Player Matchup

Yu Huang
Yu Huang
Bnz IlI
Yu Huang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,361 Elo+
Party 1
Jing Wei
Jing Wei
Deviance22
Jing Wei
Level 132
God Stats
7W - 5L
1,534 SR
Queue Stats
264W - 252L
1,462 Elo+
Solo
Hel
Hel
GaelicZealot
Hel
Level 140
God Stats
2W - 3L
1,601 SR
Queue Stats
480W - 496L
1,521 Elo+
Party 1
Persephone
Persephone
mono73
Persephone
Level 126
God Stats
3W - 5L
1,524 SR
Queue Stats
329W - 339L
1,487 Elo+
Party 1
Chronos
Chronos
thelegend7769
Chronos
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 49L
1,625 Elo+
Solo
Team Averages
Level 120
1,532 SR
1,491 Elo+

VS

Team Averages
Level 136
1,507 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cansaurus
Atlas
Level 159
God Stats
2W - 1L
1,504 SR
Queue Stats
398W - 412L
1,510 Elo+
Solo
Hercules
Hercules
Icythegreatest
Hercules
Level 108
God Stats
4W - 5L
1,417 SR
Queue Stats
341W - 365L
1,476 Elo+
Solo
Fenrir
Fenrir
Smegedup
Fenrir
Level 146
God Stats
8W - 13L
1,472 SR
Queue Stats
867W - 897L
1,509 Elo+
Solo
Hel
Hel
Tyler6
Hel
Level 148
God Stats
7W - 1L
1,644 SR
Queue Stats
589W - 620L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bnz IlI
Yu Huang
17
5 / 6 / 9
10,354
690
15,434
15,840
7,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Deviance22
Jing Wei
18
6 / 11 / 8
11,311
754
25,419
23,295
10,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 9 / 6
10,560
704
16,600
27,111
13,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
mono73
Persephone
17
1 / 7 / 15
10,375
692
16,715
20,458
8,902
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
19
4 / 4 / 12
11,128
742
12,900
19,071
9,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
17 / 4 / 10
14,015
934
40,418
18,413
9,430
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
Cansaurus
Atlas
18
1 / 4 / 22
11,314
754
13,345
31,620
46,872
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
18
4 / 3 / 22
11,122
741
16,631
33,958
26,921
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Smegedup
Fenrir
18
8 / 6 / 14
11,671
778
13,697
21,620
18,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
Tyler6
Hel
19
7 / 2 / 16
11,689
779
12,712
19,012
17,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
121
19
Kills
37
37
Deaths
19
50
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
17
4
10
5.5
L
Yu Huang
Bnz IlI
Yu Huang
5
6
9
1.58
W
Atlas
Cansaurus
Atlas
1
4
22
3
L
Jing Wei
Deviance22
Jing Wei
6
11
8
0.91
L
3
9
6
0.67
W
Hercules
4
3
22
5
W
Fenrir
Smegedup
Fenrir
8
6
14
2.5
W
Hel
Tyler6
Hel
7
2
16
7.5
L
Persephone
mono73
Persephone
1
7
15
1.21
L
Chronos
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,068
Damage
96,803
105,775
Taken
124,623
49,527
Mitigated
119,092
40,569
Healing
70,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
40,418
1,966
2,093
5,229
18,413
9,430
675
11,799
6,614
74,799
0
L
Yu Huang
Bnz IlI
Yu Huang
15,434
1,148
795
564
15,840
7,416
0
9,988
5,712
27,305
0
W
Atlas
Cansaurus
Atlas
13,345
4,120
707
4,382
31,620
46,872
1,804
15,041
16,579
26,098
0
L
Jing Wei
Deviance22
Jing Wei
25,419
17,437
137
3,306
23,295
10,496
442
11,259
11,687
0
38,501
L
16,600
435
12,759
13,177
27,111
13,581
175
17,419
9,678
30,227
0
W
Hercules
16,631
2,490
3,303
10,165
33,958
26,921
2,745
15,938
18,020
0
28,299
W
Fenrir
Smegedup
Fenrir
13,697
2,583
1,442
3,169
21,620
18,072
705
8,390
13,230
0
21,895
W
Hel
Tyler6
Hel
12,712
1,398
26,948
12,628
19,012
17,797
1,070
10,481
8,531
22,267
0
L
Persephone
mono73
Persephone
16,715
871
1,259
3,872
20,458
8,902
332
13,558
6,603
27,813
0
L
Chronos
12,900
2,027
1,340
3,360
19,071
9,132
750
14,245
4,687
25,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
59,811
127
Minions Killed
149
0
Camps Cleared
0
1,289,193
Distance Traveled
1,427,235
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,015
934
82
5
0
252,231
2
L
Yu Huang
10,354
690
22
1
0
257,047
0
W
Atlas
11,314
754
15
1
0
257,660
0
L
Jing Wei
11,311
754
27
2
0
238,571
0
L
Hel
10,560
704
31
2
0
255,550
1
W
Hercules
11,122
741
21
1
0
320,098
1
W
Fenrir
11,671
778
17
1
0
290,727
1
W
Hel
11,689
779
14
1
0
306,519
4
L
Persephone
10,375
692
15
1
0
270,493
2
L
Chronos
11,128
742
32
2
0
267,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role