Player Matchup

Guan Yu
Guan Yu
MURDAH_MEE
Guan Yu
Level 84
God Stats
9W - 3L
1,626 SR
Queue Stats
43W - 56L
1,389 Elo+
Party 1
Yu Huang
Yu Huang
daBaBYmakerMDT
Yu Huang
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 183L
1,431 Elo+
Solo
Rama
Rama
iauija_milwalkie
Rama
Level 147
God Stats
1W - 1L
1,254 SR
Queue Stats
326W - 360L
1,431 Elo+
Party 1
Team Averages
Level 100
1,460 SR
1,417 Elo+

VS

Team Averages
Level 81
1,507 SR
1,312 Elo+
Nemesis
Nemesis
COULDBEAJEVV
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 369L
1,365 Elo+
Solo
Hera
Hera
JOTTABJ
Hera
Level 101
God Stats
1W - 4L
1,520 SR
Queue Stats
32W - 63L
1,275 Elo+
Solo
Bacchus
Bacchus
Kriptonix
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MURDAH_MEE
Guan Yu
18
6 / 0 / 2
13,425
746
17,820
21,952
30,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
17
1 / 3 / 3
11,571
643
11,975
13,447
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 4
11,662
648
16,943
21,035
11,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COULDBEAJEVV
Nemesis
13
0 / 1 / 4
10,323
574
9,117
19,241
18,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
JOTTABJ
Hera
17
4 / 6 / 2
11,721
651
19,228
15,865
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kriptonix
Bacchus
16
4 / 3 / 4
12,261
681
14,386
21,717
36,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
8
8
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
COULDBEAJEVV
Nemesis
0
1
4
2
L
Hera
JOTTABJ
Hera
4
6
2
0.83
L
Bacchus
Kriptonix
Bacchus
4
3
4
2
W
Guan Yu
MURDAH_MEE
Guan Yu
6
0
2
7
W
Yu Huang
1
3
3
0.83
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
42,731
56,434
Taken
56,823
48,458
Mitigated
61,321
14,749
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
COULDBEAJEVV
Nemesis
9,117
3,086
0
1,329
19,241
18,237
0
3,726
15,515
406
21,379
L
Hera
JOTTABJ
Hera
19,228
5,563
0
3,786
15,865
6,345
0
4,207
11,658
61,376
0
L
Bacchus
Kriptonix
Bacchus
14,386
3,545
659
2,490
21,717
36,739
0
4,951
16,766
32,629
0
W
Guan Yu
MURDAH_MEE
Guan Yu
17,820
2,106
1,420
7,400
21,952
30,326
103
11,937
10,015
0
50,204
W
Yu Huang
11,975
995
0
316
13,447
7,028
772
9,391
4,056
54,530
0
W
16,943
13,880
929
4,684
21,035
11,104
1,704
13,023
8,012
0
39,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
34,305
197
Minions Killed
152
6
Camps Cleared
6
988,067
Distance Traveled
975,699
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,323
574
31
2
3
335,246
0
L
Hera
11,721
651
87
5
1
309,314
2
L
Bacchus
12,261
681
34
2
2
331,139
1
W
Guan Yu
13,425
746
51
3
2
401,931
1
W
Yu Huang
11,571
643
95
5
4
320,466
5
W
Rama
11,662
648
51
3
0
265,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role