Player Matchup

Neith
Neith
Bawina18
Neith
Level 79
God Stats
66W - 51L
1,584 SR
Queue Stats
193W - 161L
1,479 Elo+
Party 1
Persephone
Persephone
Praasq
Persephone
Level 32
God Stats
2W - 3L
1,405 SR
Queue Stats
88W - 83L
1,419 Elo+
Party 4
Bastet
Bastet
PrideXWrath
Bastet
Level 98
God Stats
3W - 6L
1,406 SR
Queue Stats
243W - 202L
1,434 Elo+
Party 1
Cerberus
Cerberus
Tekmoz
Cerberus
Level 109
God Stats
412W - 395L
1,529 SR
Queue Stats
480W - 478L
1,441 Elo+
Party 4
Bellona
Bellona
blitzpränk
Bellona
Level 12
God Stats
1W - 2L
1,213 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 1
Team Averages
Level 66
1,427 SR
1,439 Elo+

VS

Team Averages
Level 40
1,584 SR
1,458 Elo+
Raijin
Raijin
TTV lollito
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,453 Elo+
Party 2
Skadi
Skadi
Teniente4668
Skadi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 61L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
ilkan2002
Cthulhu
Level 37
God Stats
2W - 3L
1,658 SR
Queue Stats
11W - 10L
1,572 Elo+
Solo
Ra
Ra
letkea_ekstra
Ra
Level 22
God Stats
1W - 2L
1,697 SR
Queue Stats
25W - 46L
1,328 Elo+
Party 3
Loki
Loki
secret_perk
Loki
Level 67
God Stats
11W - 11L
1,565 SR
Queue Stats
529W - 513L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bawina18
Neith
11
1 / 0 / 1
6,233
567
3,760
5,789
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Praasq
Persephone
11
3 / 1 / 2
7,139
649
6,729
4,766
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
7 / 0 / 1
7,213
656
6,804
6,036
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Tekmoz
Cerberus
8
0 / 0 / 2
5,552
505
2,123
10,622
5,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
blitzpränk
Bellona
11
0 / 0 / 1
6,645
604
3,373
6,470
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 1 / 0
6,020
547
2,836
5,262
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 0
5,226
475
5,261
4,929
1,736
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ilkan2002
Cthulhu
9
0 / 0 / 0
5,213
474
5,320
7,026
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 7 / 1
5,123
466
794
8,636
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 1
5,437
494
2,285
8,209
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
1
1
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Bawina18
Neith
1
0
1
1.5
W
Persephone
Praasq
Persephone
3
1
2
4
W
Bastet
7
0
1
7.5
L
Raijin
0
1
0
0
W
Cerberus
Tekmoz
Cerberus
0
0
2
1
L
1
2
0
0.5
W
Bellona
blitzpränk
Bellona
0
0
1
0.5
L
Cthulhu
ilkan2002
Cthulhu
0
0
0
0
L
0
7
1
0.07
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
16,496
33,683
Taken
34,062
16,585
Mitigated
13,654
18,296
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bawina18
Neith
3,760
826
0
2,670
5,789
2,311
714
2,050
3,739
0
46,333
W
Persephone
Praasq
Persephone
6,729
885
0
1,258
4,766
1,654
582
721
4,044
49,608
0
W
Bastet
6,804
2,604
0
4,009
6,036
2,120
0
681
5,355
0
39,575
L
Raijin
2,836
474
0
1,710
5,262
1,770
0
0
5,262
43,503
0
W
Cerberus
Tekmoz
Cerberus
2,123
138
2,040
4,078
10,622
5,358
408
2,662
7,468
20,245
0
L
5,261
1,696
0
568
4,929
1,736
0
693
4,236
0
27,488
W
Bellona
blitzpränk
Bellona
3,373
646
0
4,241
6,470
5,142
0
2,836
3,634
0
45,780
L
Cthulhu
ilkan2002
Cthulhu
5,320
804
208
850
7,026
4,008
0
1,368
5,658
29,133
0
L
794
162
46
341
8,636
3,325
0
4,989
3,647
29,685
0
L
2,285
645
0
3,632
8,209
2,815
0
1,802
6,407
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
27,019
374
Minions Killed
323
0
Camps Cleared
0
1,032,045
Distance Traveled
976,626
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,233
567
86
8
0
189,658
2
W
Persephone
7,139
649
77
7
0
192,230
0
W
Bastet
7,213
656
76
7
0
256,617
4
L
Raijin
6,020
547
93
8
0
157,820
2
W
Cerberus
5,552
505
29
3
0
191,796
0
L
Skadi
5,226
475
63
6
0
195,244
3
W
Bellona
6,645
604
106
10
0
201,744
2
L
Cthulhu
5,213
474
43
4
0
216,041
0
L
Ra
5,123
466
54
5
0
181,597
0
L
Loki
5,437
494
70
6
0
225,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role