Player Matchup

Apollo
Apollo
FeederMan7385
Apollo
Level 65
God Stats
2W - 2L
1,337 SR
Queue Stats
106W - 104L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Nems
Sun Wukong
Level 160
God Stats
1W - 2L
1,671 SR
Queue Stats
241W - 199L
1,629 Elo+
Party 1
Set
Set
Puninstall
Set
Level 157
God Stats
4W - 0L
1,796 SR
Queue Stats
34W - 19L
1,699 Elo+
Party 1
Athena
Athena
Studdle
Athena
Level 157
God Stats
1W - 0L
1,495 SR
Queue Stats
161W - 106L
1,580 Elo+
Party 1
Discordia
Discordia
Yalldogs
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,554 Elo+
Party 1
Team Averages
Level 113
1,560 SR
1,587 Elo+

VS

Team Averages
Level 115
1,618 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Codemantan
Apollo
Level 153
God Stats
20W - 10L
1,695 SR
Queue Stats
138W - 136L
1,554 Elo+
Solo
Ganesha
Ganesha
CorpseHarvest
Ganesha
Level 106
God Stats
0W - 1L
1,854 SR
Queue Stats
76W - 82L
1,380 Elo+
Party 2
Arachne
Arachne
TheDamnPlanets
Arachne
Level 29
God Stats
14W - 8L
1,569 SR
Queue Stats
33W - 43L
1,359 Elo+
Party 2
King Arthur
King Arthur
lsosmakdflkamf
King Arthur
Level 141
God Stats
5W - 10L
1,471 SR
Queue Stats
297W - 289L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
8,511
774
11,689
8,548
4,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Nems
Sun Wukong
15
1 / 1 / 12
8,350
759
11,031
16,081
16,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 0 / 7
9,647
877
19,273
9,969
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Studdle
Athena
15
3 / 2 / 9
8,941
813
6,209
16,613
17,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Yalldogs
Discordia
16
5 / 1 / 11
8,670
788
13,668
8,325
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 6 / 2
7,474
679
10,833
14,455
8,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Codemantan
Apollo
15
0 / 2 / 2
8,189
744
9,616
9,697
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
13
0 / 3 / 4
7,593
690
7,480
16,141
15,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 1
7,087
644
4,288
13,452
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
lsosmakdflkamf
King Arthur
14
2 / 3 / 1
8,097
736
13,993
15,531
14,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
19
Kills
4
4
Deaths
19
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
2
0.33
L
Apollo
Codemantan
Apollo
0
2
2
0.5
L
Ganesha
0
3
4
0.67
W
1
0
9
5.5
W
Sun Wukong
Nems
Sun Wukong
1
1
12
7
W
9
0
7
12.5
W
Athena
Studdle
Athena
3
2
9
3.75
L
1
5
1
0.3
W
Discordia
Yalldogs
Discordia
5
1
11
10.5
L
King Arthur
lsosmakdflkamf
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,870
Damage
46,210
59,536
Taken
69,276
48,316
Mitigated
51,585
12,051
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,833
856
0
3,288
14,455
8,312
0
1,536
12,759
27,687
0
L
Apollo
Codemantan
Apollo
9,616
5,894
0
969
9,697
4,566
1,776
3,153
6,408
0
41,342
L
Ganesha
7,480
649
996
1,112
16,141
15,659
0
6,162
9,774
23,384
0
W
11,689
9,031
0
2,657
8,548
4,279
1,918
1,509
7,039
0
43,899
W
Sun Wukong
Nems
Sun Wukong
11,031
2,282
0
1,997
16,081
16,302
0
5,369
10,712
0
33,476
W
19,273
8,821
0
3,692
9,969
6,920
0
3,550
6,419
0
51,272
W
Athena
Studdle
Athena
6,209
1,869
489
2,506
16,613
17,189
50
4,837
11,776
16,752
0
L
4,288
3,276
245
528
13,452
8,734
0
4,885
8,149
0
5,870
W
Discordia
Yalldogs
Discordia
13,668
1,185
0
710
8,325
3,626
0
3,048
5,277
28,840
0
L
King Arthur
lsosmakdflkamf
King Arthur
13,993
805
0
1,646
15,531
14,314
0
4,141
11,154
0
29,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
38,440
281
Minions Killed
181
0
Camps Cleared
0
1,196,347
Distance Traveled
1,077,194
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,474
679
34
3
0
168,723
1
L
Apollo
8,189
744
77
7
0
219,056
2
L
Ganesha
7,593
690
5
0
0
227,222
0
W
Apollo
8,511
774
88
8
0
219,272
1
W
Sun Wukong
8,350
759
59
5
0
249,720
1
W
Set
9,647
877
88
8
0
261,620
1
W
Athena
8,941
813
15
1
0
257,571
0
L
Arachne
7,087
644
12
1
0
214,608
1
W
Discordia
8,670
788
31
3
0
208,164
0
L
King Arthur
8,097
736
53
5
0
247,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role