Player Matchup

Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EZPZ195
Guan Yu
Level 122
God Stats
2W - 4L
1,595 SR
Queue Stats
302W - 318L
1,427 Elo+
Solo
He Bo
He Bo
Haise-uwu
He Bo
Level 34
God Stats
14W - 16L
1,425 SR
Queue Stats
67W - 98L
1,346 Elo+
Solo
Khepri
Khepri
Rutless97
Khepri
Level 48
God Stats
2W - 3L
1,489 SR
Queue Stats
53W - 74L
1,353 Elo+
Solo
Ravana
Ravana
genial-ghost0
Ravana
Level 115
God Stats
14W - 14L
1,482 SR
Queue Stats
365W - 369L
1,500 Elo+
Solo
Team Averages
Level 71
1,498 SR
1,425 Elo+

VS

Team Averages
Level 115
1,517 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
DR_OCHOA
Morgan Le Fay
Level 121
God Stats
10W - 11L
1,245 SR
Queue Stats
246W - 253L
1,368 Elo+
Solo
Awilix
Awilix
MARCxWINGS
Awilix
Level 159
God Stats
7W - 2L
1,842 SR
Queue Stats
115W - 96L
1,627 Elo+
Party 1
Rama
Rama
Not-Cade-_-
Rama
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 12L
1,730 Elo+
Party 1
Mulan
Mulan
SCrewcifix
Mulan
Level 155
God Stats
9W - 6L
1,716 SR
Queue Stats
222W - 214L
1,548 Elo+
Party 1
Atlas
Atlas
bipolergravy
Atlas
Level 104
God Stats
3W - 4L
1,283 SR
Queue Stats
23W - 26L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 4 / 0
5,854
450
5,438
10,086
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
EZPZ195
Guan Yu
9
1 / 8 / 1
6,255
481
4,019
12,698
11,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Haise-uwu
He Bo
9
0 / 5 / 1
5,984
460
3,681
9,682
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Rutless97
Khepri
8
0 / 3 / 1
5,526
425
1,439
9,739
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 7 / 2
6,371
490
5,092
10,464
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DR_OCHOA
Morgan Le Fay
13
5 / 1 / 3
7,628
587
5,430
6,165
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
MARCxWINGS
Awilix
14
16 / 0 / 4
9,386
722
16,620
8,499
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 7
7,329
564
6,369
8,632
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
14
5 / 2 / 11
8,600
662
8,564
13,091
9,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 3
6,286
484
2,856
6,348
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
27
27
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Morgan Le Fay
DR_OCHOA
Morgan Le Fay
5
1
3
6.5
L
Guan Yu
EZPZ195
Guan Yu
1
8
1
0.19
L
He Bo
Haise-uwu
He Bo
0
5
1
0.1
W
Awilix
MARCxWINGS
Awilix
16
0
4
18
W
1
0
7
4.5
L
Khepri
Rutless97
Khepri
0
3
1
0.17
W
Mulan
5
2
11
5.25
W
0
1
3
1.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
39,839
52,669
Taken
42,735
29,074
Mitigated
22,118
10,780
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,438
2,158
0
3,402
10,086
3,650
0
1,320
8,766
0
43,695
W
Morgan Le Fay
DR_OCHOA
Morgan Le Fay
5,430
1,152
0
2,209
6,165
2,597
658
1,832
4,333
50,475
0
L
Guan Yu
EZPZ195
Guan Yu
4,019
1,063
111
1,897
12,698
11,305
0
704
11,994
0
31,552
L
He Bo
Haise-uwu
He Bo
3,681
43
0
1,144
9,682
3,595
0
3,579
6,103
31,586
0
W
Awilix
MARCxWINGS
Awilix
16,620
7,709
0
315
8,499
3,247
0
577
7,922
0
68,350
W
6,369
5,149
0
3,814
8,632
2,891
0
1,304
7,328
0
64,535
L
Khepri
Rutless97
Khepri
1,439
59
231
1,936
9,739
5,690
0
1,935
7,804
10,249
0
W
Mulan
8,564
2,247
0
8,712
13,091
9,690
0
696
12,395
0
60,710
W
2,856
1,092
0
1,468
6,348
3,693
458
711
5,637
17,875
5,933
L
5,092
1,149
0
2,059
10,464
4,834
0
881
9,583
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
39,229
243
Minions Killed
438
0
Camps Cleared
0
1,148,229
Distance Traveled
1,255,986
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,854
450
62
5
0
221,114
2
W
Morgan Le Fay
7,628
587
76
6
0
233,765
4
L
Guan Yu
6,255
481
55
4
0
225,049
1
L
He Bo
5,984
460
44
3
0
228,269
1
W
Awilix
9,386
722
101
8
0
317,525
3
W
Rama
7,329
564
108
8
0
230,012
3
L
Khepri
5,526
425
26
2
0
228,218
2
W
Mulan
8,600
662
102
8
0
218,790
6
W
Atlas
6,286
484
51
4
0
255,894
2
L
Ravana
6,371
490
56
4
0
245,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role