Player Matchup

Achilles
Achilles
Ankins
Achilles
Level 123
God Stats
35W - 34L
1,565 SR
Queue Stats
123W - 135L
1,530 Elo+
Solo
Yu Huang
Yu Huang
CeklaRepa
Yu Huang
Level 110
God Stats
1W - 3L
1,529 SR
Queue Stats
40W - 65L
1,369 Elo+
Party 2
Yemoja
Yemoja
Jornu
Yemoja
Level 47
God Stats
0W - 3L
1,235 SR
Queue Stats
39W - 63L
1,372 Elo+
Party 2
Team Averages
Level 93
1,443 SR
1,424 Elo+

VS

Team Averages
Level 95
1,582 SR
1,552 Elo+
Ymir
Ymir
DonPapa
Ymir
Level 115
God Stats
3W - 1L
1,476 SR
Queue Stats
4W - 2L
1,445 Elo+
Party 1
Hera
Hera
Lipałke
Hera
Level 138
God Stats
2W - 0L
1,948 SR
Queue Stats
77W - 46L
1,596 Elo+
Party 1
Neith
Neith
Rybokula2
Neith
Level 32
God Stats
1W - 1L
1,321 SR
Queue Stats
40W - 22L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ankins
Achilles
7
0 / 2 / 0
6,009
546
3,306
10,130
6,346
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
CeklaRepa
Yu Huang
10
0 / 4 / 0
6,309
574
6,202
7,711
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Jornu
Yemoja
10
0 / 3 / 0
6,917
629
4,325
13,240
10,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DonPapa
Ymir
11
2 / 0 / 7
8,229
748
3,828
10,365
9,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hera
12
3 / 0 / 6
7,905
719
7,557
3,431
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Rybokula2
Neith
13
4 / 0 / 5
8,471
770
13,401
7,965
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ankins
Achilles
0
2
0
0
L
Yu Huang
CeklaRepa
Yu Huang
0
4
0
0
W
Ymir
DonPapa
Ymir
2
0
7
5.5
L
Yemoja
Jornu
Yemoja
0
3
0
0
W
Hera
3
0
6
6
W
Neith
Rybokula2
Neith
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,833
Damage
24,786
31,081
Taken
21,761
19,380
Mitigated
14,506
5,244
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ankins
Achilles
3,306
492
0
473
10,130
6,346
0
4,060
6,070
0
8,408
L
Yu Huang
CeklaRepa
Yu Huang
6,202
598
0
500
7,711
2,820
0
2,669
5,042
27,543
0
W
Ymir
DonPapa
Ymir
3,828
1,014
0
1,755
10,365
9,066
274
4,155
6,210
7,623
0
L
Yemoja
Jornu
Yemoja
4,325
654
2,067
2,204
13,240
10,214
0
4,907
8,333
14,196
0
W
Hera
7,557
1,857
0
1,000
3,431
1,697
877
2,060
1,371
31,398
0
W
Neith
Rybokula2
Neith
13,401
6,584
0
2,456
7,965
3,743
1,377
4,949
3,016
0
43,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,235
Gold Earned
24,605
77
Minions Killed
127
1
Camps Cleared
8
456,924
Distance Traveled
574,761
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,009
546
16
1
0
139,216
2
L
Yu Huang
6,309
574
41
4
1
157,749
0
W
Ymir
8,229
748
8
1
0
185,551
7
L
Yemoja
6,917
629
20
2
0
159,959
3
W
Hera
7,905
719
49
4
4
195,688
3
W
Neith
8,471
770
70
6
4
193,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role