Player Matchup

Tiamat
Tiamat
ICB_Enr1qu3Gx
Tiamat
Level 30
God Stats
12W - 8L
1,452 SR
Queue Stats
267W - 240L
1,456 Elo+
Party 4
Hun Batz
Hun Batz
NRG_Anonymuos
Hun Batz
Level 88
God Stats
6W - 1L
1,613 SR
Queue Stats
220W - 205L
1,461 Elo+
Party 4
Neith
Neith
TxF_vAlexDu__
Neith
Level 77
God Stats
6W - 4L
1,600 SR
Queue Stats
24W - 22L
1,431 Elo+
Party 2
Ymir
Ymir
ZenitsU-_-Demon
Ymir
Level 33
God Stats
20W - 31L
1,338 SR
Queue Stats
45W - 83L
1,324 Elo+
Party 2
Chang'e
Chang'e
nightmare92929
Chang'e
Level 102
God Stats
5W - 5L
1,506 SR
Queue Stats
291W - 290L
1,407 Elo+
Party 4
Team Averages
Level 66
1,502 SR
1,416 Elo+

VS

Team Averages
Level 77
1,327 SR
1,455 Elo+
Cliodhna
Cliodhna
AINZ 00AL G0WNz
Cliodhna
Level 149
God Stats
16W - 27L
1,367 SR
Queue Stats
409W - 415L
1,493 Elo+
Party 1
Artemis
Artemis
BELLCRANEL5
Artemis
Level 106
God Stats
2W - 1L
1,328 SR
Queue Stats
136W - 138L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Bvvwouter
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 3
Janus
Janus
McKie233697
Janus
Level 33
God Stats
17W - 10L
1,201 SR
Queue Stats
167W - 152L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yvdp-_-
Cu Chulainn
Level 69
God Stats
0W - 1L
1,239 SR
Queue Stats
5W - 5L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,452
496
1,310
6,191
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
NRG_Anonymuos
Hun Batz
10
4 / 0 / 1
6,290
572
4,269
8,309
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 0
5,813
528
5,280
4,389
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 2
5,422
493
2,434
7,746
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 3
6,979
634
5,873
6,853
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
2 / 0 / 0
5,322
484
4,825
7,983
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
BELLCRANEL5
Artemis
7
0 / 3 / 0
4,553
414
3,793
6,231
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Bvvwouter
Cthulhu
7
0 / 0 / 0
4,856
441
2,681
5,899
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
5,466
497
2,901
3,792
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Yvdp-_-
Cu Chulainn
7
0 / 5 / 0
4,349
395
3,062
8,474
3,850
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
0
0
2
L
Artemis
BELLCRANEL5
Artemis
0
3
0
0
L
Cthulhu
Bvvwouter
Cthulhu
0
0
0
0
W
0
2
1
0.25
L
0
2
1
0.25
W
Hun Batz
NRG_Anonymuos
Hun Batz
4
0
1
4.5
W
4
0
0
4
L
Cu Chulainn
Yvdp-_-
Cu Chulainn
0
5
0
0
W
0
0
2
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,166
Damage
17,262
33,488
Taken
32,379
16,063
Mitigated
13,297
13,780
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,825
400
0
2,494
7,983
2,768
0
1,882
6,019
0
30,541
L
Artemis
BELLCRANEL5
Artemis
3,793
1,513
0
2,152
6,231
1,834
0
986
5,245
0
20,987
L
Cthulhu
Bvvwouter
Cthulhu
2,681
437
0
1,067
5,899
3,494
0
1,095
4,804
17,592
0
W
1,310
74
0
1,114
6,191
2,951
0
1,343
4,848
29,625
0
L
2,901
38
0
316
3,792
1,351
0
1,278
2,484
35,625
0
W
Hun Batz
NRG_Anonymuos
Hun Batz
4,269
1,220
0
4,172
8,309
2,938
52
543
7,766
0
35,648
W
5,280
1,910
0
1,145
4,389
1,750
647
486
3,903
0
34,023
L
Cu Chulainn
Yvdp-_-
Cu Chulainn
3,062
771
0
683
8,474
3,850
0
3,948
4,210
506
18,157
W
2,434
804
190
3,141
7,746
5,773
26
2,693
5,053
19,810
0
W
5,873
655
268
3,750
6,853
2,651
188
761
6,092
39,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
24,546
312
Minions Killed
225
0
Camps Cleared
0
1,070,334
Distance Traveled
995,245
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,322
484
54
5
0
228,275
0
L
Artemis
4,553
414
38
3
0
175,746
2
L
Cthulhu
4,856
441
26
2
0
203,419
2
W
Tiamat
5,452
496
60
5
0
209,340
0
L
Janus
5,466
497
77
7
0
208,187
2
W
Hun Batz
6,290
572
69
6
0
241,251
0
W
Neith
5,813
528
55
5
0
207,712
1
L
Cu Chulainn
4,349
395
30
3
0
179,618
2
W
Ymir
5,422
493
38
3
0
204,292
0
W
Chang'e
6,979
634
90
8
0
207,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role