Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigxChungus
Thanatos
Level 80
God Stats
3W - 3L
1,658 SR
Queue Stats
115W - 131L
1,480 Elo+
Party 1
Raijin
Raijin
Esunah
Raijin
Level 103
God Stats
9W - 4L
1,539 SR
Queue Stats
595W - 646L
1,519 Elo+
Solo
Sylvanus
Sylvanus
VahzBar
Sylvanus
Level 62
God Stats
9W - 7L
1,751 SR
Queue Stats
135W - 143L
1,491 Elo+
Solo
Team Averages
Level 105
1,590 SR
1,498 Elo+

VS

Team Averages
Level 99
1,473 SR
1,513 Elo+
Susano
Susano
AppleCruzz--
Susano
Level 127
God Stats
7W - 16L
1,305 SR
Queue Stats
550W - 542L
1,512 Elo+
Party 3
Cabrakan
Cabrakan
DracarysBow
Cabrakan
Level 103
God Stats
12W - 11L
1,562 SR
Queue Stats
637W - 611L
1,586 Elo+
Party 3
Apollo
Apollo
GawrGura
Apollo
Level 155
God Stats
15W - 16L
1,500 SR
Queue Stats
197W - 158L
1,468 Elo+
Party 2
Chronos
Chronos
KarlPilkintn
Chronos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Xuiqr
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
6,136
614
4,996
4,830
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
 
Shiva
9
2 / 0 / 2
5,782
578
2,975
5,878
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
BigxChungus
Thanatos
11
8 / 1 / 2
7,232
723
6,571
8,509
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Esunah
Raijin
10
1 / 0 / 3
6,224
622
4,495
3,627
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
VahzBar
Sylvanus
11
2 / 1 / 3
6,843
684
4,264
4,983
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
1 / 4 / 0
4,779
478
2,254
8,339
2,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
DracarysBow
Cabrakan
7
1 / 2 / 0
5,011
501
2,769
7,751
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
GawrGura
Apollo
9
0 / 2 / 1
5,209
521
4,352
7,691
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
KarlPilkintn
Chronos
9
0 / 2 / 0
4,856
486
1,567
3,644
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Xuiqr
Heimdallr
5
0 / 4 / 0
3,814
381
893
6,526
1,896
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
W
Shiva
 
Shiva
2
0
2
3
L
Susano
1
4
0
0.25
W
Thanatos
BigxChungus
Thanatos
8
1
2
9
L
Cabrakan
DracarysBow
Cabrakan
1
2
0
0.5
W
Raijin
Esunah
Raijin
1
0
3
2.5
L
Apollo
GawrGura
Apollo
0
2
1
0.25
L
Chronos
KarlPilkintn
Chronos
0
2
0
0
W
Sylvanus
VahzBar
Sylvanus
2
1
3
3.5
L
Heimdallr
Xuiqr
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
11,835
27,827
Taken
33,951
13,612
Mitigated
14,058
17,576
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,996
1,792
0
2,318
4,830
2,093
0
214
4,616
0
42,519
W
Shiva
 
Shiva
2,975
474
561
2,201
5,878
3,443
0
1,305
4,392
0
17,372
L
Susano
2,254
456
0
1,281
8,339
2,878
0
3,642
4,697
0
17,081
W
Thanatos
BigxChungus
Thanatos
6,571
2,207
0
9,799
8,509
3,829
42
807
7,572
0
52,171
L
Cabrakan
DracarysBow
Cabrakan
2,769
525
188
1,681
7,751
5,931
0
547
7,204
13,544
0
W
Raijin
Esunah
Raijin
4,495
1,003
0
500
3,627
1,307
348
1,569
1,928
41,559
0
L
Apollo
GawrGura
Apollo
4,352
2,652
0
3,126
7,691
2,109
0
157
7,534
0
38,732
L
Chronos
KarlPilkintn
Chronos
1,567
323
0
309
3,644
1,244
29
1,485
2,159
31,335
0
W
Sylvanus
VahzBar
Sylvanus
4,264
1,685
76
2,121
4,983
2,940
210
0
4,983
37,036
9,982
L
Heimdallr
Xuiqr
Heimdallr
893
530
0
1,460
6,526
1,896
138
2,299
4,227
0
8,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
23,669
362
Minions Killed
186
0
Camps Cleared
0
920,231
Distance Traveled
832,897
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,136
614
76
8
0
189,357
1
W
Shiva
5,782
578
22
2
0
202,829
4
L
Susano
4,779
478
32
3
0
126,964
1
W
Thanatos
7,232
723
81
8
0
211,648
5
L
Cabrakan
5,011
501
18
2
0
183,238
0
W
Raijin
6,224
622
74
7
0
185,251
4
L
Apollo
5,209
521
60
6
0
161,513
1
L
Chronos
4,856
486
61
6
0
190,940
0
W
Sylvanus
6,843
684
109
11
0
131,146
4
L
Heimdallr
3,814
381
15
2
0
170,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role