Player Matchup

Nox
Nox
Hikourouki
Nox
Level 152
God Stats
4W - 5L
1,397 SR
Queue Stats
55W - 70L
1,502 Elo+
Party 1
Ares
Ares
SWAN R0NS0N
Ares
Level 156
God Stats
21W - 16L
1,503 SR
Queue Stats
244W - 250L
1,554 Elo+
Solo
Sol
Sol
True_Gravity_God
Sol
Level 155
God Stats
4W - 1L
1,590 SR
Queue Stats
161W - 169L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
TzantzaMatantza
Heimdallr
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 104L
1,532 Elo+
Solo
Hercules
Hercules
ooofstin_1540
Hercules
Level 117
God Stats
3W - 2L
1,665 SR
Queue Stats
45W - 56L
1,475 Elo+
Solo
Team Averages
Level 123
1,531 SR
1,530 Elo+

VS

Team Averages
Level 105
1,526 SR
1,562 Elo+
Neith
Neith
DirtyHarry6132
Neith
Level 156
God Stats
37W - 50L
1,614 SR
Queue Stats
830W - 777L
1,619 Elo+
Solo
Cthulhu
Cthulhu
LoyalBlackMan__
Cthulhu
Level 88
God Stats
5W - 6L
1,705 SR
Queue Stats
129W - 127L
1,559 Elo+
Party 2
Achilles
Achilles
Nicouys
Achilles
Level 88
God Stats
50W - 63L
1,494 SR
Queue Stats
243W - 290L
1,543 Elo+
Solo
Anubis
Anubis
Sem67_DaDon
Anubis
Level 46
God Stats
0W - 1L
1,501 SR
Queue Stats
47W - 49L
1,504 Elo+
Party 2
Da Ji
Da Ji
SylvaSaccharine_
Da Ji
Level 146
God Stats
6W - 18L
1,319 SR
Queue Stats
320W - 304L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
10,157
726
4,154
12,094
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 13
9,852
704
14,626
17,901
17,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 4 / 7
12,136
867
23,741
25,945
12,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
TzantzaMatantza
Heimdallr
18
5 / 2 / 10
11,044
789
13,716
13,281
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ooofstin_1540
Hercules
18
8 / 2 / 8
11,015
787
14,094
22,190
21,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
10,541
753
18,950
13,295
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 6
9,543
682
13,464
18,960
20,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Nicouys
Achilles
17
4 / 4 / 8
10,269
734
15,289
19,702
16,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
2 / 7 / 6
9,692
692
8,067
14,011
8,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 7 / 5
10,877
777
13,168
18,072
9,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
27
Kills
16
16
Deaths
27
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
1
3
6
1.33
L
2
6
6
0.83
L
Achilles
Nicouys
Achilles
4
4
8
2
W
1
5
13
1.5
L
Anubis
2
7
6
0.71
L
6
7
5
1.21
W
12
4
7
3.88
W
Heimdallr
TzantzaMatantza
Heimdallr
5
2
10
5
W
Hercules
ooofstin_1540
Hercules
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,331
Damage
68,938
91,411
Taken
84,040
64,446
Mitigated
62,989
30,870
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,950
5,892
0
2,930
13,295
6,795
270
7,100
5,456
0
57,284
W
4,154
725
0
875
12,094
6,030
461
2,660
9,199
33,674
0
L
13,464
617
897
1,630
18,960
20,990
0
7,813
10,419
26,169
0
L
Achilles
Nicouys
Achilles
15,289
3,597
0
3,412
19,702
16,723
580
11,004
7,573
0
30,776
W
14,626
1,180
0
2,097
17,901
17,547
0
4,109
13,574
23,634
0
L
Anubis
8,067
293
0
2,766
14,011
8,815
0
6,776
6,735
31,308
0
L
13,168
4,545
0
741
18,072
9,666
0
7,784
9,544
0
25,309
W
23,741
9,922
0
16,327
25,945
12,288
4,589
5,418
20,303
58,871
0
W
Heimdallr
TzantzaMatantza
Heimdallr
13,716
4,245
0
2,390
13,281
7,378
745
4,226
8,778
0
42,267
W
Hercules
ooofstin_1540
Hercules
14,094
3,333
0
9,181
22,190
21,203
121
3,967
18,026
0
23,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
50,922
250
Minions Killed
227
0
Camps Cleared
0
1,385,062
Distance Traveled
1,402,385
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,541
753
87
6
0
259,914
1
W
Nox
10,157
726
62
4
0
260,086
3
L
Cthulhu
9,543
682
26
2
0
278,512
2
L
Achilles
10,269
734
34
2
0
328,680
3
W
Ares
9,852
704
25
2
0
279,068
2
L
Anubis
9,692
692
52
4
0
255,446
1
L
Da Ji
10,877
777
28
2
0
279,833
6
W
Sol
12,136
867
67
5
0
246,756
0
W
Heimdallr
11,044
789
68
5
0
295,461
0
W
Hercules
11,015
787
28
2
0
303,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role