Player Matchup

Hades
Hades
Chris_svart258
Hades
Level 98
God Stats
4W - 4L
1,508 SR
Queue Stats
674W - 661L
1,486 Elo+
Solo
Hun Batz
Hun Batz
Dont Hard Reset
Hun Batz
Level 160
God Stats
44W - 44L
1,495 SR
Queue Stats
1,649W - 1,578L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
SM GottenGrain
Ao Kuang
Level 78
God Stats
14W - 12L
1,447 SR
Queue Stats
316W - 338L
1,428 Elo+
Solo
Scylla
Scylla
Scyfn
Scylla
Level 103
God Stats
10W - 12L
1,611 SR
Queue Stats
136W - 124L
1,479 Elo+
Solo
Ishtar
Ishtar
Zay6
Ishtar
Level 126
God Stats
4W - 2L
1,484 SR
Queue Stats
52W - 45L
1,498 Elo+
Solo
Team Averages
Level 113
1,509 SR
1,469 Elo+

VS

Team Averages
Level 113
1,516 SR
1,415 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Arod2906
Medusa
Level 110
God Stats
25W - 27L
1,444 SR
Queue Stats
417W - 501L
1,383 Elo+
Party 1
Cerberus
Cerberus
EZ_Drak_420
Cerberus
Level 121
God Stats
3W - 4L
1,628 SR
Queue Stats
467W - 545L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Rengoku0710
Gilgamesh
Level 89
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StackinBodiez215
Tsukuyomi
Level 138
God Stats
0W - 1L
1,278 SR
Queue Stats
217W - 196L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,495
464
4,908
11,871
9,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
13
4 / 2 / 2
7,967
569
5,835
12,096
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
12
8 / 2 / 1
8,254
590
9,565
12,140
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Scyfn
Scylla
12
0 / 3 / 1
6,935
495
6,196
7,188
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Zay6
Ishtar
12
1 / 2 / 2
7,155
511
4,835
8,030
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 3
7,544
539
8,259
6,321
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Arod2906
Medusa
11
2 / 2 / 1
6,937
496
6,376
8,321
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
EZ_Drak_420
Cerberus
9
0 / 4 / 5
6,294
450
4,965
14,938
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Rengoku0710
Gilgamesh
11
1 / 5 / 2
7,135
510
6,072
10,929
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
13
5 / 3 / 2
7,716
551
7,278
11,438
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
14
Kills
11
11
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
0
3
4.5
L
Medusa
Arod2906
Medusa
2
2
1
1.25
W
1
2
4
1.5
W
Hun Batz
4
2
2
2.5
L
Cerberus
EZ_Drak_420
Cerberus
0
4
5
0.63
L
Gilgamesh
Rengoku0710
Gilgamesh
1
5
2
0.4
W
Ao Kuang
8
2
1
4.25
W
Scylla
Scyfn
Scylla
0
3
1
0.17
L
Tsukuyomi
5
3
2
2
W
Ishtar
Zay6
Ishtar
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
32,950
51,325
Taken
51,947
26,965
Mitigated
25,976
16,318
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,259
1,138
936
2,878
6,321
2,422
0
3,253
2,858
50,558
0
L
Medusa
Arod2906
Medusa
6,376
3,298
0
1,951
8,321
3,107
889
1,696
6,585
0
45,511
W
4,908
1,029
29
3,177
11,871
9,242
0
5,547
6,324
28,412
2,569
W
Hun Batz
5,835
1,606
0
4,824
12,096
4,889
594
1,037
11,059
0
58,437
L
Cerberus
EZ_Drak_420
Cerberus
4,965
783
0
3,649
14,938
10,532
323
7,328
7,334
24,098
0
L
Gilgamesh
Rengoku0710
Gilgamesh
6,072
2,441
0
2,667
10,929
6,185
165
5,691
4,786
0
38,118
W
Ao Kuang
9,565
2,144
0
4,955
12,140
7,298
432
3,024
9,116
33,654
0
W
Scylla
Scyfn
Scylla
6,196
936
0
500
7,188
2,478
0
3,329
3,859
50,752
0
L
Tsukuyomi
7,278
2,055
0
4,971
11,438
3,730
0
1,314
10,006
0
41,859
W
Ishtar
Zay6
Ishtar
4,835
2,852
0
2,833
8,030
3,058
525
287
7,743
0
48,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,806
Gold Earned
35,626
390
Minions Killed
337
0
Camps Cleared
0
1,272,678
Distance Traveled
1,355,708
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,544
539
69
5
0
271,606
4
L
Medusa
6,937
496
78
6
0
237,686
3
W
Hades
6,495
464
40
3
0
258,687
0
W
Hun Batz
7,967
569
91
7
0
289,872
8
L
Cerberus
6,294
450
54
4
0
266,740
3
L
Gilgamesh
7,135
510
68
5
0
275,103
3
W
Ao Kuang
8,254
590
77
6
0
259,772
7
W
Scylla
6,935
495
93
7
0
254,125
2
L
Tsukuyomi
7,716
551
68
5
0
304,573
0
W
Ishtar
7,155
511
89
6
0
210,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role