Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MARCxWINGS
Ymir
Level 159
God Stats
3W - 0L
1,704 SR
Queue Stats
115W - 96L
1,632 Elo+
Party 1
Rama
Rama
Not-Cade-_-
Rama
Level 38
God Stats
4W - 1L
1,724 SR
Queue Stats
33W - 12L
1,736 Elo+
Party 1
Fenrir
Fenrir
SCrewcifix
Fenrir
Level 155
God Stats
1W - 3L
1,378 SR
Queue Stats
222W - 214L
1,554 Elo+
Party 1
Anubis
Anubis
monstruss77
Anubis
Level 65
God Stats
5W - 6L
1,288 SR
Queue Stats
68W - 102L
1,312 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,547 Elo+

VS

Team Averages
Level 68
1,525 SR
1,414 Elo+
Tyr
Tyr
 
Tyr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Corgittack
Poseidon
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 63L
1,567 Elo+
Solo
Guan Yu
Guan Yu
Gandalf SAX 7u7
Guan Yu
Level 63
God Stats
10W - 7L
1,597 SR
Queue Stats
91W - 88L
1,359 Elo+
Solo
Cernunnos
Cernunnos
Packs via DHL
Cernunnos
Level 47
God Stats
18W - 28L
1,299 SR
Queue Stats
21W - 33L
1,212 Elo+
Solo
Loki
Loki
badger0422
Loki
Level 56
God Stats
9W - 8L
1,730 SR
Queue Stats
102W - 88L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 1
5,229
475
1,513
7,055
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 2
6,091
554
3,490
7,132
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 1
6,708
610
5,723
6,635
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
SCrewcifix
Fenrir
12
5 / 0 / 1
7,349
668
5,029
6,976
5,473
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
9
0 / 3 / 1
5,666
515
1,994
6,293
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 3 / 0
5,118
465
2,412
8,348
5,437
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Corgittack
Poseidon
9
3 / 1 / 0
5,486
499
4,085
4,431
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
5,237
476
2,062
9,248
4,438
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Packs via DHL
Cernunnos
8
0 / 4 / 0
4,726
430
4,445
6,681
2,439
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,573
416
1,701
5,153
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
4
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
1
0.5
L
Tyr
 
Tyr
0
3
0
0
L
Poseidon
Corgittack
Poseidon
3
1
0
3
L
0
2
2
0.5
W
2
0
2
3
W
4
0
1
4.5
L
Cernunnos
Packs via DHL
Cernunnos
0
4
0
0
W
Fenrir
SCrewcifix
Fenrir
5
0
1
5.5
L
0
1
0
0
W
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,749
Damage
14,705
34,091
Taken
33,861
19,730
Mitigated
15,216
12,987
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,513
710
0
2,079
7,055
2,299
64
0
7,055
0
33,836
L
Tyr
 
Tyr
2,412
317
0
1,423
8,348
5,437
0
80
8,268
219
24,456
L
Poseidon
Corgittack
Poseidon
4,085
758
0
897
4,431
1,047
626
1,946
2,485
32,978
0
L
2,062
172
824
3,174
9,248
4,438
0
2,726
6,522
0
20,996
W
3,490
1,594
0
3,160
7,132
5,702
0
1,121
6,011
21,033
2,539
W
5,723
4,925
0
4,067
6,635
2,393
243
0
6,635
0
63,887
L
Cernunnos
Packs via DHL
Cernunnos
4,445
1,415
0
40
6,681
2,439
245
225
6,456
0
28,308
W
Fenrir
SCrewcifix
Fenrir
5,029
1,117
0
2,206
6,976
5,473
0
219
6,757
80
41,145
L
1,701
297
0
0
5,153
1,855
0
326
4,827
0
24,986
W
Anubis
1,994
266
0
1,475
6,293
3,863
0
2,964
3,329
35,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
25,140
365
Minions Killed
201
0
Camps Cleared
0
981,342
Distance Traveled
1,099,441
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,229
475
54
5
0
215,667
0
L
Tyr
5,118
465
40
4
0
223,550
3
L
Poseidon
5,486
499
52
5
0
225,553
4
L
Guan Yu
5,237
476
31
3
0
240,824
1
W
Ymir
6,091
554
34
3
0
206,891
1
W
Rama
6,708
610
112
10
0
183,853
3
L
Cernunnos
4,726
430
43
4
0
190,561
3
W
Fenrir
7,349
668
89
8
0
204,376
1
L
Loki
4,573
416
35
3
0
218,953
0
W
Anubis
5,666
515
76
7
0
170,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role