Player Matchup

Ymir
Ymir
BugzBunnyDWS
Ymir
Level 124
God Stats
5W - 8L
1,478 SR
Queue Stats
174W - 201L
1,403 Elo+
Party 1
Skadi
Skadi
Bvvwouter
Skadi
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 2
Chang'e
Chang'e
HallowedNova622
Chang'e
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 240L
1,383 Elo+
Party 1
Nemesis
Nemesis
Yvdp-_-
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 2
Anubis
Anubis
iTsYakuya
Anubis
Level 49
God Stats
1W - 4L
1,253 SR
Queue Stats
56W - 72L
1,273 Elo+
Solo
Team Averages
Level 80
1,404 SR
1,383 Elo+

VS

Team Averages
Level 92
1,584 SR
1,376 Elo+
King Arthur
King Arthur
Anton3664
King Arthur
Level 68
God Stats
2W - 1L
1,739 SR
Queue Stats
198W - 239L
1,375 Elo+
Solo
Geb
Geb
HORRIBLE-MADNESS
Geb
Level 155
God Stats
2W - 2L
1,769 SR
Queue Stats
43W - 55L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Monkey-D-Dy
Nu Wa
Level 57
God Stats
12W - 8L
1,616 SR
Queue Stats
113W - 134L
1,421 Elo+
Solo
Anubis
Anubis
andreacarluccio5
Anubis
Level 38
God Stats
12W - 24L
1,297 SR
Queue Stats
22W - 35L
1,250 Elo+
Solo
Anhur
Anhur
dragonelaw55
Anhur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 165L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,179
398
3,227
7,056
5,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Bvvwouter
Skadi
9
0 / 2 / 0
5,235
403
2,404
6,073
1,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 4 / 0
6,748
519
6,676
11,990
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Yvdp-_-
Nemesis
11
1 / 1 / 0
6,145
473
4,247
7,593
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
iTsYakuya
Anubis
11
0 / 1 / 0
6,051
465
3,180
6,597
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anton3664
King Arthur
12
1 / 3 / 3
7,076
544
6,246
10,505
7,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 2
6,919
532
3,378
7,473
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 0 / 2
7,238
557
7,195
4,577
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 2
6,712
516
3,126
5,713
2,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 1
6,471
498
3,551
4,463
1,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
4
Kills
8
8
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anton3664
King Arthur
1
3
3
0.83
L
0
0
0
0
L
Skadi
Bvvwouter
Skadi
0
2
0
0
W
0
0
2
1
L
3
4
0
0.75
W
4
0
2
5
L
Nemesis
Yvdp-_-
Nemesis
1
1
0
1
W
2
1
2
3
W
1
0
1
1.5
L
Anubis
iTsYakuya
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
23,496
39,309
Taken
32,731
17,534
Mitigated
17,953
10,775
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anton3664
King Arthur
6,246
526
0
1,560
10,505
7,066
145
4,693
5,303
0
39,996
L
3,227
562
334
1,314
7,056
5,852
0
3,105
3,951
24,318
0
L
Skadi
Bvvwouter
Skadi
2,404
1,229
0
1,089
6,073
1,924
0
2,225
3,848
0
27,559
W
3,378
492
0
2,585
7,473
4,962
225
1,376
6,097
16,002
0
L
6,676
731
69
3,850
11,990
3,924
387
2,544
9,446
36,251
0
W
7,195
2,781
0
804
4,577
1,492
94
2,132
2,441
41,636
0
L
Nemesis
Yvdp-_-
Nemesis
4,247
1,467
0
525
7,593
2,818
0
1,669
5,924
0
44,613
W
3,126
337
113
2,716
5,713
2,826
1,235
2,659
2,948
42,976
0
W
3,551
1,194
0
1,606
4,463
1,607
833
1,604
2,859
0
52,857
L
Anubis
iTsYakuya
Anubis
3,180
0
0
3,594
6,597
3,016
159
4,156
2,441
46,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
34,416
319
Minions Killed
335
0
Camps Cleared
0
1,203,881
Distance Traveled
1,197,889
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,076
544
67
5
0
246,827
0
L
Ymir
5,179
398
35
3
0
229,818
3
L
Skadi
5,235
403
54
4
0
237,920
2
W
Geb
6,919
532
12
1
0
252,794
4
L
Chang'e
6,748
519
69
5
0
211,163
1
W
Nu Wa
7,238
557
59
5
0
253,360
2
L
Nemesis
6,145
473
86
7
0
303,394
5
W
Anubis
6,712
516
82
6
0
228,714
0
W
Anhur
6,471
498
115
9
0
216,194
2
L
Anubis
6,051
465
75
6
0
221,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role