Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Vanish Muiqz
Chaac
Level 67
God Stats
1W - 2L
1,256 SR
Queue Stats
3W - 4L
1,446 Elo+
Solo
Zeus
Zeus
desmoronador51
Zeus
Level 143
God Stats
2W - 3L
1,475 SR
Queue Stats
127W - 141L
1,392 Elo+
Solo
Nemesis
Nemesis
iM_Omnificent
Nemesis
Level 68
God Stats
33W - 28L
1,616 SR
Queue Stats
415W - 489L
1,434 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,454 Elo+

VS

Team Averages
Level 128
1,445 SR
1,449 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Deus-Ex_Ragnarok
Chang'e
Level 107
God Stats
46W - 42L
1,459 SR
Queue Stats
1,190W - 1,222L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
SLeRmZ_McKeZiE
Ao Kuang
Level 147
God Stats
22W - 17L
1,613 SR
Queue Stats
522W - 611L
1,390 Elo+
Party 1
Ratatoskr
Ratatoskr
firefight021
Ratatoskr
Level 143
God Stats
2W - 3L
1,364 SR
Queue Stats
125W - 123L
1,460 Elo+
Solo
Medusa
Medusa
whiteboy2408
Medusa
Level 116
God Stats
8W - 14L
1,288 SR
Queue Stats
372W - 430L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 2 / 0
6,651
554
4,834
8,680
3,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
10
0 / 1 / 2
6,085
507
3,491
9,068
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 1 / 0
4,213
351
700
2,057
826
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 5 / 0
6,412
534
6,128
7,085
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
0 / 0 / 3
5,986
499
2,806
9,574
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 2 / 4
6,784
565
4,596
2,692
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 4
5,755
480
4,534
8,469
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
9
2 / 3 / 2
6,327
527
2,369
12,895
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
firefight021
Ratatoskr
13
5 / 0 / 1
8,076
673
7,426
7,737
4,212
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
11
1 / 1 / 0
6,480
540
3,824
5,483
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
9
9
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
0
1.5
L
Geb
 
Geb
0
1
2
1
W
Scylla
 
Scylla
1
2
4
1.5
W
0
2
4
1
W
Ao Kuang
2
3
2
1
L
0
1
0
0
L
5
5
0
1
W
Ratatoskr
firefight021
Ratatoskr
5
0
1
5.5
L
Nemesis
0
0
3
1.5
W
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
22,749
36,464
Taken
37,276
16,068
Mitigated
15,962
6,885
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,834
1,546
468
2,192
8,680
3,267
0
2,328
6,352
0
53,000
L
Geb
 
Geb
3,491
307
0
1,963
9,068
6,524
0
4,086
4,982
22,490
1,753
W
Scylla
 
Scylla
4,596
36
0
239
2,692
1,001
790
1,781
911
41,915
0
W
4,534
449
737
3,356
8,469
4,226
0
2,113
6,356
27,909
0
W
Ao Kuang
2,369
658
0
5,762
12,895
4,550
0
3,362
9,533
35,496
0
L
700
290
0
618
2,057
826
0
0
2,057
0
6,488
L
6,128
1,204
126
1,250
7,085
2,463
27
3,668
3,417
37,562
0
W
Ratatoskr
firefight021
Ratatoskr
7,426
1,221
0
3,643
7,737
4,212
0
1,037
6,700
0
59,194
L
Nemesis
2,806
1,238
0
268
9,574
2,988
0
1,417
8,157
0
42,569
W
Medusa
3,824
2,086
0
670
5,483
1,973
0
1,016
4,467
0
36,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
33,422
277
Minions Killed
353
0
Camps Cleared
0
968,739
Distance Traveled
1,190,680
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,651
554
89
7
0
226,690
3
L
Geb
6,085
507
34
3
0
228,631
0
W
Scylla
6,784
565
74
6
0
206,609
1
W
Chang'e
5,755
480
47
4
0
220,488
4
W
Ao Kuang
6,327
527
54
5
0
278,285
4
L
Chaac
4,213
351
11
1
0
40,932
0
L
Zeus
6,412
534
67
6
0
171,746
3
W
Ratatoskr
8,076
673
110
9
0
256,950
3
L
Nemesis
5,986
499
76
6
0
300,740
0
W
Medusa
6,480
540
68
6
0
228,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role