Player Matchup

Anhur
Anhur
AstralOutlaw
Anhur
Level 122
God Stats
9W - 26L
1,288 SR
Queue Stats
263W - 305L
1,323 Elo+
Solo
Guan Yu
Guan Yu
Blank___Game
Guan Yu
Level 51
God Stats
91W - 110L
1,401 SR
Queue Stats
102W - 137L
1,297 Elo+
Solo
Mulan
Mulan
Em L3g3nd
Mulan
Level 106
God Stats
4W - 3L
1,573 SR
Queue Stats
160W - 170L
1,449 Elo+
Solo
Ymir
Ymir
PoutineMyGranma
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,134 Elo+
Party 1
Vulcan
Vulcan
Raze-Sphinx8
Vulcan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 230L
1,278 Elo+
Party 1
Team Averages
Level 72
1,452 SR
1,296 Elo+

VS

Team Averages
Level 79
1,506 SR
1,397 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
DaniBB_98
Janus
Level 66
God Stats
2W - 2L
1,360 SR
Queue Stats
34W - 41L
1,272 Elo+
Party 3
Cupid
Cupid
FookYuuh
Cupid
Level 102
God Stats
13W - 10L
1,429 SR
Queue Stats
132W - 141L
1,284 Elo+
Solo
Cthulhu
Cthulhu
SFS vex
Cthulhu
Level 42
God Stats
2W - 1L
1,742 SR
Queue Stats
25W - 30L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,551
475
3,568
13,477
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Blank___Game
Guan Yu
15
2 / 0 / 1
9,173
510
6,891
12,893
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Mulan
Em L3g3nd
Mulan
15
3 / 1 / 0
9,719
540
7,392
11,022
10,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 2
7,939
441
1,645
18,057
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
10
0 / 7 / 3
6,839
380
4,025
11,428
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 0 / 4
8,634
480
6,460
14,567
11,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
 
Set
12
2 / 2 / 1
7,978
443
4,194
11,103
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Janus
DaniBB_98
Janus
14
6 / 5 / 3
9,079
504
13,958
10,970
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
FookYuuh
Cupid
14
1 / 1 / 1
8,062
448
11,082
7,458
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SFS vex
Cthulhu
13
1 / 1 / 2
7,855
436
5,192
9,750
11,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
13
13
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
4
5
W
Set
 
Set
2
2
1
1.25
L
2
3
0
0.67
L
Guan Yu
Blank___Game
Guan Yu
2
0
1
2.5
W
Janus
DaniBB_98
Janus
6
5
3
1.5
L
Mulan
Em L3g3nd
Mulan
3
1
0
3
W
Cupid
FookYuuh
Cupid
1
1
1
1.5
L
0
2
2
0.5
L
Vulcan
0
7
3
0.21
W
Cthulhu
SFS vex
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
40,886
66,877
Taken
53,848
40,827
Mitigated
35,380
16,279
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,460
885
4,250
5,705
14,567
11,699
69
1,788
12,779
0
32,321
W
Set
 
Set
4,194
2,052
0
5,088
11,103
4,559
46
499
10,604
0
44,551
L
3,568
1,556
0
3,864
13,477
4,979
858
2,765
10,712
0
74,740
L
Guan Yu
Blank___Game
Guan Yu
6,891
611
75
3,782
12,893
6,397
0
5,440
7,453
112
73,662
W
Janus
DaniBB_98
Janus
13,958
293
0
1,883
10,970
4,112
1,979
2,237
8,733
72,433
0
L
Mulan
Em L3g3nd
Mulan
7,392
434
0
1,883
11,022
10,449
600
4,009
7,013
293
55,178
W
Cupid
FookYuuh
Cupid
11,082
5,289
518
2,539
7,458
3,065
29
1,165
6,293
0
52,181
L
1,645
315
0
5,953
18,057
14,875
358
856
17,201
25,696
0
L
Vulcan
4,025
1,329
0
722
11,428
4,127
0
6,080
5,348
31,868
0
W
Cthulhu
SFS vex
Cthulhu
5,192
695
0
1,378
9,750
11,945
500
386
9,364
49,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
41,608
476
Minions Killed
388
0
Camps Cleared
0
1,549,866
Distance Traveled
1,617,673
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,634
480
50
3
0
390,801
2
W
Set
7,978
443
70
4
0
282,232
0
L
Anhur
8,551
475
126
7
0
263,020
4
L
Guan Yu
9,173
510
140
8
0
396,379
0
W
Janus
9,079
504
106
6
0
316,989
0
L
Mulan
9,719
540
131
7
0
296,015
2
W
Cupid
8,062
448
83
5
0
301,976
2
L
Ymir
7,939
441
37
2
0
303,604
0
L
Vulcan
6,839
380
42
2
0
290,848
1
W
Cthulhu
7,855
436
79
4
0
325,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role