Player Matchup

Set
Set
GlIock
Set
Level 156
God Stats
2W - 0L
1,788 SR
Queue Stats
316W - 45L
2,139 Elo+
Party 1
Janus
Janus
Glơck
Janus
Level 100
God Stats
6W - 1L
1,743 SR
Queue Stats
215W - 20L
2,140 Elo+
Party 1
Hun Batz
Hun Batz
shootshotshout
Hun Batz
Level 147
God Stats
2W - 0L
1,752 SR
Queue Stats
298W - 41L
2,138 Elo+
Party 1
Team Averages
Level 134
1,761 SR
2,139 Elo+

VS

Team Averages
Level 125
1,581 SR
1,601 Elo+
Medusa
Medusa
Benjermanman
Medusa
Level 123
God Stats
13W - 14L
1,553 SR
Queue Stats
120W - 112L
1,603 Elo+
Party 2
Nox
Nox
Helllz5454
Nox
Level 127
God Stats
40W - 35L
1,597 SR
Queue Stats
148W - 143L
1,602 Elo+
Solo
Serqet
Serqet
SociopathicPuma
Serqet
Level 125
God Stats
7W - 12L
1,593 SR
Queue Stats
202W - 228L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
GlIock
Set
19
8 / 5 / 3
15,117
796
17,278
25,052
22,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Glơck
Janus
19
2 / 4 / 11
13,000
684
21,235
14,529
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
19
3 / 4 / 9
13,879
730
14,300
25,175
26,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 7 / 4
12,647
666
19,681
19,816
10,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 8
12,357
650
15,319
15,309
8,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 2 / 10
13,175
693
17,449
24,408
42,536
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
13
Kills
13
13
Deaths
13
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
7
4
1.14
W
Set
GlIock
Set
8
5
3
1.9
W
Janus
Glơck
Janus
2
4
11
1.88
L
4
4
8
2
L
3
2
10
4
W
Hun Batz
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,813
Damage
52,449
64,756
Taken
59,533
55,278
Mitigated
62,034
19,927
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
19,681
8,015
0
1,479
19,816
10,567
768
6,666
13,150
0
67,316
W
Set
GlIock
Set
17,278
8,521
1,706
6,986
25,052
22,050
1,564
7,725
16,819
2,923
48,611
W
Janus
Glơck
Janus
21,235
891
0
3,692
14,529
6,715
513
2,915
11,025
71,021
0
L
15,319
1,064
0
500
15,309
8,931
751
6,472
8,837
36,735
0
L
17,449
2,164
0
6,120
24,408
42,536
170
10,481
13,927
1,117
27,508
W
Hun Batz
14,300
2,678
1,992
5,551
25,175
26,513
657
6,054
18,594
3,594
45,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,996
Gold Earned
38,179
218
Minions Killed
175
9
Camps Cleared
6
1,095,080
Distance Traveled
1,029,751
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,647
666
89
5
2
309,960
1
W
Set
15,117
796
58
3
2
334,090
1
W
Janus
13,000
684
113
6
4
373,803
0
L
Nox
12,357
650
57
3
3
338,701
1
L
Serqet
13,175
693
29
2
1
381,090
6
W
Hun Batz
13,879
730
47
2
3
387,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role