Player Matchup

Medusa
Medusa
Corvenuss
Medusa
Level 85
God Stats
68W - 68L
1,444 SR
Queue Stats
123W - 148L
1,379 Elo+
Party 1
Thanatos
Thanatos
KorkeeN
Thanatos
Level 35
God Stats
9W - 11L
1,381 SR
Queue Stats
59W - 74L
1,344 Elo+
Party 2
Sol
Sol
Thildalph
Sol
Level 103
God Stats
2W - 2L
1,498 SR
Queue Stats
144W - 173L
1,422 Elo+
Party 2
Yemoja
Yemoja
Triffel
Yemoja
Level 42
God Stats
27W - 34L
1,348 SR
Queue Stats
102W - 130L
1,366 Elo+
Party 2
Ravana
Ravana
sariksksks
Ravana
Level 47
God Stats
2W - 2L
1,151 SR
Queue Stats
52W - 48L
1,473 Elo+
Party 1
Team Averages
Level 62
1,364 SR
1,397 Elo+

VS

Team Averages
Level 59
1,377 SR
1,402 Elo+
Anhur
Anhur
 
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
BLACKING17
Amaterasu
Level 64
God Stats
14W - 21L
1,281 SR
Queue Stats
209W - 263L
1,345 Elo+
Party 3
Pele
Pele
Ortegasme
Pele
Level 31
God Stats
3W - 4L
1,175 SR
Queue Stats
62W - 100L
1,308 Elo+
Party 3
Ymir
Ymir
ThegamerRainbow
Ymir
Level 23
God Stats
1W - 3L
1,380 SR
Queue Stats
17W - 19L
1,452 Elo+
Party 4
Nu Wa
Nu Wa
UberSkills
Nu Wa
Level 128
God Stats
24W - 26L
1,550 SR
Queue Stats
551W - 638L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Corvenuss
Medusa
10
6 / 2 / 0
6,459
587
7,902
8,699
2,608
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KorkeeN
Thanatos
10
4 / 0 / 3
6,115
556
5,339
7,986
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 1
5,751
523
1,638
4,208
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Triffel
Yemoja
9
0 / 0 / 4
5,895
536
2,206
4,166
2,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
sariksksks
Ravana
12
1 / 1 / 3
6,771
616
7,948
7,293
3,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 5 / 0
5,768
524
6,727
9,624
3,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
BLACKING17
Amaterasu
9
0 / 3 / 1
5,396
491
4,872
9,920
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
10
1 / 2 / 0
5,724
520
3,034
7,106
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 2
5,276
480
3,467
6,506
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
10
0 / 1 / 1
5,783
526
3,286
3,587
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
0
0.4
L
Amaterasu
BLACKING17
Amaterasu
0
3
1
0.17
W
Medusa
Corvenuss
Medusa
6
2
0
3
W
Thanatos
KorkeeN
Thanatos
4
0
3
5.5
L
Pele
1
2
0
0.5
L
0
0
2
1
W
0
0
1
0.5
W
Yemoja
Triffel
Yemoja
0
0
4
2
L
Nu Wa
0
1
1
0.5
W
Ravana
sariksksks
Ravana
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
21,386
32,352
Taken
36,743
12,508
Mitigated
17,096
15,617
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,727
2,634
0
1,938
9,624
3,043
0
1,306
8,318
0
37,481
L
Amaterasu
BLACKING17
Amaterasu
4,872
1,607
0
1,998
9,920
4,888
1,038
0
9,920
0
28,432
W
Medusa
Corvenuss
Medusa
7,902
3,453
0
1,366
8,699
2,608
1,390
2,500
6,199
0
40,753
W
Thanatos
KorkeeN
Thanatos
5,339
1,836
0
5,876
7,986
3,249
0
1,350
6,636
0
28,630
L
Pele
3,034
1,262
0
667
7,106
2,415
0
209
6,897
0
36,242
L
3,467
1,343
0
1,228
6,506
5,398
0
1,391
5,115
16,050
0
W
1,638
160
0
1,541
4,208
1,423
139
1,847
2,361
35,796
4,998
W
Yemoja
Triffel
Yemoja
2,206
342
2,397
1,435
4,166
2,170
721
900
3,266
13,351
0
L
Nu Wa
3,286
1,267
0
776
3,587
1,352
85
918
2,669
46,862
0
W
Ravana
sariksksks
Ravana
7,948
2,669
0
3,002
7,293
3,058
0
156
7,137
0
44,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
27,947
303
Minions Killed
271
0
Camps Cleared
0
1,028,033
Distance Traveled
1,062,084
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,768
524
53
5
0
194,572
2
L
Amaterasu
5,396
491
51
5
0
195,035
1
W
Medusa
6,459
587
69
6
0
192,626
1
W
Thanatos
6,115
556
51
5
0
237,139
2
L
Pele
5,724
520
81
7
0
250,734
0
L
Ymir
5,276
480
20
2
0
221,649
0
W
Sol
5,751
523
79
7
0
210,792
1
W
Yemoja
5,895
536
23
2
0
188,033
2
L
Nu Wa
5,783
526
66
6
0
200,094
3
W
Ravana
6,771
616
81
7
0
199,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role