Player Matchup

Baron Samedi
Baron Samedi
Iwillis20
Baron Samedi
Level 113
God Stats
0W - 2L
1,684 SR
Queue Stats
109W - 122L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jirumaru
Ah Muzen Cab
Level 120
God Stats
4W - 3L
1,935 SR
Queue Stats
394W - 370L
1,600 Elo+
Solo
Athena
Athena
Jsín
Athena
Level 123
God Stats
1W - 5L
1,426 SR
Queue Stats
56W - 47L
1,571 Elo+
Solo
Ne Zha
Ne Zha
MoJoN7
Ne Zha
Level 129
God Stats
1W - 1L
1,772 SR
Queue Stats
36W - 42L
1,504 Elo+
Solo
Da Ji
Da Ji
dminished
Da Ji
Level 160
God Stats
2W - 5L
1,325 SR
Queue Stats
331W - 290L
1,520 Elo+
Solo
Team Averages
Level 129
1,628 SR
1,549 Elo+

VS

Team Averages
Level 150
1,586 SR
1,565 Elo+
Anubis
Anubis
BigMikeStyle
Anubis
Level 155
God Stats
42W - 31L
1,583 SR
Queue Stats
184W - 160L
1,516 Elo+
Solo
Serqet
Serqet
HempCloud420
Serqet
Level 160
God Stats
35W - 24L
1,692 SR
Queue Stats
707W - 703L
1,650 Elo+
Solo
Ymir
Ymir
Im Beattle
Ymir
Level 143
God Stats
28W - 29L
1,530 SR
Queue Stats
61W - 53L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kingxerxes0711
Ah Muzen Cab
Level 146
God Stats
3W - 1L
1,573 SR
Queue Stats
60W - 61L
1,598 Elo+
Solo
Thanatos
Thanatos
SupremexFB
Thanatos
Level 146
God Stats
20W - 13L
1,551 SR
Queue Stats
451W - 394L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iwillis20
Baron Samedi
9
0 / 1 / 1
5,276
480
5,272
5,824
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Jirumaru
Ah Muzen Cab
11
2 / 0 / 0
6,463
588
5,682
6,388
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Jsín
Athena
9
1 / 1 / 3
5,974
543
4,267
11,006
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
MoJoN7
Ne Zha
10
4 / 4 / 0
6,595
600
6,564
11,323
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
dminished
Da Ji
7
0 / 8 / 0
4,816
438
2,450
11,785
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 0 / 3
5,800
527
6,972
7,422
3,741
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
9
1 / 1 / 5
5,840
531
2,985
10,166
6,505
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 4 / 1
6,226
566
7,108
7,832
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Kingxerxes0711
Ah Muzen Cab
10
0 / 2 / 0
5,630
512
4,910
7,722
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SupremexFB
Thanatos
12
10 / 0 / 4
7,167
652
9,673
8,574
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
14
14
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
0
3
2.5
W
Serqet
1
1
5
3.5
W
2
4
1
0.63
L
Baron Samedi
Iwillis20
Baron Samedi
0
1
1
0.5
L
Ah Muzen Cab
Jirumaru
Ah Muzen Cab
2
0
0
2
L
Athena
Jsín
Athena
1
1
3
2.5
W
Ah Muzen Cab
Kingxerxes0711
Ah Muzen Cab
0
2
0
0
L
Ne Zha
MoJoN7
Ne Zha
4
4
0
1
W
Thanatos
SupremexFB
Thanatos
10
0
4
12
L
Da Ji
dminished
Da Ji
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,235
Damage
31,648
46,326
Taken
41,716
19,727
Mitigated
21,418
18,620
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,972
301
0
3,911
7,422
3,741
88
3,482
3,940
43,546
0
W
Serqet
2,985
800
0
2,437
10,166
6,505
0
3,199
6,926
0
14,083
W
7,108
2,334
0
613
7,832
4,903
0
621
6,699
36,819
2,867
L
Baron Samedi
Iwillis20
Baron Samedi
5,272
332
1,284
3,208
5,824
2,197
0
2,907
2,917
34,493
0
L
Ah Muzen Cab
Jirumaru
Ah Muzen Cab
5,682
2,481
0
2,759
6,388
1,998
552
0
6,314
0
55,748
L
Athena
Jsín
Athena
4,267
1,932
444
3,767
11,006
5,843
0
3,013
7,993
14,111
2,010
W
Ah Muzen Cab
Kingxerxes0711
Ah Muzen Cab
4,910
1,576
0
2,269
7,722
2,455
0
332
7,390
0
44,823
L
Ne Zha
MoJoN7
Ne Zha
6,564
2,828
0
4,694
11,323
5,920
0
4,634
6,644
0
37,399
W
Thanatos
SupremexFB
Thanatos
9,673
3,030
0
9,324
8,574
3,814
0
1,719
6,736
0
41,111
L
Da Ji
dminished
Da Ji
2,450
728
0
2,464
11,785
3,769
0
2,708
9,032
0
25,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
30,663
304
Minions Killed
324
0
Camps Cleared
0
1,010,470
Distance Traveled
1,051,954
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,800
527
66
6
0
188,334
1
W
Serqet
5,840
531
29
3
0
235,941
0
W
Ymir
6,226
566
60
5
0
186,325
0
L
Baron Samedi
5,276
480
50
5
0
193,398
2
L
Ah Muzen Cab
6,463
588
111
10
0
210,486
2
L
Athena
5,974
543
31
3
0
225,077
1
W
Ah Muzen Cab
5,630
512
102
9
0
197,310
3
L
Ne Zha
6,595
600
64
6
0
179,421
2
W
Thanatos
7,167
652
67
6
0
244,044
2
L
Da Ji
4,816
438
48
4
0
202,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role