Player Matchup

Charybdis
Charybdis
R3KT x SN1P3Zz
Charybdis
Level 85
God Stats
2W - 2L
1,574 SR
Queue Stats
101W - 118L
1,440 Elo+
Solo
Chronos
Chronos
TerribleThanatos
Chronos
Level 94
God Stats
1W - 1L
1,510 SR
Queue Stats
292W - 263L
1,466 Elo+
Party 1
Bacchus
Bacchus
hunterzitrone
Bacchus
Level 43
God Stats
234W - 196L
1,541 SR
Queue Stats
283W - 251L
1,467 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,458 Elo+

VS

Team Averages
Level 86
1,666 SR
1,693 Elo+
Sobek
Sobek
Legendary ZEC
Sobek
Level 146
God Stats
15W - 2L
1,998 SR
Queue Stats
496W - 57L
1,919 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sir Joust
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 20L
1,929 Elo+
Party 2
Kukulkan
Kukulkan
strawberrymorley
Kukulkan
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
R3KT x SN1P3Zz
Charybdis
10
1 / 2 / 0
6,260
626
4,096
7,946
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
6,051
605
3,468
9,899
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
11
0 / 1 / 1
6,892
689
5,621
8,506
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
8,197
820
5,103
13,356
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Sir Joust
Ah Muzen Cab
12
3 / 1 / 2
7,547
755
11,794
6,417
3,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 2
6,637
664
5,060
3,590
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Charybdis
R3KT x SN1P3Zz
Charybdis
1
2
0
0.5
W
Ah Muzen Cab
Sir Joust
Ah Muzen Cab
3
1
2
4
L
0
3
0
0
L
Bacchus
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,185
Damage
21,957
26,351
Taken
23,363
16,788
Mitigated
19,350
4,139
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,103
200
0
7,256
13,356
14,563
375
4,426
8,930
15,430
0
L
Charybdis
R3KT x SN1P3Zz
Charybdis
4,096
2,212
0
850
7,946
3,191
0
3,195
4,751
0
19,159
W
Ah Muzen Cab
Sir Joust
Ah Muzen Cab
11,794
4,512
0
2,646
6,417
3,025
1,345
2,477
3,940
0
39,702
L
3,468
1,003
0
1,395
9,899
4,541
0
4,159
5,740
24,649
1,954
L
Bacchus
5,621
700
0
1,894
8,506
9,056
0
2,981
5,525
12,086
0
W
5,060
313
0
853
3,590
1,762
377
1,994
1,596
15,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,203
Gold Earned
22,381
127
Minions Killed
114
4
Camps Cleared
4
516,234
Distance Traveled
588,484
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,197
820
12
1
0
209,454
2
L
Charybdis
6,260
626
54
5
2
166,240
2
W
Ah Muzen Cab
7,547
755
78
8
4
198,465
1
L
Chronos
6,051
605
45
5
2
161,418
1
L
Bacchus
6,892
689
28
3
0
188,576
4
W
Kukulkan
6,637
664
24
2
0
180,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role