Player Matchup

Nemesis
Nemesis
FlipDoParaguai
Nemesis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 188L
1,325 Elo+
Party 1
Aphrodite
Aphrodite
Foxynhomilgrau
Aphrodite
Level 42
God Stats
4W - 1L
1,750 SR
Queue Stats
53W - 45L
1,506 Elo+
Party 2
Neith
Neith
HermesTheron
Neith
Level 107
God Stats
1W - 0L
1,454 SR
Queue Stats
51W - 58L
1,397 Elo+
Solo
Thanatos
Thanatos
Pontinn
Thanatos
Level 26
God Stats
3W - 2L
1,560 SR
Queue Stats
26W - 26L
1,525 Elo+
Party 2
Merlin
Merlin
PortgasDace1447
Merlin
Level 115
God Stats
7W - 7L
1,516 SR
Queue Stats
394W - 454L
1,429 Elo+
Party 1
Team Averages
Level 70
1,556 SR
1,436 Elo+

VS

Team Averages
Level 84
1,432 SR
1,420 Elo+
Nike
Nike
IKKI-D-FENIX
Nike
Level 157
God Stats
506W - 523L
1,496 SR
Queue Stats
665W - 750L
1,451 Elo+
Solo
Rama
Rama
Pedrozz350
Rama
Level 57
God Stats
3W - 8L
1,143 SR
Queue Stats
106W - 156L
1,360 Elo+
Party 3
Geb
Geb
dcmsantos92
Geb
Level 106
God Stats
36W - 29L
1,539 SR
Queue Stats
478W - 551L
1,505 Elo+
Solo
Nu Wa
Nu Wa
federiquin
Nu Wa
Level 69
God Stats
23W - 29L
1,380 SR
Queue Stats
118W - 141L
1,438 Elo+
Solo
Thanatos
Thanatos
gutessaro
Thanatos
Level 29
God Stats
14W - 12L
1,604 SR
Queue Stats
57W - 86L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
10,917
546
3,831
9,914
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Foxynhomilgrau
Aphrodite
15
0 / 0 / 12
10,301
515
3,786
13,280
9,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 1 / 4
10,815
541
9,662
13,325
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Pontinn
Thanatos
19
17 / 2 / 2
12,848
642
20,371
21,653
13,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 0 / 5
11,272
564
8,188
7,943
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,766
438
5,816
14,007
6,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 6 / 1
8,821
441
6,866
16,755
6,068
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 1
7,269
363
4,364
11,406
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
16
1 / 4 / 3
9,651
483
8,023
10,593
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
gutessaro
Thanatos
11
2 / 5 / 0
7,919
396
3,806
15,760
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
3
4
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Aphrodite
Foxynhomilgrau
Aphrodite
0
0
12
6
W
3
1
4
5
L
0
5
0
0
L
0
6
1
0.08
W
Thanatos
Pontinn
Thanatos
17
2
2
9
W
1
0
5
3.5
L
0
2
1
0.25
L
Nu Wa
1
4
3
0.63
L
Thanatos
gutessaro
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,838
Damage
28,875
66,115
Taken
68,521
38,727
Mitigated
28,017
44,800
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,831
1,137
0
3,399
9,914
5,229
2,382
897
8,951
0
71,105
W
Aphrodite
Foxynhomilgrau
Aphrodite
3,786
767
9,573
6,543
13,280
9,789
1,329
3,359
9,681
30,420
0
W
9,662
3,253
0
2,715
13,325
6,559
7,825
3,419
9,770
0
90,361
L
5,816
361
0
400
14,007
6,309
0
514
13,493
3,420
53,082
L
6,866
5,630
0
3,629
16,755
6,068
0
2,523
14,232
0
76,980
W
Thanatos
Pontinn
Thanatos
20,371
8,546
0
22,070
21,653
13,238
5,355
2,411
19,064
0
113,991
W
8,188
427
0
500
7,943
3,912
335
1,650
6,227
115,982
2,786
L
4,364
335
0
2,074
11,406
6,794
0
3,522
7,884
17,621
2,072
L
Nu Wa
8,023
1,215
0
1,838
10,593
3,203
0
2,649
7,944
58,406
0
L
Thanatos
gutessaro
Thanatos
3,806
967
0
11,469
15,760
5,643
0
2,652
13,108
0
42,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,153
Gold Earned
42,426
644
Minions Killed
444
0
Camps Cleared
0
1,954,318
Distance Traveled
1,692,878
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,917
546
126
6
0
394,378
2
W
Aphrodite
10,301
515
39
2
0
390,618
1
W
Neith
10,815
541
160
8
0
342,129
4
L
Nike
8,766
438
98
5
0
314,119
7
L
Rama
8,821
441
113
6
0
345,481
0
W
Thanatos
12,848
642
138
7
0
446,489
0
W
Merlin
11,272
564
181
9
0
380,704
2
L
Geb
7,269
363
32
2
0
320,547
2
L
Nu Wa
9,651
483
117
6
0
347,556
3
L
Thanatos
7,919
396
84
4
0
365,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role