Player Matchup

Baba Yaga
Baba Yaga
F3RULLO8
Baba Yaga
Level 145
God Stats
4W - 1L
1,639 SR
Queue Stats
104W - 49L
1,732 Elo+
Party 1
Lancelot
Lancelot
MasumFootlong
Lancelot
Level 100
God Stats
7W - 1L
1,738 SR
Queue Stats
35W - 22L
1,763 Elo+
Party 1
Artio
Artio
cranwell
Artio
Level 150
God Stats
2W - 1L
1,440 SR
Queue Stats
132W - 86L
1,654 Elo+
Party 1
Team Averages
Level 132
1,606 SR
1,716 Elo+

VS

Team Averages
Level 69
1,603 SR
1,639 Elo+
Tiamat
Tiamat
II-Revolotus-II
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
RouletRic
Anhur
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 231L
1,512 Elo+
Solo
Hercules
Hercules
Tyr4x
Hercules
Level 160
God Stats
7W - 3L
1,808 SR
Queue Stats
567W - 144L
1,904 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
F3RULLO8
Baba Yaga
13
4 / 0 / 6
8,282
828
10,686
4,973
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lancelot
MasumFootlong
Lancelot
12
4 / 0 / 5
7,623
762
8,286
7,078
3,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
cranwell
Artio
13
2 / 1 / 7
8,411
841
3,963
10,277
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,166
617
3,577
9,306
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RouletRic
Anhur
6
0 / 3 / 0
5,612
561
2,135
5,391
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tyr4x
Hercules
12
1 / 1 / 0
6,784
678
4,513
13,635
11,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
F3RULLO8
Baba Yaga
4
0
6
7
L
0
6
1
0.08
W
Lancelot
MasumFootlong
Lancelot
4
0
5
6.5
L
Anhur
RouletRic
Anhur
0
3
0
0
L
Hercules
Tyr4x
Hercules
1
1
0
1
W
Artio
cranwell
Artio
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
10,225
22,328
Taken
28,332
16,607
Mitigated
18,679
9,925
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
F3RULLO8
Baba Yaga
10,686
1,492
0
1,767
4,973
2,405
1,283
1,096
3,877
45,064
0
L
3,577
676
0
714
9,306
5,171
0
5,099
4,207
14,859
0
W
Lancelot
MasumFootlong
Lancelot
8,286
1,368
0
1,533
7,078
3,765
1,085
775
6,303
0
26,369
L
Anhur
RouletRic
Anhur
2,135
1,112
0
250
5,391
1,795
0
3,663
1,728
0
7,052
L
Hercules
Tyr4x
Hercules
4,513
960
510
4,301
13,635
11,713
0
6,228
7,407
0
17,833
W
Artio
cranwell
Artio
3,963
525
1,184
5,441
10,277
10,437
256
2,243
8,034
10,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
18,562
130
Minions Killed
68
8
Camps Cleared
1
656,426
Distance Traveled
477,493
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,282
828
82
8
1
201,757
4
L
Tiamat
6,166
617
24
2
0
194,729
2
W
Lancelot
7,623
762
28
3
4
244,517
2
L
Anhur
5,612
561
9
1
1
87,643
0
L
Hercules
6,784
678
35
4
0
195,121
1
W
Artio
8,411
841
20
2
3
210,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role