Player Matchup

Chronos
Chronos
Lucifferi
Chronos
Level 148
God Stats
1W - 3L
1,451 SR
Queue Stats
134W - 156L
1,466 Elo+
Solo
Chaac
Chaac
Teishan
Chaac
Level 120
God Stats
2W - 2L
1,626 SR
Queue Stats
15W - 8L
1,741 Elo+
Party 1
Thanatos
Thanatos
Veixtch
Thanatos
Level 107
God Stats
1W - 3L
1,388 SR
Queue Stats
59W - 50L
1,529 Elo+
Party 1
Team Averages
Level 125
1,488 SR
1,578 Elo+

VS

Team Averages
Level 94
1,637 SR
1,519 Elo+
Atlas
Atlas
Adriano641121
Atlas
Level 119
God Stats
11W - 4L
1,779 SR
Queue Stats
275W - 233L
1,552 Elo+
Party 2
Medusa
Medusa
Mini-Majin
Medusa
Level 97
God Stats
6W - 4L
1,539 SR
Queue Stats
272W - 225L
1,552 Elo+
Party 2
Anubis
Anubis
Sassquantch7930
Anubis
Level 66
God Stats
23W - 14L
1,592 SR
Queue Stats
245W - 303L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lucifferi
Chronos
11
0 / 4 / 3
7,225
602
8,620
11,070
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Teishan
Chaac
11
1 / 4 / 2
7,207
601
8,755
14,728
8,361
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Veixtch
Thanatos
11
2 / 6 / 1
7,479
623
4,572
10,832
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
9,731
811
10,349
13,646
16,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Mini-Majin
Medusa
14
7 / 1 / 6
9,607
801
10,790
6,547
3,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 10
8,860
738
10,629
10,470
6,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
14
14
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Chronos
Lucifferi
Chronos
0
4
3
0.38
W
Medusa
Mini-Majin
Medusa
7
1
6
10
W
3
2
10
4
L
Chaac
Teishan
Chaac
1
4
2
0.5
L
Thanatos
Veixtch
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
31,768
36,630
Taken
30,663
16,882
Mitigated
25,914
7,886
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,349
4,365
140
5,887
13,646
16,614
50
3,306
10,340
22,700
0
L
Chronos
Lucifferi
Chronos
8,620
2,999
0
1,784
11,070
4,389
0
6,478
4,592
24,642
3,261
W
Medusa
Mini-Majin
Medusa
10,790
4,772
0
2,294
6,547
3,028
2,305
2,060
4,487
0
40,067
W
10,629
954
0
5,124
10,470
6,272
99
2,376
8,094
39,877
0
L
Chaac
Teishan
Chaac
8,755
501
122
3,258
14,728
8,361
0
8,816
5,912
0
23,261
L
Thanatos
Veixtch
Thanatos
4,572
468
0
2,722
10,832
4,132
0
5,999
4,833
0
11,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,911
Gold Earned
28,198
103
Minions Killed
126
4
Camps Cleared
6
609,760
Distance Traveled
633,134
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,731
811
24
2
1
213,400
4
L
Chronos
7,225
602
48
4
2
213,175
4
W
Medusa
9,607
801
59
5
1
214,174
0
W
Anubis
8,860
738
43
4
4
205,560
3
L
Chaac
7,207
601
29
2
1
202,811
2
L
Thanatos
7,479
623
26
2
1
193,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role