Player Matchup

Poseidon
Poseidon
Amazil
Poseidon
Level 146
God Stats
110W - 56L
1,629 SR
Queue Stats
439W - 398L
1,527 Elo+
Party 3
Chang'e
Chang'e
Matix122
Chang'e
Level 60
God Stats
1W - 1L
1,434 SR
Queue Stats
63W - 51L
1,501 Elo+
Party 2
Chronos
Chronos
PaziaMordorPL
Chronos
Level 100
God Stats
3W - 1L
1,561 SR
Queue Stats
77W - 61L
1,501 Elo+
Party 2
Kali
Kali
baryl348
Kali
Level 156
God Stats
2W - 2L
1,333 SR
Queue Stats
430W - 387L
1,513 Elo+
Party 3
Sol
Sol
gipper2
Sol
Level 92
God Stats
41W - 41L
1,590 SR
Queue Stats
346W - 303L
1,537 Elo+
Party 3
Team Averages
Level 111
1,509 SR
1,516 Elo+

VS

Team Averages
Level 81
1,497 SR
1,458 Elo+
Guan Yu
Guan Yu
Flecher8
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,462 Elo+
Party 1
Anubis
Anubis
FutaRyan
Anubis
Level 79
God Stats
35W - 38L
1,488 SR
Queue Stats
66W - 75L
1,411 Elo+
Party 1
Chernobog
Chernobog
GVBilokorenko
Chernobog
Level 87
God Stats
2W - 4L
1,200 SR
Queue Stats
157W - 158L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
Svays
Ao Kuang
Level 89
God Stats
25W - 8L
1,783 SR
Queue Stats
150W - 131L
1,509 Elo+
Party 1
Ymir
Ymir
TomDoggRiff
Ymir
Level 88
God Stats
20W - 18L
1,514 SR
Queue Stats
50W - 51L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Amazil
Poseidon
20
8 / 3 / 7
14,000
583
18,400
14,427
5,960
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Matix122
Chang'e
19
2 / 1 / 17
11,706
488
16,294
14,923
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
19
4 / 3 / 8
12,925
539
22,292
28,791
11,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kali
19
11 / 1 / 7
13,087
545
17,472
23,062
12,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
19
3 / 1 / 12
12,682
528
13,075
12,683
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flecher8
Guan Yu
14
1 / 4 / 4
9,534
397
10,990
19,182
19,668
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
FutaRyan
Anubis
15
1 / 8 / 1
9,839
410
8,174
20,459
10,484
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
GVBilokorenko
Chernobog
14
0 / 5 / 2
9,091
379
10,008
18,202
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Svays
Ao Kuang
17
7 / 6 / 0
11,217
467
18,306
32,095
14,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 4
9,603
400
5,838
24,671
29,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
28
Kills
9
9
Deaths
28
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Amazil
Poseidon
8
3
7
3.83
L
Guan Yu
Flecher8
Guan Yu
1
4
4
0.75
L
Anubis
FutaRyan
Anubis
1
8
1
0.19
L
Chernobog
GVBilokorenko
Chernobog
0
5
2
0.2
W
Chang'e
Matix122
Chang'e
2
1
17
10.5
W
Chronos
4
3
8
2.67
L
Ao Kuang
Svays
Ao Kuang
7
6
0
1.17
L
0
5
4
0.4
W
Kali
11
1
7
14.5
W
Sol
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,533
Damage
53,316
93,886
Taken
114,609
40,605
Mitigated
81,430
41,287
Healing
30,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Amazil
Poseidon
18,400
2,798
0
3,555
14,427
5,960
392
6,043
8,384
129,993
0
L
Guan Yu
Flecher8
Guan Yu
10,990
1,197
938
3,711
19,182
19,668
0
10,497
8,685
0
53,325
L
Anubis
FutaRyan
Anubis
8,174
690
0
4,838
20,459
10,484
188
15,639
4,820
71,309
0
L
Chernobog
GVBilokorenko
Chernobog
10,008
4,684
0
4,942
18,202
7,286
0
11,069
7,133
0
78,841
W
Chang'e
Matix122
Chang'e
16,294
1,656
5,118
6,834
14,923
5,570
951
2,990
11,933
72,390
0
W
Chronos
22,292
11,110
0
14,272
28,791
11,960
4,372
11,050
17,741
107,414
13,302
L
Ao Kuang
Svays
Ao Kuang
18,306
5,365
0
12,460
32,095
14,605
0
15,811
16,284
104,345
0
L
5,838
146
293
2,959
24,671
29,387
0
15,918
8,753
36,095
0
W
Kali
17,472
8,857
0
4,663
23,062
12,302
1,276
7,737
15,325
0
106,892
W
Sol
13,075
4,909
0
6,845
12,683
4,813
3,179
4,991
7,692
94,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,400
Gold Earned
49,284
723
Minions Killed
512
0
Camps Cleared
0
2,409,161
Distance Traveled
2,059,827
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,000
583
194
8
0
496,144
3
L
Guan Yu
9,534
397
98
4
0
452,808
6
L
Anubis
9,839
410
120
5
0
339,186
0
L
Chernobog
9,091
379
135
6
0
400,678
4
W
Chang'e
11,706
488
102
4
0
474,796
4
W
Chronos
12,925
539
151
6
0
425,757
6
L
Ao Kuang
11,217
467
124
5
0
457,041
0
L
Ymir
9,603
400
35
1
0
410,114
3
W
Kali
13,087
545
127
5
0
555,293
2
W
Sol
12,682
528
149
6
0
457,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role