Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Applebot
Hel
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,830 Elo+
Party 1
Kukulkan
Kukulkan
Gonzales233
Kukulkan
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 57L
1,283 Elo+
Solo
Thor
Thor
Palpetinus
Thor
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,830 Elo+
Party 1
Cthulhu
Cthulhu
mightynikhil
Cthulhu
Level 106
God Stats
2W - 0L
1,694 SR
Queue Stats
173W - 149L
1,523 Elo+
Solo
Team Averages
Level 55
1,539 SR
1,593 Elo+

VS

Team Averages
Level 74
1,352 SR
1,432 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
IIker_Ct
Bastet
Level 84
God Stats
1W - 3L
1,414 SR
Queue Stats
115W - 126L
1,410 Elo+
Party 2
Neith
Neith
Itsygo784
Neith
Level 103
God Stats
94W - 118L
1,455 SR
Queue Stats
527W - 571L
1,448 Elo+
Solo
Ymir
Ymir
parzzz
Ymir
Level 72
God Stats
1W - 2L
1,340 SR
Queue Stats
169W - 178L
1,387 Elo+
Party 3
Janus
Janus
santiago2114
Janus
Level 44
God Stats
0W - 5L
1,050 SR
Queue Stats
112W - 120L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 0
5,969
497
4,910
7,435
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
6,061
505
3,686
4,801
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Gonzales233
Kukulkan
12
0 / 0 / 0
6,543
545
4,446
3,856
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 4 / 3
6,160
513
4,943
9,666
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
mightynikhil
Cthulhu
13
6 / 0 / 1
8,032
669
6,152
6,711
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 2
5,628
469
1,864
8,866
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
IIker_Ct
Bastet
9
1 / 3 / 2
5,577
465
4,260
9,733
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Itsygo784
Neith
10
0 / 0 / 0
5,410
451
4,514
6,939
2,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
parzzz
Ymir
9
0 / 5 / 1
5,732
478
2,525
9,181
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 0 / 0
6,293
524
2,040
3,745
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
9
Kills
4
4
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
0
1
L
Horus
 
Horus
0
1
2
1
W
0
0
0
0
W
Kukulkan
Gonzales233
Kukulkan
0
0
0
0
L
Bastet
IIker_Ct
Bastet
1
3
2
0.67
L
Neith
Itsygo784
Neith
0
0
0
0
W
2
4
3
0.88
W
Cthulhu
mightynikhil
Cthulhu
6
0
1
6.5
L
Ymir
parzzz
Ymir
0
5
1
0.1
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
15,203
32,469
Taken
38,464
15,002
Mitigated
18,814
14,894
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,910
1,738
0
2,145
7,435
3,087
2,054
0
7,435
0
51,643
L
Horus
 
Horus
1,864
820
696
4,158
8,866
7,256
0
4,732
4,114
126
10,598
W
3,686
189
3,316
3,443
4,801
3,187
228
27
4,774
12,750
0
W
Kukulkan
Gonzales233
Kukulkan
4,446
50
0
1,562
3,856
1,566
0
840
2,890
48,089
0
L
Bastet
IIker_Ct
Bastet
4,260
1,151
0
4,228
9,733
3,439
0
1,383
8,308
27
33,753
L
Neith
Itsygo784
Neith
4,514
1,463
0
4,169
6,939
2,430
0
2,138
4,801
0
46,755
W
4,943
1,660
0
3,128
9,666
3,046
84
1,560
7,959
0
26,351
W
Cthulhu
mightynikhil
Cthulhu
6,152
919
0
1,300
6,711
4,116
0
1,850
4,693
42,259
0
L
Ymir
parzzz
Ymir
2,525
779
0
1,343
9,181
4,334
0
4,580
4,291
31,496
0
L
2,040
142
0
750
3,745
1,355
0
1,079
2,666
41,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
28,640
348
Minions Killed
289
0
Camps Cleared
0
1,153,928
Distance Traveled
1,158,920
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,969
497
94
8
0
212,378
0
L
Horus
5,628
469
17
1
0
249,773
3
W
Hel
6,061
505
14
1
0
224,360
6
W
Kukulkan
6,543
545
98
8
0
240,928
4
L
Bastet
5,577
465
59
5
0
272,754
2
L
Neith
5,410
451
77
6
0
219,194
4
W
Thor
6,160
513
55
5
0
236,185
1
W
Cthulhu
8,032
669
87
7
0
240,077
1
L
Ymir
5,732
478
69
6
0
196,420
4
L
Janus
6,293
524
67
6
0
220,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role