Player Matchup

Kukulkan
Kukulkan
Denchikssss
Kukulkan
Level 123
God Stats
1W - 1L
1,727 SR
Queue Stats
36W - 23L
1,592 Elo+
Party 1
Thor
Thor
MrKaRaNDaSHoW
Thor
Level 156
God Stats
1W - 1L
1,449 SR
Queue Stats
28W - 25L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
NIMARS
Danzaburou
Level 155
God Stats
0W - 1L
1,577 SR
Queue Stats
112W - 89L
1,608 Elo+
Party 1
Team Averages
Level 145
1,585 SR
1,605 Elo+

VS

Team Averages
Level 83
1,708 SR
1,519 Elo+
Chronos
Chronos
GARRANWEED
Chronos
Level 96
God Stats
5W - 6L
1,741 SR
Queue Stats
173W - 208L
1,462 Elo+
Solo
Heimdallr
Heimdallr
cyceron69
Heimdallr
Level 32
God Stats
1W - 2L
1,883 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Odin
Odin
flupke014
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Denchikssss
Kukulkan
16
4 / 8 / 5
11,230
702
16,217
14,233
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 7 / 8
11,296
706
11,874
16,101
7,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NIMARS
Danzaburou
16
4 / 4 / 5
11,476
717
13,799
13,920
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GARRANWEED
Chronos
17
4 / 4 / 9
11,488
718
11,253
16,740
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
cyceron69
Heimdallr
17
7 / 5 / 5
12,132
758
13,757
16,689
7,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
18
8 / 2 / 10
12,286
768
14,515
19,007
22,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
19
19
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Denchikssss
Kukulkan
4
8
5
0.81
W
Chronos
GARRANWEED
Chronos
4
4
9
2.13
L
3
7
8
1
L
Danzaburou
NIMARS
Danzaburou
4
4
5
1.63
W
Heimdallr
cyceron69
Heimdallr
7
5
5
1.9
W
Odin
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
39,525
44,254
Taken
52,436
20,946
Mitigated
36,117
4,689
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Denchikssss
Kukulkan
16,217
1,410
0
1,508
14,233
6,344
0
3,278
10,227
44,560
0
W
Chronos
GARRANWEED
Chronos
11,253
1,772
0
1,226
16,740
5,864
1,922
6,353
10,387
42,099
0
L
11,874
2,762
0
430
16,101
7,055
740
5,009
10,365
0
21,004
L
Danzaburou
NIMARS
Danzaburou
13,799
6,763
0
2,751
13,920
7,547
805
2,306
11,038
0
39,941
W
Heimdallr
cyceron69
Heimdallr
13,757
6,973
0
3,068
16,689
7,731
495
4,871
11,818
0
62,481
W
Odin
14,515
3,287
0
3,734
19,007
22,522
222
5,667
13,340
0
27,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
35,906
162
Minions Killed
188
4
Camps Cleared
10
860,553
Distance Traveled
827,955
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,230
702
74
5
2
271,723
1
W
Chronos
11,488
718
79
5
1
297,297
5
L
Thor
11,296
706
24
2
0
295,677
2
L
Danzaburou
11,476
717
64
4
2
293,153
6
W
Heimdallr
12,132
758
82
5
7
244,558
3
W
Odin
12,286
768
27
2
2
286,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role