Player Matchup

Achilles
Achilles
Platinum I
Arawyek4991
Achilles
Platinum I
Level 127
God Stats
13W - 10L
1,516 SR
Queue Stats
379W - 374L
1,829 MMR
Solo
Discordia
Discordia
Gold I
BobbaCroft
Discordia
Gold I
Level 153
God Stats
3W - 4L
1,613 SR
Queue Stats
39W - 52L
1,856 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Rlyeh Calls
Cthulhu
Platinum IV
Level 128
God Stats
6W - 3L
1,574 SR
Queue Stats
36W - 42L
1,894 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,567 SR
1,860 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,513 SR
1,552 MMR
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold V
J0xxZ
Hera
Gold V
Level 69
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 3L
1,575 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
asangare
Kumbhakarna
Gold V
Level 79
God Stats
0W - 2L
1,502 SR
Queue Stats
5W - 3L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arawyek4991
Achilles
18
4 / 1 / 1
12,114
638
16,763
23,208
33,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
BobbaCroft
Discordia
18
1 / 0 / 4
11,920
627
22,928
10,078
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Rlyeh Calls
Cthulhu
18
1 / 0 / 4
13,223
696
19,647
13,902
18,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasAphroditePersephoneAresBaron Samedi

VS

Bans
SobekNoxBastetVulcanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 1 / 1
10,426
549
15,082
28,043
33,806
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
J0xxZ
Hera
15
1 / 4 / 0
10,829
570
14,967
12,819
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
asangare
Kumbhakarna
15
0 / 1 / 1
11,307
595
3,900
25,509
28,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
W
Achilles
Arawyek4991
Achilles
4
1
1
4.5
W
Discordia
BobbaCroft
Discordia
1
0
4
3
L
Hera
J0xxZ
Hera
1
4
0
0.25
W
Cthulhu
Rlyeh Calls
Cthulhu
1
0
4
3
L
Kumbhakarna
asangare
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,338
Damage
33,949
47,188
Taken
66,371
55,278
Mitigated
68,796
15,833
Healing
24,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
15,082
1,801
7,673
12,987
28,043
33,806
0
14,832
13,113
0
46,803
W
Achilles
Arawyek4991
Achilles
16,763
3,146
0
6,978
23,208
33,058
589
10,124
13,084
102
32,947
W
Discordia
BobbaCroft
Discordia
22,928
1,025
0
3,723
10,078
3,665
890
2,757
7,321
96,844
0
L
Hera
J0xxZ
Hera
14,967
4,604
237
1,515
12,819
6,461
0
9,575
3,244
58,328
0
W
Cthulhu
Rlyeh Calls
Cthulhu
19,647
1,430
385
4,747
13,902
18,555
301
6,372
7,530
63,476
0
L
Kumbhakarna
asangare
Kumbhakarna
3,900
299
0
2,521
25,509
28,529
0
18,486
6,804
13,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
32,562
254
Minions Killed
192
14
Camps Cleared
3
1,126,325
Distance Traveled
1,075,913
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,426
549
72
4
3
402,067
6
W
Achilles
12,114
638
24
1
5
372,894
2
W
Discordia
11,920
627
147
8
8
360,982
6
L
Hera
10,829
570
100
5
0
305,561
1
W
Cthulhu
13,223
696
83
4
1
392,449
1
L
Kumbhakarna
11,307
595
20
1
0
368,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role