922
576
0
2,365
6,429
4,190
8
959
5,423
33,541
0
L
Heimdallr
oxxycolton
Heimdallr
523
197
0
988
9,367
3,221
0
2,019
7,216
0
27,122
L
Merlin
phtoyphoto
Merlin
4,565
355
0
586
4,805
2,038
0
3,220
1,541
48,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
30,012
411
Minions Killed
355
0
Camps Cleared
0
1,223,302
Distance Traveled
1,151,277
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,061
588
100
8
0
250,145
3
W
Izanami
6,593
549
97
8
0
222,636
0
W
Athena
6,299
525
48
4
0
259,014
2
L
Bakasura
6,111
509
88
7
0
249,528
5
L
Shiva
6,545
545
75
6
0
237,207
0
L
Rama
6,364
530
76
6
0
240,366
0
W
Pele
7,223
602
98
8
0
249,963
5
W
Kuzenbo
6,486
541
68
6
0
241,544
1
L
Heimdallr
4,944
412
40
3
0
207,458
2
L
Merlin
6,048
504
76
6
0
216,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role